Subnautica: Below Zero

Subnautica: Below Zero

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haut/bas Mar 18, 2020 @ 12:56am
What do you think about Largeroom?
personnaly,

- the partiton room are too restrictive
- the textures on the wall not allow me to put asset where I want to be aesthetic
- the windows ares too small
- the alien containment is too large (and with a glass roof it is ugly)
- You can't put assets where you want even if you have the place to do it.
Etc...

And I don't talk about the visual, when I look at it from the exterior, I want to dismantle it :p


Am I the only one to hate it?
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Showing 1-15 of 16 comments
TyresTyco Mar 18, 2020 @ 1:14am 
Depends how you make your base. A lone large room sure is ugly as heck. But using it as some kind of foundation can result in a beautiful base. Problem is filling the empty space.

My major grip is rather the practical use. Why making a huge base.. when we only have some useless deco parts instead of.. real survival stuff. That has a use.
Yeah, I think it can definitely get better, but I must admit I like that I could place all my needs in just ONE module, it's so efficient instead of having to branch out several times like the other smaller bases.

Goes without saying that you NEED a nuclear reactor to power such a monster.
Last edited by ...👑 JOST AMMAN 👑...; Mar 18, 2020 @ 1:47am
terrant Mar 18, 2020 @ 9:10am 
What I hate about it is I hoped to section it off, but the partitions don't go all the way to the walls of the large room. Which means you get this weird corridor around the room think going and it's just clunky.
LU-C4 Mar 18, 2020 @ 9:33am 
The idea is great, but the technical execution is, dare I say, horrendous. I agree on the partitions and trying to build something in the rooms can be beyond frustrating. Even worse, if you have something like a counter perfectly aligned with a partition (which, due to lack of snapping function, is a challange on its own), then you can't deconstroct the partition unless you get rid of the counter or whatever. You know, the one that's STANDING ON THE FLOOR. And the rooms are just too huge. Marguerite gets a moonpool sized room, so why don't we? Why do we only get this absolute behemoth of a comprtment?!
Last edited by LU-C4; Mar 18, 2020 @ 9:35am
Originally posted by terrant:
What I hate about it is I hoped to section it off, but the partitions don't go all the way to the walls of the large room. Which means you get this weird corridor around the room think going and it's just clunky.
What are you talking about?? The partitions DO extend onto the walls! O_o
Gordon McDesh Mar 18, 2020 @ 11:23am 
It is also too big.
rdsidwe Mar 18, 2020 @ 11:42am 
it is kinda of nice for a central room to store all the materials in their own names locker, even allowing two or three for common items like Titanium.
terrant Mar 18, 2020 @ 3:17pm 
Originally posted by Jost Amman:
Originally posted by terrant:
What I hate about it is I hoped to section it off, but the partitions don't go all the way to the walls of the large room. Which means you get this weird corridor around the room think going and it's just clunky.
What are you talking about?? The partitions DO extend onto the walls! O_o
I'll try again, but last time I did you couldn't make a partition cut across the entire room. It would stop at the walls and leave this weird gap.

EDIT: Just tried, it works. It's a little janky about detecting the snap point on the wall but it manages if you fiddle a bit.
Last edited by terrant; Mar 18, 2020 @ 3:39pm
GoldenOuroboros Mar 19, 2020 @ 12:17am 
I think they're great and I love the containment, better than the ones in the multipurpose room. Just needs the planter to be able to utilise the properly. Would be awesome if you could plant some of the kelp in there and have that grow.... @_@
Thax Mar 19, 2020 @ 1:05am 
I love the large room, but the room partitions look really weird when there's a glass dome on it (I also wish the colour of the glass dome would be the same as the base colour) and it annoys me, that windows can only be placed on the same spots as partitions, so I can have a partition-made room with plenty of space (visually speaking) for a window, without being able to place one.

I also really wish I could connect vertical connecters to it (I don't know for sure that I can't, but I certainly haven't been able to so far). Never understood why vertical connecters could only connect to compartments...
Vexov Mar 19, 2020 @ 2:11am 
Great.

What i hate:
* I generally always get my feet caught exiting the room. SUPER ANNOYING.
* Placing things on walls, like Lockers. Some area's have then extend inward, I NEED THINGS PERFECT!. So i skip those parts.


I wish i could colour my base, maybe even tint my glass.

It would wicked to have a glass floor.
Last edited by Vexov; Mar 19, 2020 @ 2:11am
w1l3ecoyot3 Mar 19, 2020 @ 7:55pm 
my base is black with red highlights, current build, no mods. The base is colored in the new control room.
Lady Tiamat Mar 20, 2020 @ 3:33am 
I like it, It's a nice big room that fits nicely between my two round rooms. :)
Blind Mar 20, 2020 @ 5:34am 
I just wanted my base supports to not disappear randomly :)
Originally posted by Blind:
I just wanted my base supports to not disappear randomly :)
I agree, that's kind of annoying.
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Date Posted: Mar 18, 2020 @ 12:56am
Posts: 16