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Did you not find the supplies scattered around her crashed ship?
The only things you find are water, nutrient blocks and flares -- nothing else is even hinted at in the wreckage. I just briefly started a new game to check. It's exactly the same as in the first game.
Packing lunch isn't really the hardcore preparation I would expect from a survivial expert going to an alien planet with no way back. The most egregious thing to me is that Robin does not only take any tools but not even the knowledge how to make them -- the first game even had data corruption in the PDA as an excuse to justify this.
And all details aside, the introduction sequence and beginning of both games is quite obviously set up to be very similar. I think all players intuitively 'get' that you start with the same level of preparation as in the first game, i.e. almost none.
This however happens to work a lot better for someone that is stranded by accident. Robin acting like a naive amateur at best makes it particularly hard to swallow when both she and the game constantly tell us how smart and competent she is: (minor spoilers) "You are a digitally networked alien thousands of years ahead of human knowledge? I am also a scientist!" "You are an effectively immortal, telekinetic superbeing? Well I work hard for my body" "Yes, both my sister and I are stable geniuses, please disregard everything we have done so far to prove otherwise"
Any human should be in complete awe of a being like ALAN, and instead she treats him like a nerdy lab partner, and the game vindicates her doing so.
If they would imply robins preparedness... she would at least bring the normal knife (If you think about it.. this game has kinda nothing (A tool) that would actually help her survive that makes sense. Some tool. Not just some flares nobody ever uses.
It's a icy location... she could have made some ice gun or something. Something to defend herself. That would also increase the AI possiblities since it would have to give you mercy time... again after every attack.
But that would require work and again creativity and not just copy pasting code.
I kind of like the banters in the logs tho, it can be funny with the seatruck guy and the plot keep me guessing what happened to the sister.
and yes the banter between robin and al-an is really some gold there, i felt myself more relating to robin's sarcasm...
Survival expert, flies right next to a flaming meteor, what could possibly go wrong, oh yeah it could break up and cause me to crash, and did. My ride is now toast and since Alterra have already abandoned the planet I have no way to get off this rock and go home, not even an ounce of concern about the fact she's now stuck. My buddy in the ship that got me here says nothing either, did he not notice the fact I crashed. Is he still up there waiting to help me get home later, unsure. I hope not because he could be waiting quite a while since I'm not coming back, I'm going to run away with an alien I know almost nothing about.
I want to find my sister, but totally unprepared for any search. A tiny amount of food, water, and flares, no sign of anything else. No idea where to even begin my search since I don't know the location of any Alterra bases, I'm an expert at survival but I prefer to just wing it and hope I find a clue somewhere on this planet.
It's a shame because the world they've created looks beautiful. I think the land could of used more life though. When you compared the amount of life I can see in the water, with what is on land, they are miles apart. In water there are all kinds of fauna, even schools of fish, I can't interact with them, but they add life and colour. On land there are snow stalkers/babies (not really that many either), a few spots with Pengwing/Pengling, skyrays, and ice worm, but nothing else. Not sure what else they can add, but I wish there was a bit more life on land.
Skyrays alone were fine in the original since there were only two small islands, but with so much more land in BZ it would have been nice to see more land creatures. Or rather than more types of creatures, perhaps just larger groups of Pengwing/Pengling, and snow stalkers too. Perhaps a beach area with a huge colony of Pengwing/Pengling like you get with real world penguins.
'does not get in the way of the experience' yes, 'identify with the character' ummm no, not even.
I would also assume there is a HUGE risk in making a playable character have a personality because the audience is in fact playing the character bringing their personally far more closer then an observer. which is why I think its ALWAYS a stupid idea to make the player character have an in depth personality. Its not like I do not have the same anyoying issues with GTA..because I do
I understand they had a new writer come in, but they should have built off what was there instead of trying to make their own mark. Then again, multiple rewrites + multiple voice actor changes + staff turnover does not make a good game.
why did you feel the need to take extra time in your day to do that exercise?
This question could be applied to any post you make. XD
People mentioned it was better, and I was curious. I'd actually recommend it - it feels like what they were trying to do with the narrative, rather than what we got.
fair enough, but no thanks. I dont 'do' stories in games. (and no i do not own this game)