EVE Online

EVE Online

TheSting Nov 12, 2017 @ 3:14pm
Macros and programmable buttons
A corp mate told me that macros aren’t allowed, but i’m not sure what this covers. I recently got a new razer mouse and have been making macros such as auto fire buttons for Battlefield 4 and grenade throw macros for Counter Strike. These are then programmed into the mouse key of my choice. i drew up some concepts for EVE such as activating all weapons with 1 button press, does this fall under the blacklist of bindings or not?

Please do keep in mind im very new to EVE and I dont know if theres a legitimate in-game way of binding certain “quality of life” buttons. Thanks
< >
Showing 1-4 of 4 comments
Harrison Nov 12, 2017 @ 7:24pm 
Some of the things you're talking about can be done in game through the shotcuts, just take some time to look through the settings.

You can group like weapons in-game, they have to be the exact same. There are two ways that I know of, the easiest is to be undocked and click the little infinity symbol next to your capacitor. You can also hold down either shift or ctrl, its been a while since I've used this method, while looking at the fitting window or space and click and drag.

I believe it's possible to set up macros to do things like launch drones as well.

What you can't do, is set up macros that completely automate a character. Put another way, you can't use macros to bot.
Last edited by Harrison; Nov 12, 2017 @ 7:26pm
TheSting Nov 12, 2017 @ 11:57pm 
Originally posted by Harrison:
Some of the things you're talking about can be done in game through the shotcuts, just take some time to look through the settings.

You can group like weapons in-game, they have to be the exact same. There are two ways that I know of, the easiest is to be undocked and click the little infinity symbol next to your capacitor. You can also hold down either shift or ctrl, its been a while since I've used this method, while looking at the fitting window or space and click and drag.

I believe it's possible to set up macros to do things like launch drones as well.

What you can't do, is set up macros that completely automate a character. Put another way, you can't use macros to bot.
so if i had a macro that pressed keys F1 - F8 with a single button press that would be allowed?
also i heard about the grouping of modules/weapons, im going to try it out at some point. thanks for the reply
Harrison Nov 13, 2017 @ 12:50am 
Sure would, though grouping weapons makes that something of a wasted macro. As that's what weapon grouping is designed to accomplish. Also, weapons are the only modules that can be grouped, unless something changed recently and no one told me.

Until recently, when I was forced to replace my old keyboard, I had a few macros to activate weapons, webs, and points in various combinations. So things like pushing f1, f2, and f3 simultaneously with one keystroke. Though I never really made use of them, they weren't nearly as helpful as I'd have thought when I made them.

For other things though I knew a guy some years ago that completely remapped his keyboard though the in-game utilities so that he could activate modules with his left hand and either remapped one of his extra mouse buttons or used the mouse's software to make one of it's extra bottons register as the shift key to turn on overheating, I'm a little fuzzy on the details, this was like four years ago. Either way, he could overheat his modules without ever moving a hand off his module keys or taking time out of his manual piloting, which he was excellent at.

Also, I would caution against getting too wedded to the idea of macros. While they have their place, you can find yourself over extended with them. EVE isn't like other games where you bind a bunch of different actions to a single key press and then only use that button.

As you've said, you're still new to the game, I'd recommend learning to play the game without them for a bit, that way you know where they will and won't be helpful.
Last edited by Harrison; Nov 13, 2017 @ 1:00am
TheSting Nov 13, 2017 @ 6:40am 
Originally posted by Harrison:
Sure would, though grouping weapons makes that something of a wasted macro. As that's what weapon grouping is designed to accomplish. Also, weapons are the only modules that can be grouped, unless something changed recently and no one told me.

Until recently, when I was forced to replace my old keyboard, I had a few macros to activate weapons, webs, and points in various combinations. So things like pushing f1, f2, and f3 simultaneously with one keystroke. Though I never really made use of them, they weren't nearly as helpful as I'd have thought when I made them.

For other things though I knew a guy some years ago that completely remapped his keyboard though the in-game utilities so that he could activate modules with his left hand and either remapped one of his extra mouse buttons or used the mouse's software to make one of it's extra bottons register as the shift key to turn on overheating, I'm a little fuzzy on the details, this was like four years ago. Either way, he could overheat his modules without ever moving a hand off his module keys or taking time out of his manual piloting, which he was excellent at.

Also, I would caution against getting too wedded to the idea of macros. While they have their place, you can find yourself over extended with them. EVE isn't like other games where you bind a bunch of different actions to a single key press and then only use that button.

As you've said, you're still new to the game, I'd recommend learning to play the game without them for a bit, that way you know where they will and won't be helpful.
thanks very much for the reply, i'll take ur advice and hold off on the macros :)
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Nov 12, 2017 @ 3:14pm
Posts: 4