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Yes there are mods at nexus including size changer item giver and some other stuff no need to thank me
Original Subnautica might have that on the Experimental branch, but we're still for the update to the stable branch so mods can be updated for the new version.
Once that happens, there will be many mods that will work for both games pretty much out of the box without issue. But for now, I don't think anyone wants to maintain to completely separate code bases for the separate games.
Also this
There is no official mod support. The only reason why there are mods at all is because Unity is so easy to mess with.
And given that mods basically run their own arbitrary code, don't expect official mod support on either game any time soon.
We've basically been waiting almost a year since we got word from they UWE devs that they were interested in adding an official mod loader, but were hesitant to do so due to the liability.
( there may be a movie title in there)
For a bigger company with lawyers on retainer, probably not a big deal to open up to official modding support. But for smaller companies, it's a risk you have to consider. Companies like TableTop Simulator must have gone through some good lawyers to write up their terms to shield them from such accusations, because their system seems ripe for abuse.
The liability argument is a little moot in 2019. Modding isn't some new concept that the legal system can't wrap it's brain around. There are plenty of lawyers that specialize in technology, and TableTop Simulator is just one example out of thousands. There are far smaller studios and publishers that provide mod support.
https://www.nexusmods.com/subnauticabelowzero
It's very sparse right now, but i can confirm the mod to pause the game when your PDA is open works...
Qmodmanager isn't coming handy imho
jo and you are go blocked