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https://www.nexusmods.com/subnautica/mods/43
Randy willing, the mod will eventually be ported over to Below Zero.
That looks exactly like what I had in mind! Except they have added it to a control panel that can be used to customise the habitat too.
If memory serves, the devs do have a habitat control room or something similar lined up in a future update, I wonder if it will include power cell support like this mod.
Going to add that mod to SN1 now.
Is there any other essential mods that I've missed?
not feeling like modding sn hugely, but really wanted something like tgis to. exist. Like sure, make it drain the power cells pretty fast, but still possible to power my one room temporary base with power cells for that.
I almost got fine with it being impossible when I read that the cyclotron can work without power, thinking I could carry materials for emergency base in compressed state, but it turned out cyclotron still beeded power too. So for deep places and reliable solutions i need to carry materials for a base with bio reactor, among which just the titan alone will take 10 slots. And after that I got like "maaaan" and started seeking for a power cells powering mods. Sadly can't find those for BZ as of now