Subnautica: Below Zero

Subnautica: Below Zero

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Syke-1 May 21, 2021 @ 1:11am
Just beat the game
Never built the prawn suit, never added any attachments to the sea truck, hardly expanded my base.

I know the OG Subnautica was a larger game, but I wasn't expecting Below Zero to be so short :/
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Showing 1-15 of 52 comments
Ballsaque May 21, 2021 @ 4:15am 
That's because they chose to use a normal questline consisting of fetch quests and following waypoints. Led by the hand instead of exploration based on vague clues or subtle nods in the right direction. That last part is what made Subnautica so great.
Etherealtroll May 21, 2021 @ 4:43am 
Originally posted by Ballsaque:
That's because they chose to use a normal questline consisting of fetch quests and following waypoints. Led by the hand instead of exploration based on vague clues or subtle nods in the right direction. That last part is what made Subnautica so great.

Are you referring to all the waypoints in the original that told you exactly where everything was?
Meewec May 21, 2021 @ 5:20am 
there's a lot less sheer empty space and they're a lot friendlier to vehicleless underwater exploration so you don't need to surface as much. probably about the same amount of story scattered about it's just all been condensed and needs less searching for parts.
Numbers May 21, 2021 @ 6:40am 
Your post is saying you didn't engage with much of the game's content followed by the game is too short.

Yeah, if you rush to the end, it's short. That's good imo. No grinding or unnecessary work.

Go play with the prawn suit. Go build a base or 2. The game will be "longer".
Andreas May 21, 2021 @ 6:45am 
Originally posted by Meewec:
it's just all been condensed and needs less searching for parts.
Yes, that's exactly the problem.
Nevoras May 21, 2021 @ 8:24am 
well i was exploring found an underwater tunnel in the ice went up build a small base walked a bit found the stuff with the penguin found the cave with the big one and well... i endet that one story part without even getting the whole story just cause i explored a bit ~ feels kinda bad. Of course now there is Alan to do. Another Question i have if someone here knows. In an earlier version where you have crashed you needed to send stuff up to an station etc is all that gone from the game cause i liked that part way more than what i have done till yet in the release version x.x ?
Voodoo128 May 21, 2021 @ 8:56am 
I put 52 hours into the game, built all the upgrades, built multiple bases and I just finished the game yesterday. The game is significantly shorter than the first one and much smaller. I was surprised the end came so quickly. I think the way point system while friendly to newer players significantly shortens the game time and doesn't encourage exploring as the first one did. The good thing is the creative mode where you can replay and just build stuff. But the size of the map I feel was the biggest shock to me compared to the original.
Andreas May 21, 2021 @ 9:01am 
Originally posted by Nevoras:
In an earlier version where you have crashed you needed to send stuff up to an station etc is all that gone from the game
Yes, that's all gone.
Bot Roh May 21, 2021 @ 9:03am 
Originally posted by Numbers:
Your post is saying you didn't engage with much of the game's content followed by the game is too short.

Yeah, if you rush to the end, it's short. That's good imo. No grinding or unnecessary work.

Go play with the prawn suit. Go build a base or 2. The game will be "longer".

So do everything you can do in Subnautica again?

The Prawn and the Base barely add anything, a few new cosmetic options and many inexplicably not present. If you played OG Subnautica the only stuff for you here is the plot and the exploration which are both very weak.



Originally posted by Etherealtroll:
Originally posted by Ballsaque:
That's because they chose to use a normal questline consisting of fetch quests and following waypoints. Led by the hand instead of exploration based on vague clues or subtle nods in the right direction. That last part is what made Subnautica so great.

Are you referring to all the waypoints in the original that told you exactly where everything was?

Waypoints in the original were definitely less of a thing. In the OG waypoints were generally not immediately accessible, usually you had to pass through stuff to get to them or acquire fragments from a wreck that wasn't signposted . In this waypoints are mostly immediately accessible and those that aren't can be done better with an inventory full of O2 tanks and a seaglide than with the vehicles.
Syke-1 May 21, 2021 @ 11:05am 
Originally posted by Numbers:
Your post is saying you didn't engage with much of the game's content followed by the game is too short.

Yeah, if you rush to the end, it's short. That's good imo. No grinding or unnecessary work.

Go play with the prawn suit. Go build a base or 2. The game will be "longer".

I didn't rush the game at all, played pretty casually. It's just none of those things ever actually became a necessity.

In the OG Subnautica, the prawn suit was necessary to harvest large amounts of resources.
The things I mentioned seem like they're just for fun now.

I didn't follow any of the development and after reading a few threads, I learned its really more of a standalone DLC.
Juicy Beefcake May 21, 2021 @ 11:22am 
Originally posted by Etherealtroll:
Are you referring to all the waypoints in the original that told you exactly where everything was?
Please correct me if I'm wrong but isn't the Sunbeam rendezvous the last waypoint you receive in Subnautica? Thats not even halfway through the game. After that you're pretty much left to your own devices and told to "go deeper".
You're given pda clues as to locations of other things but no direct waypoints. The cannon facility gives you pda notes about other alien installations. The Torgals' land base gives you pda notes about their deep base. And then you explore to find the rest of the game's content. Subnautica was imo a masterclass in environmental storytelling.
Below Zero gives you actual physical maps and waypoints to almost everything else.
The exceptions being: Maida's greenhouse and the forge

I only dropped 3 beacons in my play through: Maida's greenhouse(that I never actually went back to), the entrance to the crystal caves, and the entrance to the red crystal caves
Last edited by Juicy Beefcake; May 21, 2021 @ 11:28am
Tux May 21, 2021 @ 11:27am 
Originally posted by Syke-1:
Never built the prawn suit, never added any attachments to the sea truck, hardly expanded my base.

I know the OG Subnautica was a larger game, but I wasn't expecting Below Zero to be so short :/

Here is a life lesson. now that you have 'beaten' the game...

now what

Syke-1 May 21, 2021 @ 11:31am 
Originally posted by Tux:
Originally posted by Syke-1:
Never built the prawn suit, never added any attachments to the sea truck, hardly expanded my base.

I know the OG Subnautica was a larger game, but I wasn't expecting Below Zero to be so short :/

Here is a life lesson. now that you have 'beaten' the game...

now what

So what's the life lesson? Play longer games?

Now, I can join the conversations about how Below Zero was disappointingly short.
Tux May 21, 2021 @ 11:32am 
Originally posted by Syke-1:
Originally posted by Tux:

Here is a life lesson. now that you have 'beaten' the game...

now what

So what's the life lesson? Play longer games?

Now, I can join the conversations about how Below Zero was disappointingly short.

no its that often times its the journey not the desitation.
Syke-1 May 21, 2021 @ 11:33am 
Originally posted by Tux:
Originally posted by Syke-1:

So what's the life lesson? Play longer games?

Now, I can join the conversations about how Below Zero was disappointingly short.

no its that often times its the journey not the desitation.

You don't even own Below Zero.
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Date Posted: May 21, 2021 @ 1:11am
Posts: 52