Subnautica: Below Zero

Subnautica: Below Zero

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Leviathan killing weapon?
Man i wish they add a weapon capable of blowing off the head of a reaper leviathan or any other ugly mofo out there, i remember my first encounter with a reaper in subnautica and it scared the hell out of me, it also enraged me, i wanted to get out of my seamoth and shove my boot in its ugly face, if i had a proper weapon (stasis rifle + pocket knife don't count) i'd hunt every leviathan down and mount their heads in my seabase, that'd be cool, taking trophies :)
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69 yorumdan 46 ile 60 arası gösteriliyor
Yeah.. they really don't like guns. Even the main antagonist is a big gun... in subnautica.

But there are many forms of non leathal weapons out there. Like a dart gun with chemical ammo, for "oh its stinks" , "nap time" , "i love your smell" and so on ammunition. And clearly more defensive options would be nice. Like a sonar barrier for the prawn or more shield technology.

In Subnautica i miss "go away" tower... for buidling bases in hostile zones. And i even use later more the grab gun to shoot enemies away than use the knive.

But why even want to kill a leviatan... in subnautica not a single one is really a danger... even the squid-crab was more dangerous as a single leviatan. If you see one.. swim away... and let them be.
En son Sharindel tarafından düzenlendi; 14 Şub 2019 @ 11:29
Nothing is meant to be killed in this game and nothing will reward you for wasting 10 minutes killing something. All you will get for killing something (from what I experienced in the original subnautica) is the game becoming buggy for killing something that is not meant to be killed. Even if creatures were killable. The whole tense feeling of being afraid of these creatures will be gone.
En son SoulSlayer tarafından düzenlendi; 14 Şub 2019 @ 11:46
İlk olarak =ItsSlayer= tarafından gönderildi:
Nothing is meant to be killed in this game and nothing will reward you for wasting 10 minutes killing something. All you will get for killing something (from what I experienced in the original subnautica) is the game becoming buggy for killing something that is not meant to be killed.

Doesn't sound like you are only talking about leviathans. So, I don't go vegetarian in this game. I kill bladderfish to filter water. I kill other fish to eat them. And when we have a bioreactor I will put penguins in it.

Subnautica never got buggy for me no matter what I Killed in it it, even leviathans with a stasiss rifle and knife. And the reward for killing them was freedom of movement and "gloating rights". And because killing a leviathan is fun.
İlk olarak Sharindel tarafından gönderildi:
Yeah.. they really don't like guns. Even the main antagonist is a big gun... in subnautica.

But there are many forms of non leathal weapons out there. Like a dart gun with chemical ammo, for "oh its stinks" , "nap time" , "i love your smell" and so on ammunition. And clearly more defensive options would be nice. Like a sonar barrier for the prawn or more shield technology.

In Subnautica i miss "go away" tower... for buidling bases in hostile zones. And i even use later more the grab gun to shoot enemies away than use the knive.

But why even want to kill a leviatan... in subnautica not a single one is really a danger... even the squid-crab was more dangerous as a single leviatan. If you see one.. swim away... and let them be.

i started this post because i frickin' hate the reaper leviathan, its fugly face gave me nightmares when i first encountered it and ever since then i wanted to blast out of the water that ugly mofo and mount its head in my seabase so that whenever i look at it i would say "who's laughing now ♥♥♥♥♥♥"...and when i started reading articles about the leviathans that will be in below zero i got a serious urge to destroy the shadow leviathan, its design is fierce and i don't want giant monsters lurking in the shadow ready to pounce on me when i'm not looking...when i play survival horror games i go by a simple saying "if i can kill it i don't have to fear it" as such ima go full ahab on all big ugly ass leviathans if only i had the means to do it nice and efficient
En son The_Count tarafından düzenlendi; 14 Şub 2019 @ 20:34
İlk olarak vlad_bortis tarafından gönderildi:
İlk olarak Sharindel tarafından gönderildi:
Yeah.. they really don't like guns. Even the main antagonist is a big gun... in subnautica.

But there are many forms of non leathal weapons out there. Like a dart gun with chemical ammo, for "oh its stinks" , "nap time" , "i love your smell" and so on ammunition. And clearly more defensive options would be nice. Like a sonar barrier for the prawn or more shield technology.

In Subnautica i miss "go away" tower... for buidling bases in hostile zones. And i even use later more the grab gun to shoot enemies away than use the knive.

But why even want to kill a leviatan... in subnautica not a single one is really a danger... even the squid-crab was more dangerous as a single leviatan. If you see one.. swim away... and let them be.

i started this post because i frickin' hate the reaper leviathan, its fugly face gave me nightmares when i first encountered it and ever since then i wanted to blast out of the water that ugly mofo and mount its head in my seabase so that whenever i look at it i would say "who's laughing now ♥♥♥♥♥♥"...and when i started reading articles about the leviathans that will be in below zero i got a serious urge to destroy the shadow leviathan, its design is fierce and i don't want giant monsters lurking in the shadow ready to pounce on me when i'm not looking...when i play survival horror games i go by a simple saying "if i can kill it i don't have to fear it" as such ima go full ahab on all big ugly ass leviathans if only i had the means to do it nice and efficient

Hopefully we can find leviathan eggs, which you could hatch in a containment. If you don't take them out of the containment before they get too big for it, it breaks and tears it's way out of your base...
This Brand is meant to discover and supporting life..not to destroy it.
İlk olarak LordEcon tarafından gönderildi:
This Brand is meant to discover and supporting life..not to destroy it.

What the public never knows can't hurt em. This company is about exploitation of an alien planet and alien tech. Profit above all.
En son Storm tarafından düzenlendi; 15 Şub 2019 @ 0:43
İlk olarak PENGUIN SLAYER tarafından gönderildi:
İlk olarak LordEcon tarafından gönderildi:
This Brand is meant to discover and supporting life..not to destroy it.

What the public never knows can't hurt em. This company is about exploitation of an alien planet and alien tech. Profit above all.
Pretty sure he's talking about the developers and the game itself, not Alterra.
Because that's the reason the game will never be the monster-hunting, leviathan-shooting FPS this thread seems to want; The game is about discovery and the horror-filled mysteries of the abyss. Not about finding the next big boss enemy to mount on your wall.
Though people might play this game and think it'd be more their speed if it WERE all about killing leviathans, it will not be that. The fact that it will never be that is part of what makes Subnautica so special.
The people that want to hunt leviathans should look into the other games that've been mentioned, such as Monster Hunter.
Stasis rifle seems like a waste of inventory space to me, I never craft it. Personally I found it satisfying beating leviathans to death with the knife and I loved the way the environment can be used as a weapon.
En son PervySage tarafından düzenlendi; 15 Şub 2019 @ 18:28
İlk olarak vlad_bortis tarafından gönderildi:
İlk olarak Sharindel tarafından gönderildi:
Yeah.. they really don't like guns. Even the main antagonist is a big gun... in subnautica.

But there are many forms of non leathal weapons out there. Like a dart gun with chemical ammo, for "oh its stinks" , "nap time" , "i love your smell" and so on ammunition. And clearly more defensive options would be nice. Like a sonar barrier for the prawn or more shield technology.

In Subnautica i miss "go away" tower... for buidling bases in hostile zones. And i even use later more the grab gun to shoot enemies away than use the knive.

But why even want to kill a leviatan... in subnautica not a single one is really a danger... even the squid-crab was more dangerous as a single leviatan. If you see one.. swim away... and let them be.

i started this post because i frickin' hate the reaper leviathan, its fugly face gave me nightmares when i first encountered it and ever since then i wanted to blast out of the water that ugly mofo and mount its head in my seabase so that whenever i look at it i would say "who's laughing now ♥♥♥♥♥♥"...and when i started reading articles about the leviathans that will be in below zero i got a serious urge to destroy the shadow leviathan, its design is fierce and i don't want giant monsters lurking in the shadow ready to pounce on me when i'm not looking...when i play survival horror games i go by a simple saying "if i can kill it i don't have to fear it" as such ima go full ahab on all big ugly ass leviathans if only i had the means to do it nice and efficient

So essentially you want a way to remove the fear aspect entirely. There's a reason why most competently done 'survival horror' games leave you with little to no recourse to defend yourself at best just enough to scrape yourself bloodily by; because exposure and vulnerability are the cornerstones of fear.

Because if you can kill it, you don't fear it, which makes whatever "It" is largely redundant.

And it's not like in Subnautica you couldn't kill Leviathan class predators. I spent half an hour using a Prawn suit to punch a Reaper in the face to death because it bugged out and wouldn't leave my Shallows base. It can be done. Ther's just little reward in it because that's not the aspects of gameplay the devs are trying to do. We aren't playing Cabela's Big Watermonster Hunter here.
To add my 2 cents.

I like there is a game like this that is not focused on killing everything you run across.

It is about exploring and building not killing.

If they include weapons to kill the bigger stuff they would move a big part of the challenge for this game. They would remove the tension when you hear a leviathan. They would remove creative problem solving. Since it would be just point, shoot and problem solved.
İlk olarak Ser Lagsalot tarafından gönderildi:
İlk olarak vlad_bortis tarafından gönderildi:

i started this post because i frickin' hate the reaper leviathan, its fugly face gave me nightmares when i first encountered it and ever since then i wanted to blast out of the water that ugly mofo and mount its head in my seabase so that whenever i look at it i would say "who's laughing now ♥♥♥♥♥♥"...and when i started reading articles about the leviathans that will be in below zero i got a serious urge to destroy the shadow leviathan, its design is fierce and i don't want giant monsters lurking in the shadow ready to pounce on me when i'm not looking...when i play survival horror games i go by a simple saying "if i can kill it i don't have to fear it" as such ima go full ahab on all big ugly ass leviathans if only i had the means to do it nice and efficient

So essentially you want a way to remove the fear aspect entirely. There's a reason why most competently done 'survival horror' games leave you with little to no recourse to defend yourself at best just enough to scrape yourself bloodily by; because exposure and vulnerability are the cornerstones of fear.

Because if you can kill it, you don't fear it, which makes whatever "It" is largely redundant.

And it's not like in Subnautica you couldn't kill Leviathan class predators. I spent half an hour using a Prawn suit to punch a Reaper in the face to death because it bugged out and wouldn't leave my Shallows base. It can be done. Ther's just little reward in it because that's not the aspects of gameplay the devs are trying to do. We aren't playing Cabela's Big Watermonster Hunter here.

Cabela's Big Watermonster - haha now that sounds like a cool franchise where you swim in the sea and le big ugly monster sneaks up on you but you turn around and shoot it in the face and then the next thing you're on a pier hoisting the beast's carcass high on a pole for all to see...all i wanted was to not feel so helpless when a giant fugly beast would come after me, sneaking and skulking around having to constantly worry about big hungry neighbors ain't my thing, how effective is that animal decoy? i never used it even though i made a couple of them just in case
En son The_Count tarafından düzenlendi; 16 Şub 2019 @ 2:38
Having leviathans that aren't all the same size would help. If they had different "weights" to them it would feel more real.
Ok i want guns in subnauitica but some type of gun that scare them but if you want gun you can take neptun and go to the planet to DOOM guy maybe he borrow you big ♥♥♥♥♥♥♥ gun 9000 :)
Deep Sea creatures include the Vampire Squid from Hell, The Dumbo Octopus, The Hairy Angler Fish, Gulper Eel, and the 6 Gill Shark. Lots of Crustations, Worms, and Jellies as well. They don't get as big as we would expect because they need to survive the pressure of the Deep and anything with big bones would get crushed to death.
The Blue Whale, the largest creature this planet has ever seen doesn't venture all the way down because it couldn't survive it.
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69 yorumdan 46 ile 60 arası gösteriliyor
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Gönderilme Tarihi: 11 Şub 2019 @ 21:30
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