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But there are many forms of non leathal weapons out there. Like a dart gun with chemical ammo, for "oh its stinks" , "nap time" , "i love your smell" and so on ammunition. And clearly more defensive options would be nice. Like a sonar barrier for the prawn or more shield technology.
In Subnautica i miss "go away" tower... for buidling bases in hostile zones. And i even use later more the grab gun to shoot enemies away than use the knive.
But why even want to kill a leviatan... in subnautica not a single one is really a danger... even the squid-crab was more dangerous as a single leviatan. If you see one.. swim away... and let them be.
Doesn't sound like you are only talking about leviathans. So, I don't go vegetarian in this game. I kill bladderfish to filter water. I kill other fish to eat them. And when we have a bioreactor I will put penguins in it.
Subnautica never got buggy for me no matter what I Killed in it it, even leviathans with a stasiss rifle and knife. And the reward for killing them was freedom of movement and "gloating rights". And because killing a leviathan is fun.
i started this post because i frickin' hate the reaper leviathan, its fugly face gave me nightmares when i first encountered it and ever since then i wanted to blast out of the water that ugly mofo and mount its head in my seabase so that whenever i look at it i would say "who's laughing now ♥♥♥♥♥♥"...and when i started reading articles about the leviathans that will be in below zero i got a serious urge to destroy the shadow leviathan, its design is fierce and i don't want giant monsters lurking in the shadow ready to pounce on me when i'm not looking...when i play survival horror games i go by a simple saying "if i can kill it i don't have to fear it" as such ima go full ahab on all big ugly ass leviathans if only i had the means to do it nice and efficient
Hopefully we can find leviathan eggs, which you could hatch in a containment. If you don't take them out of the containment before they get too big for it, it breaks and tears it's way out of your base...
What the public never knows can't hurt em. This company is about exploitation of an alien planet and alien tech. Profit above all.
Because that's the reason the game will never be the monster-hunting, leviathan-shooting FPS this thread seems to want; The game is about discovery and the horror-filled mysteries of the abyss. Not about finding the next big boss enemy to mount on your wall.
Though people might play this game and think it'd be more their speed if it WERE all about killing leviathans, it will not be that. The fact that it will never be that is part of what makes Subnautica so special.
The people that want to hunt leviathans should look into the other games that've been mentioned, such as Monster Hunter.
So essentially you want a way to remove the fear aspect entirely. There's a reason why most competently done 'survival horror' games leave you with little to no recourse to defend yourself at best just enough to scrape yourself bloodily by; because exposure and vulnerability are the cornerstones of fear.
Because if you can kill it, you don't fear it, which makes whatever "It" is largely redundant.
And it's not like in Subnautica you couldn't kill Leviathan class predators. I spent half an hour using a Prawn suit to punch a Reaper in the face to death because it bugged out and wouldn't leave my Shallows base. It can be done. Ther's just little reward in it because that's not the aspects of gameplay the devs are trying to do. We aren't playing Cabela's Big Watermonster Hunter here.
I like there is a game like this that is not focused on killing everything you run across.
It is about exploring and building not killing.
If they include weapons to kill the bigger stuff they would move a big part of the challenge for this game. They would remove the tension when you hear a leviathan. They would remove creative problem solving. Since it would be just point, shoot and problem solved.
Cabela's Big Watermonster - haha now that sounds like a cool franchise where you swim in the sea and le big ugly monster sneaks up on you but you turn around and shoot it in the face and then the next thing you're on a pier hoisting the beast's carcass high on a pole for all to see...all i wanted was to not feel so helpless when a giant fugly beast would come after me, sneaking and skulking around having to constantly worry about big hungry neighbors ain't my thing, how effective is that animal decoy? i never used it even though i made a couple of them just in case
The Blue Whale, the largest creature this planet has ever seen doesn't venture all the way down because it couldn't survive it.