Subnautica: Below Zero

Subnautica: Below Zero

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scogm Feb 6, 2019 @ 2:34am
map
why therisn't a map in the game?
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Showing 1-15 of 31 comments
Keldysh Feb 6, 2019 @ 2:55am 
I guess a map is seen as a god given, artificial help to the player that actually is not that realistic. Of course players got used to maps in most games, but in real life, who would take out a piece of paper and try to draw a true to scale replica of the surrounding environment?

Real people navigate by remebering certain landmarks and recognize them later on. I think this is how the devs want us to do it. In the original subnautica you could place and name beacons to find those landmarks more easily. A classical map would make navigation easier, no doubt, but I dont mind that this game takes a different approach to it.

ps.: You are free to take out a piece of paper yourself and map the virtual environmant though, as you would do if you would be actually there! ;)
Last edited by Keldysh; Feb 6, 2019 @ 2:58am
Pinger Feb 6, 2019 @ 3:08am 
because you carry beacons to drop at locations you want to go back to when exploring, that's half the game
Bastila Shan Feb 6, 2019 @ 3:15am 
Id like a map too. Its the future and they dont even have a map.
Pauolo Feb 6, 2019 @ 3:45am 
Like the first game, the developers intended to leave players explore by themselves and leave beacons at interesting locations.

Still if you want a map, spoilers ahead, the wiki already has one with all the upcoming surface biomes: https://subnautica-belowzero.fandom.com/wiki/Sector_Zero_Map
Fremduk Feb 6, 2019 @ 4:57am 
Originally posted by scogm:
why therisn't a map in the game?

Small Team making game so game world map is small , like in subnautica devs. wants you to explore and discover staff.
Gazpacho Soup Feb 6, 2019 @ 3:06pm 
I don't want a map like a HUD style, but a picture in the base with points of interest relating to the research mission would make sense.
TheHuskyGT Feb 6, 2019 @ 3:29pm 
I'm sure a map mod won't take too long to pop up. The original Subnautica has one and it works fantastic.
scogm Feb 20, 2019 @ 10:44pm 
Originally posted by Gazpacho Soup:
I don't want a map like a HUD style, but a picture in the base with points of interest relating to the research mission would make sense.
I state that I am not a good draftsman, not everyone is able to create a map and over time it becomes frustrating to get lost continuously, it would take a map to fog.
I do not hide and I'm sure that many have used the online map for subnautics, see counter access, to find each other, which gives a signal of completeness and development. I'm not a kid anymore and I've been a beta tester for years, I just gave advice, the game is fantastic, excellent graphics and good game play.
Kaga Feb 21, 2019 @ 1:10am 
Like in the original game, there is an item that lets you use pictures from a certain game folder.
Upload a map et voilá ...

If I remember correctly, the early version of the Sea Truck had that item too.

And to be honest, not having a HUD with all that information makes for a greater immersion, at least for me. It forces me to remember things, look at my surroundings for information and generally draws me in a lot more. That point in the game where you even forget that you have a HUD, that is the time where you really enjoy it the most by being completely captivated.
Garath Feb 21, 2019 @ 5:35am 
problem is this is an advance version of humanity that can travel between stars, im sure they have mapped out the area the base is in and have satellites in orbit, im sure they can have some form of basic GPS. They have been there for a while and it would be idiotic to not have taken some basic steps to have maps and some form of locator/gps, even if the company is cheap and doesnt care about employees lives it still makes more sense and would be cheaper than sending 5 people and having them all get lost and die so your forced to send another team who will just get lost and die etc etc. To me just seems lazy, first one had a reason as the crash and not having any support, in this game you have a space station in orbit, they cant scan your location and beam the info into your pad to make a sort of map? I dont mind exploring but the ideas need to make sense and NOT having a map in this situation with this level of technology just doesnt make sense, i mean we can take natural resources and convert them to something else and build massive buildings all with small handheld tools and fabricators, yet we cant develop basic mapping tech?
Lucky-E Feb 21, 2019 @ 6:25am 
because ... - stranded
Burner Feb 21, 2019 @ 6:29am 
Originally posted by Keldysh:

ps.: You are free to take out a piece of paper yourself and map the virtual environmant though, as you would do if you would be actually there! ;)

This is what i did in subnautica. i printed out a map with coordinates and with the lifepod 5 in the center. The outline of the Aurora and the two islands were also on it, but nothing else.

I used the beacons and drew circles with a compas to somewho triangulate positions on the map.


For my second playthrough, i installed the automap mod, but it is just half of the fun.

Slie Feb 21, 2019 @ 8:27am 
Originally posted by Keldysh:
I guess a map is seen as a god given, artificial help to the player that actually is not that realistic. Of course players got used to maps in most games, but in real life, who would take out a piece of paper and try to draw a true to scale replica of the surrounding environment?

Real people navigate by remebering certain landmarks and recognize them later on.

What? We've only been making paper maps of the world for thousands of years.
And now the entire world is mapped via satellite.
And we also use GPS mapping everywhere we go.
And we map out cave systems.
And we map the oceans floors.
And we map the skies.
And we map the weather.
We even map the moon and mars...




Last edited by Slie; Feb 21, 2019 @ 8:30am
Original Subnautica didn't have a map because we were stuck on this planet with just our little drop module and half-empty extinguisher. Now we have an orbital station just above our heads and some research bases in different parts of the region, so there should be a map of it somewhere. Also, about "we must discover and research it ourselves" - good old Fog O' War can help. I remember a mod for original Subnautica that added a map where unvisited arts of the world were obscured.
Garath Feb 21, 2019 @ 4:30pm 
Originally posted by spdrcr70x:
because ... - stranded

But we are not stranded, we are part of a research expeditions with a full orbital base as well as several research bases, plus the ability to drop equipment from space, so they can send me a scanner etc but not a map module? again to me its just a massive lazy plot hole, i dont NEED a map as i grew up playing ultima where you had to write EVERYTHING down, but if i can have one i will use it, Many exploration games have maps and it doesnt take away from exploring.
Last edited by Garath; Feb 21, 2019 @ 4:31pm
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Date Posted: Feb 6, 2019 @ 2:34am
Posts: 31