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1:21 and it doesn't start afterwards even tho the combo is built up.
I appreciate your opinion but what I said was not "false". It may be unrelated to the OP's issue but it is a feature of the game.
But I will completely retract it as a possible solution and say I was wrong to assume so.
I have played A LOT more of the game on PC since posting my original comment and I will say that YES, THIS IS A BUG (if Blind Squirrel are reading take note), the music will just not trigger correctly even at high skill combos. Which kinda leads to a lot of "dead" moments.
Hopefully, they can figure this out. Otherwise, I'd just turn down the music altogether and stick on a Spotify playlist while I play (not ideal).
I've heard the music is supposed to start playing so long as you're in a fight even WITHOUT style and the music is supposed to progress dynamically as you fight through the horde seeing as each song seems to have the following sections:
Start: When encountering a horde or entering a fight/Building up style outside of fights
Instrumental loop: When already in a fight (Or a hectic area i'd assume) with no style or low style
Vocals kick in: When style meter rises above 2 (Or 1, i havent checked)
Song kicking into "overdrive" before ending: When the wave of enemies is about to be wiped out or if you're leaving an area full of enemies.
Now all of that is fine and dandy but it seems that the script for encountering hordes and fighting doesn't trigger properly sometimes, while all the other sections and scripts for each song works just perfect.