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The Mastery level is a dev imposed yard stick measurement that replaced the old Certification System. All it shows is how far you've trained in the skills which may or may not aid you in flying that ship... But roughly 60% of the skills required in the mastery levels are bloat and don't actually help you all that much in the end.
While it is good to use them as a base line to give you an idea of what abilities you should probably focus to get the most out of your ship, you should predominantly work on the skills which are required to unlock modules, weapons, and fittings first, as they will have a much larger impact on your ship.
There are bunch of skills that you might never use or you might use it on different ship and so on, so you should pick up skills that you find useful.
https://wiki.eveuniversity.org/The_Magic_14 <----- that already gives you pretty much all the training recommended to be done before training for Battleships and start soloing lvl 4 missions
etc if a player is master lvl 1 and tryes to fight a master level 5, then the chance of lose that fight is 90% or 100% !
So its a guide line !
it could be cool to get speciel bonuses for getting higher master levels though ?