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Below Zero has many hectares more land area.
I'm not talking about the playable area, nor the fake boundaries (If you go 8192 meters in all directions from (0, 0, 0) you're warped).
That means you can open:
and
Use your favorite image editor, place both image one on the other, manipulate the transparency on the BZ map and compare by yourself.
https://imgur.com/a/o8LiaYd
I placed both maps together in my link. Isn't it enough to give you an idea?
Below zero goes down to a max of 980m
Subnautica goes down to 1500, which divided by 2 is 750
That’s only 230 m difference from half of subnauticas depth
The Biome above it, the Lost River, is gigantic, and the combined biomes of ILZ and ALZ are tremendous and expansive.
Compare that to the barren and boring journey through the Crystal Caverns to find AL-ANs body part, then leave. Then come back and go deeper, and the linear boring uneventful path into the Fabricator caverns where the only literal thing to do is make AL-ANs body and leave. That's it. Wow, you compare Subnautica's depths to Below Zero's depths as if BZ has a leg to stand on?
Below Zero does not go down as deep as Subnautica.
Below Zero does not hold a candle to Subnautica's depths or diversity.
Below Zero does not have the content to contend with Subnautica.
Below Zero has land portions forced on the player.
Below Zero has cave systems forced on player.
Land and Caves were either tiny or optional for the most part and a JOY to explore in Subnautica. In Below Zero it feels more like classwork I'm forced to do with no pleasure or enjoyment.
Any "space" in Below Zero is ruined and cramped with caves and terrain.
Any "open area" in Below Zero is ruined by being barren or uninteresting.
And how are they going to explain Sector Zero's existence? Subnautica took place inside the crater of a massive volcano.
Actually before I go on to talk about the story line of Sector Zero I think I'll make a topic to discuss that subject on its own.
Agreed
At first I wasn't sure what I was looking at, but now I see it. Tyvm for doing this. This really helps me put it in perspective. Kind of sad to actually see how much smaller it is and then minus the land aspect and it is that much more smaller for the amount of underwater exploration. I wouldn't want the cyclops in this game.... it would be an insult to the clops.
Pending on how much time is left, I doubt any further work is going to be put into making the world bigger/deeper :( but, this could be made a whole lot more interesting with more intriguing vehicles.
If there was time for vehicle modification I would propose this:
Operation Dump (the) Truck.
1.) Moth reborn: use a variant of the sea moth from some of the concept art (in the lower part of image below) or a variant would still be better as a main exploration vehicle. Not as sexy as the moth, but an early game smaller quick exploration vehicle with limits that would set up the main purpose mid size sub in #2.
2.) Microphthalmia Cyclops (one eyed willy): to fill the void of missing the clops in a much smaller world map, having a mid - size sub would be nice (instead of the linear truck modules). Main purpose of this sub would be for remainder of world map exploration and to for transport of the prawn. Top of image below.
https://imgur.com/r/subnautica/RMYiY
Then:
Skin the Fox: get rid of the most nauseating vehicle in modern gaming (sorry guys but it really is...) and make the sea truck relevant here with the hover aspect of the fox. One of the original pics from the main website showed a vehicle like this that I thought was going to be in the game...and can't believe it isn't. A hovercraft land vehicle would be so much more enjoyable to navigate the terrain with, and could make the thumpers much more valuable in that you would need to place them strategically to get past the ice worms. Or have upgrades for stealth mode or decoys like the cyclops had in the original. Or just give it a BFG laser gun to blow the worm to smithereens! ... I digress. All this without needing dramamine :). Image of the vehicle depicted in the original UWE BZ site below:
https://cdn.vox-cdn.com/thumbor/OHldIHEHHFLezh6AoTdKJrjShHs=/0x0:4552x2350/920x613/filters:focal(2428x1294:3156x2022):format(webp)/cdn.vox-cdn.com/uploads/chorus_image/image/61080807/Arctic_Spires.0.jpg
the stuff pipe dreams are made of.
Maybe treads? And now like the Spy Pengling that gets stopped by a pebble, but All Terrain tank treads on a snowtruck.
Or license AT-STs from LucasFlims.
It was late and I had a couple beers and was looking at concept art is all. :)