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And be a mature person and don’t ruin it for others by constantly complain on the forums
Post your review and leave
Too be fair, its sad but I agree albeit after 7~ hours. The lack of PDA stories to follow, people messaging in on the radio and a huge gradually deepening map to explore like we saw in the last game makes this really hard to stay interested in.
You spend more time finding where to go with no story in between to keep you going, there isnt much progression by depth in this game, so it becomes progression by finding the 1 tiny gap in the map that goes to the hidden biome that you need to go to next.
So I guess 25-40 hours depending on how you rush it? But it's a very rough guess as so much of this is variable.
If I may, I'd like to offer you a small bit of advice: the story of Below Zero, while good, is mostly told in a poor manner, especially when put next to it's predecessor. Slow exploration and immersion, however, can offset that lack of thought behind narration to a degree which nearly nullifies it's impact on your enjoyment of the rich, vibrant and brilliantly designed world. And it's interacting with that very world that I think most long-term players enjoy the most. So, both the gametime and, in my humble opinion, your enjoyment of it, are very much dependent on how you personally would like to approach Below Zero. I know it all sounds like a cope-out evasion of a direct answer, but both Subnautica games really are a bit unique in this matter, particularly BZ because of the issues outlined above.