EVE Online

EVE Online

Teslacoil 2017 年 1 月 23 日 下午 3:08
Alpha Clone: Perspective from an Omega
So recently, I saw that EvE offered a F2P (unlimited trial) aspect and decided to give it a go. Played through the new tutorial which is a real step up from the old one, and I'm liking that they give out much more skill points making it easier to jump into the game. Still debating if I should reactivate my old account (15 million skill points/stealth bomber capable 'COUGH...' ) and start playing again, but I wanted to get imput from subbed (omega) players and ask how are the alpha clones impact working out so far? I was reading a lot of concerns when first researching the new program and was wondering if all that fear manifested or if it was just peeps overreacting ?
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正在显示第 1 - 14 条,共 14 条留言
Exo 2017 年 1 月 24 日 上午 2:56 
Well the alpha certainly brought attention to the game which is a good thing.

And for most vets, alpha is considered an unlimited time trial of the game.

If you take the game seriously, you should omega up. What's 10 bucks/month for such many hours of content.

I'm recruiting lot of new players, and it's pretty clear to me. Those that get hooked to the game omega in the first 72h, those that stay in alpha drop the game before 48h and don't log back in.
Teslacoil 2017 年 1 月 24 日 上午 11:11 
引用自 Exo
Well the alpha certainly brought attention to the game which is a good thing.

And for most vets, alpha is considered an unlimited time trial of the game.

If you take the game seriously, you should omega up. What's 10 bucks/month for such many hours of content.

I'm recruiting lot of new players, and it's pretty clear to me. Those that get hooked to the game omega in the first 72h, those that stay in alpha drop the game before 48h and don't log back in.

That almost feels inefficient to plex/sub after 72. Would make more sense to use the free time to train the core skills for what ever you need then plex/sub. Less money spent. Be more like 2-3 weeks then sub.
最后由 Teslacoil 编辑于; 2017 年 1 月 24 日 上午 11:14
Maverick 2017 年 1 月 24 日 下午 12:15 
引用自 Exo
Well the alpha certainly brought attention to the game which is a good thing.

And for most vets, alpha is considered an unlimited time trial of the game.

If you take the game seriously, you should omega up. What's 10 bucks/month for such many hours of content.

I'm recruiting lot of new players, and it's pretty clear to me. Those that get hooked to the game omega in the first 72h, those that stay in alpha drop the game before 48h and don't log back in.
I'm still an alpha after 62 hours. For someone learning the game, there is enough content as an alpha to have a lot of fun. It seems that Omega is more for serious players who have mastered the game and want to be competitive.
BIG SHAQ 👑 2017 年 1 月 24 日 下午 1:26 
引用自 Exo

I'm recruiting lot of new players,
Sign me up, just started few days ago ;D
Exo 2017 年 1 月 24 日 下午 3:51 
While I agree one could argue it's inefficient to sub before capping alpha skills, let's be honest, when you first start the game, <24h skills seems like eternity ! Alpha who dig the game will omega asap to get faster SP.
But overall it's great stuff, I'm glad they did it.

引用自 Exo

I'm recruiting lot of new players,
Sign me up, just started few days ago ;D

Add "recruit-KTHS" as a mailing list to get all details while ingame.
(mailing list is bottom left in your ingame mail)
Shotgun 2017 年 1 月 24 日 下午 4:35 
引用自 Maverick
引用自 Exo
Well the alpha certainly brought attention to the game which is a good thing.

And for most vets, alpha is considered an unlimited time trial of the game.

If you take the game seriously, you should omega up. What's 10 bucks/month for such many hours of content.

I'm recruiting lot of new players, and it's pretty clear to me. Those that get hooked to the game omega in the first 72h, those that stay in alpha drop the game before 48h and don't log back in.
I'm still an alpha after 62 hours. For someone learning the game, there is enough content as an alpha to have a lot of fun. It seems that Omega is more for serious players who have mastered the game and want to be competitive.
Nope, that's not how it is at all. If you stick around with EVE long-term, then you'll wish that you paid sooner, because of lost progress. Well, these days there are skill injectors too, but you're still cutting yourself short on the learning curve by limiting your ship/gear choices.
Maverick 2017 年 1 月 24 日 下午 4:53 
引用自 Shotgun
引用自 Maverick
I'm still an alpha after 62 hours. For someone learning the game, there is enough content as an alpha to have a lot of fun. It seems that Omega is more for serious players who have mastered the game and want to be competitive.
Nope, that's not how it is at all. If you stick around with EVE long-term, then you'll wish that you paid sooner, because of lost progress. Well, these days there are skill injectors too, but you're still cutting yourself short on the learning curve by limiting your ship/gear choices.
I'm ok with the lost progress and cutting myself short on the learning curve because i'm having fun playing the game and it's not costing me anything. Later on, if I've accomplished everything possible as an alpha and i'm still interested in the game, I will consider omega. As far as the OP goes, I feel like the long-term omega players don't really notice a newbie alpha like myself unless they're helping me out with something. My guess is the biggest impact alphas have on omegas is more new players asking questions, trying to learn how to play eve.
最后由 Maverick 编辑于; 2017 年 1 月 24 日 下午 4:55
Maverick 2017 年 1 月 24 日 下午 5:00 
引用自 Teslacoil
引用自 Exo
Well the alpha certainly brought attention to the game which is a good thing.

And for most vets, alpha is considered an unlimited time trial of the game.

If you take the game seriously, you should omega up. What's 10 bucks/month for such many hours of content.

I'm recruiting lot of new players, and it's pretty clear to me. Those that get hooked to the game omega in the first 72h, those that stay in alpha drop the game before 48h and don't log back in.

That almost feels inefficient to plex/sub after 72. Would make more sense to use the free time to train the core skills for what ever you need then plex/sub. Less money spent. Be more like 2-3 weeks then sub.
This is more or less what I was trying to say.
captain lost 2017 年 1 月 24 日 下午 7:50 
I played a few years ago for about 6 months, had about 5m sp, was part of bni and ph, now I'm starting over as an alpha

I like the tutorial, much better then before. I don't like the skill time though, 21h for a skill that should be 1/2 the time is a joke -.-

Overall I think it's nice though, and alphas do have access to a decent amount of ships and equipment for them and aren't restricted where they can fly to.

Probably one of the best f2p models I've seen though.
Kyutaru 2017 年 1 月 25 日 下午 4:44 
What restrictions? Their inability to use advanced ships or choose their own weapons? That just puts the level cap for them much lower, promoting more of the "farm for cheap ships and then explode them for fun" gameplay. Frigs and Cruisers are the most common units in fleets and any alpha can fly a Gnosis if he wants an elite battlecruiser.

While they don't have access to loads of highly specialized crap Alpha clones are more than capable of enjoying the game as Bob the Soldier and getting twelve of his friends together to swarm down those elite ship flyers. Cost to you is a million isk for your vessel while you just took out a 200 million fitted tech 2 cruiser.

Alpha clones are the common folk and you can have fun even in real life as a commoner. You don't enjoy the luxuries of the wealthy but you still enjoy the game.


Join Gallente Federal Navy Academy, we have guys who regularly do alpha clone roams and gather tons of cheap ships together to go on murder sprees across low sec. Also, even cheap frigates/cruisers do well when teamed with a Fleet Commander operating a tactical cruiser, so alliances want you. :D
最后由 Kyutaru 编辑于; 2017 年 1 月 25 日 下午 4:49
Shotgun 2017 年 1 月 25 日 下午 6:22 
引用自 Kyutaru
What restrictions? Their inability to use advanced ships or choose their own weapons? That just puts the level cap for them much lower, promoting more of the "farm for cheap ships and then explode them for fun" gameplay. Frigs and Cruisers are the most common units in fleets and any alpha can fly a Gnosis if he wants an elite battlecruiser.
Frigates and cruisers are great, but the fact that you can't fit them properly isn't.

引用自 Kyutaru
While they don't have access to loads of highly specialized crap Alpha clones are more than capable of enjoying the game as Bob the Soldier and getting twelve of his friends together to swarm down those elite ship flyers. Cost to you is a million isk for your vessel while you just took out a 200 million fitted tech 2 cruiser.
Reality isn't so romantic.
Kyutaru 2017 年 1 月 25 日 下午 6:47 
引用自 Shotgun
Frigates and cruisers are great, but the fact that you can't fit them properly isn't.
Except you CAN properly fit them. Faction units are available to alpha players and your favorite words should be "Caldari Navy".

Heck, here's a Gnosis fit alphas can run that costs over a BILLION isk... when the ship itself is only 38 million. You're using excuses if you think alphas can't play competitively or fit proper ships. Limits to what you can do are opportunities to think outside the box you've invented.

Gnosis Alpha

Rigs
Medium Core Field Purgers x3

Highs
Caldari Navy Heavy Missile Launcher x5

Mids
Federation Navy 10MN Afterburner
Caldari Navy Large Shield Extender x3
Caldari Navy Thermal Field
Caldari Navy Kinetic Field

Lows
Caldari Navy Shield Power Relay x3
Caldari Navy Ballistic Control System x2
Sentient Damage Control

You don't even need much in the way of skills for this since your ship automatically has the maximum benefit of all Cruiser 5s -- 50% more drone dmg/hp, 25% more gun/missile effectiveness, etc.


引用自 Shotgun
Reality isn't so romantic.
Then you must think players play in your head because this reality is happening as we speak. Daily roams with alpha ships showing what they can do, alliances mass recruiting them because they're anything but useless. Your perceptions need realigning, nothing more.
Shotgun 2017 年 1 月 25 日 下午 7:22 
Okay. Sounds like you've got it all figured out, chief. Have fun getting together twelve of your pals into billion-ISK Gnosises (Gnoses?) and fighting someone competent in a T2-fit battleship.
Kyutaru 2017 年 1 月 25 日 下午 7:47 
引用自 Shotgun
Okay. Sounds like you've got it all figured out, chief. Have fun getting together twelve of your pals into billion-ISK Gnosises (Gnoses?) and fighting someone competent in a T2-fit battleship.

Already did that, farming killmails, and they weren't using billion-ISK ships, they were using cheap frigates with faction fits. Tier 2 is an obsolete mechanic that CCP was going to use tiers for the game but now it's just harder to fit items when easier fit faction/officer gear leads to stronger ship builds. Also, Alphas can run a number of T2 items including Damage Control 2, Drone Damage Amplifier 2, Large Shield Extender 2, Shield Power Relay 2, etc. If you want a T2 ship you can totally do it, you don't need T2 weapons for that, especially with faction ones and faction ammo (which really is what most PVPers use ALREADY).

The main thing alphas can't fit are the fancy toys. Except you don't need them... other people can handle the cynosural fields, command bursts, and intercepting while you blow ♥♥♥♥ up with your Caldari Navy missiles. We've already seen fits over 600 dps that Alphas can run.

Goons made the blob tactic famous and they didn't use tech 2 ♥♥♥♥ for it.
最后由 Kyutaru 编辑于; 2017 年 1 月 25 日 下午 7:49
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发帖日期: 2017 年 1 月 23 日 下午 3:08
回复数: 14