EVE Online

EVE Online

Tylan4life Dec 2, 2016 @ 7:17pm
Alpha help
How does a alpha go out into nullsec or even lowspec without being gate camp killed?

1: find a corp and go out with/in a powerful fleet?
2: gitgud, pay omega, buy a tanky combat ship
3: dont. you're F2P you stay in highsec

I tried taking a (fairly) tanked out (shield upgrades, rigs, damage reducers, the one kind of drone you're allowed) venture out to nullsec to get some rare ore to build a merlin. i expected to be attacked and was not disappointed. at a chokepoint 0.3 system i was gatekilled by 3 strategic cruisers. kill report said 1 used a web to neutralize (or at least slow) my warp engine and the other cruiser killed my ship in one shot of the railgun. attacker(s) had 4 years game experience. i had 3 days.

this system was my plan B route, as the plan A route had a chokepoint of 66 ships with like 20 destroyed in the last hour. system ♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ had 11 ships with 4 destroyed

i'd appriecate feedback/tips/suggestions thanks
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Showing 1-15 of 17 comments
Shotgun Dec 2, 2016 @ 7:29pm 
Originally posted by Tylan4life:
How does a alpha go out into nullsec or even lowspec without being gate camp killed?

1: find a corp and go out with/in a powerful fleet?
2: gitgud, pay omega, buy a tanky combat ship
3: dont. you're F2P you stay in highsec
4. By avoiding the most common entrance system chokepoints that are likely to be camped.

Originally posted by Tylan4life:
I tried taking a (fairly) tanked out (shield upgrades, rigs, damage reducers, the one kind of drone you're allowed) venture out to nullsec to get some rare ore to build a merlin.
Before making such decisions, consider their economic impact. Does it make more sense to spend time going to null-sec (I'm not even going to include risk into the equation here) to bring back a limited amount of ore inside a Venture, or to mine normally in high-sec, sell the ore/minerals, and simply buy what you need (which will be produced more efficiently than you can anyway)?

Originally posted by Tylan4life:
i expected to be attacked and was not disappointed. at a chokepoint 0.3 system i was gatekilled by 3 strategic cruisers. kill report said 1 used a web to neutralize (or at least slow) my warp engine and the other cruiser killed my ship in one shot of the railgun. attacker(s) had 4 years game experience. i had 3 days.

this system was my plan B route, as the plan A route had a chokepoint of 66 ships with like 20 destroyed in the last hour. system cruisercluster♥♥♥♥ had 11 ships with 4 destroyed
What about plans C through Z?

By the way, don't mine. I can imagine that "free" ore is like a siren's call for rookies, but it seriously is the worst way to make money in the game. Learn to scan down sites and do exploration content instead.
Last edited by Shotgun; Dec 2, 2016 @ 7:29pm
Eftwyrd Dec 2, 2016 @ 7:36pm 
Originally posted by Tylan4life:
How does a alpha go out into nullsec or even lowspec without being gate camp killed?

1: find a corp and go out with/in a powerful fleet?
2: gitgud, pay omega, buy a tanky combat ship
3: dont. you're F2P you stay in highsec

I tried taking a (fairly) tanked out (shield upgrades, rigs, damage reducers, the one kind of drone you're allowed) venture out to nullsec to get some rare ore to build a merlin. i expected to be attacked and was not disappointed. at a chokepoint 0.3 system i was gatekilled by 3 strategic cruisers. kill report said 1 used a web to neutralize (or at least slow) my warp engine and the other cruiser killed my ship in one shot of the railgun. attacker(s) had 4 years game experience. i had 3 days.

this system was my plan B route, as the plan A route had a chokepoint of 66 ships with like 20 destroyed in the last hour. system cruisercluster♥♥♥♥ had 11 ships with 4 destroyed

i'd appriecate feedback/tips/suggestions thanks

find a corp to teach you would be a good idea
try looking in the pinned thread titled ALPHA CLONES READ THIS http://steamcommunity.com/app/8500/discussions/0/215439774869984824/
it has a list of some of the more well known corps for teaching newbies

if you want to go out on your own alphas can do so and no tanking is not the answer, you are not going to outank a gatecamp, take something fast with good align time to warp.

when you jump through a gate you are cloaked as long as you dont move for about a minute, if there is a gatecamp they will know there is someone there but not where you are, just remain calm and look through your overview/HUD for a warpable object in a direction away from the enemy and not directly towards another gate. always bounce off planets/moons/whatever rather than warp directly to avoid warp disruption bubbles placed between gates.

also its best to be equipped with a microwarpdrive in order to enter warp quickly, what you do is when you go to move use the "align to [celestial object]" command to break cloak, immediatly toggle the microwarpdrive on and off again the moment your cloak breaks, this will burst you up to speed and you can almost immediatly enter warp on hitting "warp to [celestial object]" afterwards, much more quickly than just hitting warp normally.
Last edited by Eftwyrd; Dec 2, 2016 @ 7:52pm
Shotgun Dec 2, 2016 @ 7:54pm 
Originally posted by Eftwyrd:
find a corp to teach you would be a good idea
try looking in the pinned thread titled ALPHA CLONES READ THIS http://steamcommunity.com/app/8500/discussions/0/215439774869984824/
it has a list of some of known corps for teaching newbies

if you want to go out on your own alphas can do so and no tanking is not the answer, you are not going to outank a gatecamp, take something fast with good align time to warp.

when you jump through a gate you are cloaked as long as you dont move for about a minute, if there is a gatecamp they will know there is someone there but not where you are, just remain calm and look through your overview/HUD for a warpable object in a direction away from the enemy and not directly towards another gate. always bounce off planets/moons/whatever rather than warp directly to avoid warp disruption bubbles placed between gates.
Unless you align in less than two ticks, chances are that you won't escape a proper gate camp regardless of what you do, unless you have specific ships/equipment.

Originally posted by Eftwyrd:
also its best to be equipped with a microwarpdrive in order to enter warp quickly, what you do is when you go to move use the "align to [celestial object]" command to break cloak, immediatly toggle the microwarpdrive on and off again the moment your cloak breaks, this will burst you up to speed and you can almost immediatly enter warp on hitting "warp to [celestial object]" afterwards, much more quickly than just hitting warp normally.
You need a cloaking device to do this, and Alphas can't use them. Just toggling the MWD by itself will do more harm than good (higher signature radius and mass).
Last edited by Shotgun; Dec 2, 2016 @ 7:56pm
Tylan4life Dec 2, 2016 @ 7:55pm 
Originally posted by Eftwyrd:
if you want to go out on your own alphas can do so and no tanking is not the answer, you are not going to outank a gatecamp, take something fast with good align time to warp.

when you jump through a gate you are cloaked as long as you dont move for about a minute, if there is a gatecamp they will know there is someone there but not where you are, just remain calm and look through your overview/HUD for a warpable object in a direction away from the enemy and not directly towards another gate. always bounce off planets/moons/whatever rather than warp directly to avoid warp disruption bubbles placed between gates.

also its best to be equipped with a microwarpdrive in order to enter warp quickly, what you do is when you go to move use the "align to [celestial object]" command to break cloak, immediatly toggle the microwarpdrive on and off again the moment your cloak breaks, this will burst you up to speed and you can almost immediatly enter warp on hitting "warp to [celestial object]" afterwards, much more quickly than just hitting warp normally.

I knew about the cloak and staying calm. i saw the 3 cruisers and i chose a station to warp to. i had afterburners. but as soon as i uncloaked i was insta captured by the "immobilization" cruiser and soon after shot. I dont even get why people podkill other than lulz

Im not after mining for money, its more of a neat factor to make a ship from scratch. I guess i have to abandon it for now.

PS, how do people insta target and shoot?

1: i saw a module for auto targetting, i imagine that would be utilized
2: do people have no life and just stare at the screen with their fingers over a set of 2-3 hotkeys (target, fire) until a target shows?
Last edited by Tylan4life; Dec 2, 2016 @ 7:59pm
Eftwyrd Dec 2, 2016 @ 7:57pm 
Originally posted by Shotgun:
Originally posted by Eftwyrd:
also its best to be equipped with a microwarpdrive in order to enter warp quickly, what you do is when you go to move use the "align to [celestial object]" command to break cloak, immediatly toggle the microwarpdrive on and off again the moment your cloak breaks, this will burst you up to speed and you can almost immediatly enter warp on hitting "warp to [celestial object]" afterwards, much more quickly than just hitting warp normally.
You need a cloaking device to do this, and Alphas can't use them. Just toggling the MWD by itself will do more harm than good (higher signature radius and mass).

unless i am very much mistaken the microwarpdrive trick works just fine off the cloak you get from jumping through a gate, could be wrong though, i havnt used it in a long time myself
Last edited by Eftwyrd; Dec 2, 2016 @ 7:58pm
Shotgun Dec 2, 2016 @ 8:01pm 
Originally posted by Eftwyrd:
Originally posted by Shotgun:

You need a cloaking device to do this, and Alphas can't use them. Just toggling the MWD by itself will do more harm than good (higher signature radius and mass).

unless i am very much mistaken the microwarpdrive trick works just fine off the cloak you get from jumping through a gate, could be wrong though, i havnt used it in a long time myself
The trick is (1) align (2) mwd (3) cloak (4) decloak at end of mwd cycle (5) warp.
battlecattle Dec 2, 2016 @ 8:08pm 
Originally posted by Tylan4life:
How does a alpha go out into nullsec or even lowspec without being gate camp killed?

1: find a corp and go out with/in a powerful fleet?
2: gitgud, pay omega, buy a tanky combat ship
3: dont. you're F2P you stay in highsec

I tried taking a (fairly) tanked out (shield upgrades, rigs, damage reducers, the one kind of drone you're allowed) venture out to nullsec to get some rare ore to build a merlin. i expected to be attacked and was not disappointed. at a chokepoint 0.3 system i was gatekilled by 3 strategic cruisers. kill report said 1 used a web to neutralize (or at least slow) my warp engine and the other cruiser killed my ship in one shot of the railgun. attacker(s) had 4 years game experience. i had 3 days.

this system was my plan B route, as the plan A route had a chokepoint of 66 ships with like 20 destroyed in the last hour. system cruisercluster♥♥♥♥ had 11 ships with 4 destroyed

i'd appriecate feedback/tips/suggestions thanks

A venture isn't going to survive being caught by such a camp (shielded or no), so it's best to avoid getting caught entirely.

Due to the way game mechanics work, getting webbed will actually help you into warp faster. The web was just to prevent you from burning back to gate.

A warp disrupter/scrambler is what's used to keep you from warping off. The venture has two points of warp core stabilization built into it, so it requires 3 points of warp disruption to stop its warp so they likely had multiple scrams/disrupts on you. Filling the other lows with warp core stabilizer mods would've boosted your resistance to such tactics (requiring them to have 5 points to prevent your warp). Another option would be to fit your lows with inertia stabilizers or nanofibers to align quicker so you can warp off faster.

It seems you know how to check for recent kills along a route, so that's good. Be wary of any shuttles or rookie ships loitering near a gate, those are likely spies. The most dangerous systems are usually the jumps between security levels.

If you're not picky as to where you want to go, exploration provides a means of getting to low/null without dealing with gates. Probe down and use wormhole connections to get to and from (remember to bookmark the wh connections, and bear in mind that they're temporary).

EDIT: You mentioned an "Immobilization cruiser" in a later post, did you mean a heavy interdictor cruiser? Those can be fitted with a special warp scram (forget the name off hand) that can use a script to give it infinite points of warp disrupt. Not much you can do about those if you can't warp off before one locks you.
Last edited by battlecattle; Dec 2, 2016 @ 8:12pm
Eftwyrd Dec 2, 2016 @ 8:22pm 
Originally posted by Shotgun:
Originally posted by Eftwyrd:

unless i am very much mistaken the microwarpdrive trick works just fine off the cloak you get from jumping through a gate, could be wrong though, i havnt used it in a long time myself
The trick is (1) align (2) mwd (3) cloak (4) decloak at end of mwd cycle (5) warp.

lol i have been on a break for over a year now and aparently ive forgoten everything... my bad
briandog Dec 2, 2016 @ 8:26pm 
1 liquidate all assets
2 join BRAVE
3 Set do6 as home
4 self destruct pod
5 get given free stuff
6 go on fleets
7 have a ball
8 there is no 8
Tylan4life Dec 2, 2016 @ 8:26pm 
Originally posted by briandog:
1 liquidate all assets
2 join BRAVE
3 Set do6 as home
4 self destruct pod
5 get given free stuff
6 go on fleets
7 have a ball
8 there is no 8

thought theres no 6
Eliza Dec 4, 2016 @ 3:42am 
The Null Security of Providence is run by a coalition (Proviblock) that operate an NRDS or "Not red, don't shoot" system when dealing with people. Meaning, you can fly straight into Providence, and assuming the bad people who go there and are not Proviblock are not camping the gate, you will be able to enjoy Null Sec. Providence is the only region of pirate/null sec space where the de jure ruler will not shoot you on sight.
Eliza Dec 4, 2016 @ 3:44am 


Originally posted by battlecattle:
Originally posted by Tylan4life:
How does a alpha go out into nullsec or even lowspec without being gate camp killed?

1: find a corp and go out with/in a powerful fleet?
2: gitgud, pay omega, buy a tanky combat ship
3: dont.

....

later post, did you mean a heavy interdictor cruiser? Those can be fitted with a special warp scram (forget the name off hand) that can use a script to give it infinite points of warp disrupt. Not much you can do about those if you can't warp off before one locks you.

Warp disruption field generator. With a focused warp disruption script. Basically he is using the same module needed to hold a Supercarrier on grid on you. Overkill works is the 3rd tenet of EVE
radkid10 Dec 4, 2016 @ 4:26am 
Originally posted by Tylan4life:
How does a alpha go out into nullsec or even lowspec without being gate camp killed?

1: find a corp and go out with/in a powerful fleet?
2: gitgud, pay omega, buy a tanky combat ship
3: dont. you're F2P you stay in highsec

I tried taking a (fairly) tanked out (shield upgrades, rigs, damage reducers, the one kind of drone you're allowed) venture out to nullsec to get some rare ore to build a merlin. i expected to be attacked and was not disappointed. at a chokepoint 0.3 system i was gatekilled by 3 strategic cruisers. kill report said 1 used a web to neutralize (or at least slow) my warp engine and the other cruiser killed my ship in one shot of the railgun. attacker(s) had 4 years game experience. i had 3 days.

this system was my plan B route, as the plan A route had a chokepoint of 66 ships with like 20 destroyed in the last hour. system cruisercluster♥♥♥♥ had 11 ships with 4 destroyed

i'd appriecate feedback/tips/suggestions thanks

you can set your home station remotely to wherever you're planning to go out there or some reason you need to fly out there

join pandemic horde all personally guide you out there if you set up everything and come on our Mumble server there will be somebody there to help you either me or somebody else
Shotgun Dec 4, 2016 @ 3:54pm 
Originally posted by Zurbach:
Warp disruption field generator. With a focused warp disruption script. Basically he is using the same module needed to hold a Supercarrier on grid on you. Overkill works is the 3rd tenet of EVE
It's not overkill if it's a necessity. People use warp stabilizers. If you're trying to catch people at a gate, you're not going to sit there with a single point, and let half of everyone get away because "oh well, they outsmarted us, and fair is fair!" Not if you have a viable option for a counter.
Rikilamaru Dec 5, 2016 @ 1:40am 
Originally posted by Tylan4life:
How does a alpha go out into nullsec or even lowspec without being gate camp killed?

1: find a corp and go out with/in a powerful fleet?
2: gitgud, pay omega, buy a tanky combat ship
3: dont. you're F2P you stay in highsec

I tried taking a (fairly) tanked out (shield upgrades, rigs, damage reducers, the one kind of drone you're allowed) venture out to nullsec to get some rare ore to build a merlin. i expected to be attacked and was not disappointed. at a chokepoint 0.3 system i was gatekilled by 3 strategic cruisers. kill report said 1 used a web to neutralize (or at least slow) my warp engine and the other cruiser killed my ship in one shot of the railgun. attacker(s) had 4 years game experience. i had 3 days.

this system was my plan B route, as the plan A route had a chokepoint of 66 ships with like 20 destroyed in the last hour. system cruisercluster♥♥♥♥ had 11 ships with 4 destroyed

i'd appriecate feedback/tips/suggestions thanks
use eve gate checker
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Date Posted: Dec 2, 2016 @ 7:17pm
Posts: 17