Subnautica: Below Zero

Subnautica: Below Zero

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Andreas Nov 8, 2020 @ 2:20pm
Feedback regarding Crystal Caves and Fabricator Caverns
So, I finally finished the currently available story.

While both, Crystal Caverns and Fabricator Caverns look interesting at first, they become boring very fast, since they feel so empty. A few small fish and the leviathans and that's it.

Similarly, the Shadow Leviathan is scary at first. But since it is homing in and there seems to be almost no way to avoid it grabbing you, I just gave up, let it catch me every time and used the Perimeter Defense. That works perfectly and the truck sustains almost no damage. After doing that about three times, any respect for the leviathan is completely gone and it's just annoying.

I think there's room for improvement here.
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Showing 1-15 of 26 comments
the7thguest Nov 8, 2020 @ 4:21pm 
Agree.
Also, such a large creature you might think it has some kind of brain and remembers, when you buzz his face 15 times in 2minutes because you are stuck below it and it is stuck on a crystal but nah...
dukmallard Nov 8, 2020 @ 5:17pm 
It would be interesting to see if a cause/effect situation could be built into these large predators.

When they are elsewhere, other dangerous things occur, ....

Before they return to an area, large schools of fish swim ahead, a warning that a bigger fish is coming...

The large predator is aware of volcanic eruptions and leaves an area,,, a warning that it will get hot and debris will cause damage to vehicles/structures

kevlar Nov 8, 2020 @ 5:36pm 
these biomes always looked like they were going to provide the most bang for your buck....but seems maybe not?

I haven't seen either of these aside from update vids... hope their is more intrigue than this.
Andreas Nov 8, 2020 @ 6:24pm 
Originally posted by kevlar:
I haven't seen either of these aside from update vids... hope their is more intrigue than this.
Well, there are about two types of plants that are growing sporadically between the crystals and there are some large ore deposits of various kinds. (Not sure why you would go all the way down there to collect gold and silver when there's leviathans around.) But that's about it.

From a gameplay perspective these biomes seem to take the place that the Lost River and the Lava Zones occupied in Subnautica. But in contrast, those biomes were filled with pools of moving brine and lava and all the plants and creatures made them feel like real ecosystems. The Crystal Caves in BZ are a wasteland in comparison. Maybe it would have been better to make it patches of crystal in between a more normal, more alive surrounding.
Last edited by Andreas; Nov 8, 2020 @ 6:24pm
Teratus Nov 8, 2020 @ 6:30pm 
Yeah I had the same experience with the Shadow Leviathan.
Once I realised it would let me go if I zap it.. it lost all it's spoopy factor.

I don't really know what they can do about that though, there's no way to outrun it on the Seatruck and it grabbed me almost every time I hid among the cracks trying to avoid it.

Zap and run seems to be the only viable way of dealing with them but it's also too easy.

It's quite ironic really, both the Shadow Leviathan and the Chelicerate look really awesome and creepy.
But the Snow Worms.. holly hell do they make their environment the most horrible experience in the whole franchise XD
Last edited by Teratus; Nov 8, 2020 @ 6:34pm
Andreas Nov 8, 2020 @ 6:30pm 
Originally posted by dukmallard:
The large predator [...]
That reminds me ... what exactly are those monstrosities living from down there? A few feather fish can hardly be enough. And assuming they were, then why does that thing have that enormous toothy maw?

The ghost leviathans in Subnautica at least had some prey around to hunt.
Andreas Nov 8, 2020 @ 6:36pm 
Originally posted by Teratus:
I don't really know what they can do about that though, there's no way to outrun it on the Seatruck and it grabbed me almost every time I hid among the cracks trying to avoid it.
That's exactly the problem. An enemy you can't avoid is not interesting. There simply is no skill involved in dealing with it. It needs to be less aggressive - or at least less consistently aggressive. First, it should not lock on each and every time. Second, if you manage to avoid the attack for a moment, it should let off instead of being glued to you.
Andreas Nov 8, 2020 @ 6:44pm 
Originally posted by Teratus:
But the Snow Worms.. holly hell do they make their environment the most horrible experience in the whole franchise XD
Really? I went with the Prawn and I think the worms hit it for about 20 health combined during the whole time I was there. Lots of noise, nothing behind it.

Apparently the area was designed for the Snowfox. But, yeah ...

( I didn't even build a Snowfox after the first experiences in earlier runs.)
Dampback Nov 8, 2020 @ 7:16pm 
Yeah the leviathins are just mindless and not much a threat more of an annoyance

even if you hide behind something it will sit there and try 3-6 times before wandering like 20 meters away to come back

However If you leave your truck or prawn around they will still attack it even if you go in the place down there
Last edited by Dampback; Nov 8, 2020 @ 7:17pm
dragonbornzyra (Banned) Nov 9, 2020 @ 12:57am 
Originally posted by Andreas:
Originally posted by Teratus:
I don't really know what they can do about that though, there's no way to outrun it on the Seatruck and it grabbed me almost every time I hid among the cracks trying to avoid it.
That's exactly the problem. An enemy you can't avoid is not interesting. There simply is no skill involved in dealing with it. It needs to be less aggressive - or at least less consistently aggressive. First, it should not lock on each and every time. Second, if you manage to avoid the attack for a moment, it should let off instead of being glued to you.
UWE: Sandy Hook shooting bad! No more guns in video games.
UWE: Here's a Shadow Leviathan, learn its counter play to avoid it and bypass the threat.
Also UWE: *Absolutely no other option to avoid or bypass Shadow Leviathan, you just plow straight ahead with a dead pan face. Get attacked, shock, ressume course.*

Wow good job UWE you sure encouraged a pacificst gameplay style by giving the player no choice but to ram into and kill EVERYTHING.

This is why politics ruin games, politics are stupid and video games are supposed to entertain. UWE is trying to virtue signal and impress the woke crowd, and pretends they made an intelligent game, when really it's just a small cramped corridor shooter except no weapons and the AI is just as dumb and stupid as it was in Doom or Descent.
Dampback Nov 9, 2020 @ 4:46am 
Dragon why did you bring up politics, it seems irrelevant to the situation. the OP might just suck at games. or be some one young who doesnt understand it. or maybe they had a bad day and just lost their temper for a second and had to complain.

But you jumped straight into an irrelevant subject, and by the way you reacted so suddenly and personally, I can tell its a sensitive subject for you.

Last edited by Dampback; Nov 9, 2020 @ 4:50am
dragonbornzyra (Banned) Nov 9, 2020 @ 4:55am 
Originally posted by Dampback:
Dragon why did you bring up politics, it seems irrelevant to the situation. the OP might just suck at games. or be some one young who doesnt understand it. or maybe they had a bad day and just lost their temper for a second and had to complain.

But you jumped straight into an irrelevant subject, and by the way you reacted so suddenly and personally, I can tell its a sensitive subject for you.
I'm responding directlyto Andreas.

Which also addresses his Topic subject of Crystal/Fab cavern feedback.

I think you're projecting your own sensitivity onto me.

Please don't do that.
Last edited by dragonbornzyra; Nov 9, 2020 @ 4:56am
Dampback Nov 9, 2020 @ 4:57am 
hmm maybe hes just a scaredy cat or a wuss I still dont see why politics are relevant.
Last edited by Dampback; Nov 9, 2020 @ 4:59am
dragonbornzyra (Banned) Nov 9, 2020 @ 5:05am 
Fair enough.

I think the Crystal and Fab caverns need a crystal shell crab or some kind of creature that looks like it fits in that biome. A creature that thrives there, and is suited and adapted to being there.

Crabsnake and Jellyshroom for example, right?
Last edited by dragonbornzyra; Nov 9, 2020 @ 5:06am
Dampback Nov 9, 2020 @ 5:07am 
something more for sure
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Date Posted: Nov 8, 2020 @ 2:20pm
Posts: 26