Subnautica: Below Zero

Subnautica: Below Zero

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Jesse4060 Jun 28, 2021 @ 8:47pm
No stasis rifle??
How the heck am I gonna scan leviathans now without dying??
Originally posted by Ignis:
The stasis rifle was removed because it is overpowered.

At some point there were discussions about nerfing it or removing it. At the end they didn't want to spend time to balance it and moved on.

It makes things like the leviathans as scary and threatening as dummies. And they are when you use it.

You still have an overpowered perimeter defense, exosuit and Seatruck that can kill anything.

As said, you're free to kill anything you want and the ice worm is an exception due to its nature, it's an animatronic. A script is spawning, despawning it on demand.

If the intent was to prevent killing, they would be invulnerable. And when I see "they removed it because it has rifle in its name", I feel like people really make easy shortcuts for any decision they don't like.

I'm closing this thread as it is a necro.
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Showing 1-15 of 25 comments
Nothing in the game one shots you. Bring salads/health packs. Or bait it with a prawn.
Just Chill Jun 28, 2021 @ 11:13pm 
Craft the reinforced dive suit and use it.
You'll find the blueprint in the Mercury II Bow.
YertyL Jun 28, 2021 @ 11:50pm 
I feel like this should really be the advise in all threads, without context:
"Bring salads"
Meewec Jun 29, 2021 @ 8:10am 
i used my prawn as bait
Looniper Jun 29, 2021 @ 1:25pm 
Originally posted by Jesse4060:
How the heck am I gonna scan leviathans now without dying??
They pulled the stasis rifle... because they didn't want people using combat to solve problems in the game.
But they left the repulsion cannon in :P
And in the same patch that took out the stasis gun, they amped up hostile spawns and slowed all player movement so outrunning several things stopped being possible.

It was a bit of a mixed message situation, IMO.

I spoiled myself on the scanning. Seeing all those empty pictures with no descriptions after scanning things deep down in the hidden areas... really took the fun out of that aspect.
wardenwolf Jun 29, 2021 @ 1:42pm 
Originally posted by looniper:
Originally posted by Jesse4060:
How the heck am I gonna scan leviathans now without dying??
They pulled the stasis rifle... because they didn't want people using combat to solve problems in the game.
But they left the repulsion cannon in :P
And in the same patch that took out the stasis gun, they amped up hostile spawns and slowed all player movement so outrunning several things stopped being possible.

It was a bit of a mixed message situation, IMO.

I spoiled myself on the scanning. Seeing all those empty pictures with no descriptions after scanning things deep down in the hidden areas... really took the fun out of that aspect.

I guess the knife and its delicious thermal counterpart aren't weapons. Honestly it just sounds like their ability to be rational short circuited. Also, my recollection from the first game is that the stasis rifle doesn't kill anything...
Meewec Jun 29, 2021 @ 1:53pm 
Originally posted by wardenwolf:
I guess the knife and its delicious thermal counterpart aren't weapons. Honestly it just sounds like their ability to be rational short circuited. Also, my recollection from the first game is that the stasis rifle doesn't kill anything...
it trivialized gameplay, personally never built one because of that
wardenwolf Jun 29, 2021 @ 2:07pm 
Originally posted by Meewec:
Originally posted by wardenwolf:
I guess the knife and its delicious thermal counterpart aren't weapons. Honestly it just sounds like their ability to be rational short circuited. Also, my recollection from the first game is that the stasis rifle doesn't kill anything...
it trivialized gameplay, personally never built one because of that

I mean, if we're going to go that route, then simply knowing the game trivializes gameplay. The stillsuit in BZ has a similar effect, as does the Prawn suit with respect to the above water biomes. Oh yeah, and salads...
Jesse4060 Jun 29, 2021 @ 9:42pm 
Originally posted by looniper:
Originally posted by Jesse4060:
How the heck am I gonna scan leviathans now without dying??
They pulled the stasis rifle... because they didn't want people using combat to solve problems in the game.
But they left the repulsion cannon in :P
And in the same patch that took out the stasis gun, they amped up hostile spawns and slowed all player movement so outrunning several things stopped being possible.

It was a bit of a mixed message situation, IMO.

I spoiled myself on the scanning. Seeing all those empty pictures with no descriptions after scanning things deep down in the hidden areas... really took the fun out of that aspect.

I'm pretty sure one of the hostile creature's descriptions says "Attack it to get it to back off" too, so like... Yeah, big mixed message here.
admiral1018 Jun 30, 2021 @ 8:14am 
That is kind of an odd rationale. I find the fauna in this game much more aggressive than the ones in the original Subnautica, making the option of "leaving them alone" a lot more difficult. Other than leviathans and Bonesharks, most everything else in the original didn't bother you if you just kept your distance. The attacks in BZ are far more frequent, to the point of being a genuine annoyance. In fact, the creatures didn't feel like wild animals to me because of it, they felt like video game enemies who didn't have any regard for their safety.

I ironically found that this behavior encouraged me to actively kill creatures just to get them to leave me alone. It's one thing not to f with nature; it's quite another not to be able to defend yourself from unsolicited attacks that could kill you. After constantly getting attacked by Snow Stalkers every time I'd get lost, I just started circle strafing and killing them on sight -- 5 thermal blade hits and they go down. I felt bad for the motherless pups you see in the area, but if I can't even make it through a cave without being constantly bothered, I'm taking out the creature.
Last edited by admiral1018; Jun 30, 2021 @ 8:16am
wardenwolf Jun 30, 2021 @ 8:24am 
Originally posted by admiral1018:
That is kind of an odd rationale. I find the fauna in this game much more aggressive than the ones in the original Subnautica, making the option of "leaving them alone" a lot more difficult. Other than leviathans and Bonesharks, most everything else in the original didn't bother you if you just kept your distance. The attacks in BZ are far more frequent, to the point of being a genuine annoyance. In fact, the creatures didn't feel like wild animals to me because of it, they felt like video game enemies who didn't have any regard for their safety.

I ironically found that this behavior encouraged me to actively kill creatures just to get them to leave me alone. It's one thing not to f with nature; it's quite another not to be able to defend yourself from unsolicited attacks that could kill you. After constantly getting attacked by Snow Stalkers every time I'd get lost, I just started circle strafing and killing them on sight -- 5 thermal blade hits and they go down. I felt bad for the motherless pups you see in the area, but if I can't even make it through a cave without being constantly bothered, I'm taking out the creature.

I think the design expectation was that you actually use the little tricks to get around that. In the stalker's case I think it's light? But that forces the player to sacrifice inventory slots for single purpose equipment. I agree with you, much simpler to just deal with them. Of course, I say hello to them with my Prawn Suit...

Same with the ice worms. Why deal with the snow fox and thumpers when I can just prawn my way through and have, what, increased inventory, protection from the cold, and the ability to mine the deposits that exist all the way out there. So clearly there was some expectation that you'd bring a prawn suit...ow, my head. The writing and the game design...it hurts
Last edited by wardenwolf; Jun 30, 2021 @ 8:26am
Engioc Jul 1, 2021 @ 3:52am 
- Ice Worm: Can't be scanned -you get its databank entry from scanning a skeleton.
- Leviathans: Easily scanned, as others said just bring health packs and use them as needed, as long as your health is close to 100% you'll be fine. Just a matter of being brave enough to swim up and scan them.
- Snow stalkers: Just hold a flare, its annoying having to carry some around all the time on land, but in a way I'm glad, I felt flares in the original game had no worthwhile use.
Last edited by Engioc; Jul 1, 2021 @ 4:00am
ParrotLord Jul 1, 2021 @ 3:59am 
There is no stasis rifle because the DEVs dont want to spark violence towards living beings.

So just use ur truck instead. Full time ramming anything that moves kills everything that moves fairly easy.
Apparently thats not as violent as freezing sealife.
U can scan them later.

Edit: And for the land creatures, just pummle them to death with the prawn - or shred them. This is perfectly acceptable, since it is such a peaceful way of interacting with the locals.
Last edited by ParrotLord; Jul 1, 2021 @ 4:01am
wardenwolf Jul 1, 2021 @ 7:04am 
Originally posted by Retrostyle:
There is no stasis rifle because the DEVs dont want to spark violence towards living beings.

So just use ur truck instead. Full time ramming anything that moves kills everything that moves fairly easy.
Apparently thats not as violent as freezing sealife.
U can scan them later.

Edit: And for the land creatures, just pummle them to death with the prawn - or shred them. This is perfectly acceptable, since it is such a peaceful way of interacting with the locals.

Lol, so true. I even try and avoid hitting fish and sea monkeys with the truck. But yeah, game is easily as violent as you want to make it, so the removal of a non-lethal weapon was kind of nonsensical. Probably because of the word "rifle". If it'd been the Stasis Thingamajig it'd still be in the game.
admiral1018 Jul 1, 2021 @ 7:09am 
Originally posted by Retrostyle:
There is no stasis rifle because the DEVs dont want to spark violence towards living beings.

The devs don't want the players to commit acts of violence towards living things, yet they also included a main character that revels in murdering animals, displaying their skeletons, and even grafting their body parts to her PRAWN suit. And the game doesn't treat her actions as though she's a villain, which is all the more surprising/hypocritical.
Last edited by admiral1018; Jul 1, 2021 @ 8:35am
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Date Posted: Jun 28, 2021 @ 8:47pm
Posts: 25