Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Partial answer to Nalayar;
the DLC access locations are on the main maps. I started the underground one at about level 20ish and was making progress but number of missions was getting unmanageable (too many to keep track of) so went back to the main quest. Now I am wondering if I have to do DLC before installing the fourth cell.
fuel cells — After you install the four fuel cells, there is more to do in the main game (another area opens up, which lets you reach the center of the island). Before you try to escape, you have to defend the pod from a wave of monsters, so a certain thing you can build after clearing out bunkers becomes quite useful. And even when you end the main game, it saves immediately before you do so, so you can load your save back and do whatever else you want to do.
DLC order — I've only played them as them came out as a high-level character. But some stuff at the start of the Underground is quite useful (especially upper-left corner). (Although with the armored enemies, the Underground might be harder for a lower-level character.) Doomsday might be easier to get started with. The Dungeons & Pets is a bit different, in that you can only access various parts of it by digging up things scattered throughout the main island and two other DLC area. (So you'd be completing the pets DLC as you traverse the other areas.) Both Underground and Doomsday can be left at pretty much any point, but a bit of backtracking is involved to return to the main island. (So you could start Underground/Doomsday, and then return to the main island when it starts getting too hard.) The "dungeons" act like the underground tombs, in that they're small puzzle levels. (Pets & Dungeons also has a larger region that opens up more as you complete more dungeons.)
bunkers — Hacking the sound thing outside each bunker gets you one CPU. The "end" of each bunker gets you another CPU. (And bunkers also have more things to dysmantle.) As mentioned, CPUs are used on one useful thing you can build, which is especially useful at the end of the main game. The bunkers generally are easier to the right, and get harder as you go west.
timed chests — Lots of people get stuck on these, so I'm clearing stating this answer. The timed chests have a timer that resets every time you rest at campfire. So for pretty much all of them, you have to determine the campfire that is best to reach it the fastest (which isn't always the closest one), and probably break some barriers in the way. Then, rest at the campfire, and run immediately to the timed chest and "use" it. (I reached most timed chests with a low number of seconds to spare. So if it takes you much longer, you may not have the best campfire or path.)
wells — the "payment" and rewards are random to some extent, but the more you use a certain well, the "better" the things you get. They are quite random, though. Sometimes you end up with only junk options for rewards. Although sometimes you get lucky and get more an item you have very few of.
enemy strength — I'd say the hardest bosses are the fuel cell robots, and the monster waves. And especially to the west, in the north and south, the extreme temperatures. (There are parts where even with your best weather-protective gear, you'll still take cold/hot damage.) (There is also a bonus area in the center of the island that you have to fly to. Even as a high-level character, parts of that were problematic.)
final note — As you're already a high-level character, if you want some see some different enemies, terrain, and materials, you could jump to Underground or Doomsday to see how far you get. (Especially the central region of Doomsday allows you to collect all those red, yellow, and blue flowers you've been seeing everywhere. Collect enough of them and you gain some hot/cold protection, which can help with the north-west and south-west areas. And the upper-left region of the Underground has a farm which starts a quest with a nice reward.) Or, you could focus on first getting a pet cat or dog by digging up enough in the areas you've already reached. (Each cat and dog has a different bonus, and can be swapped out at any time, just like your clothes or equipment. So they're kind of like a bonus piece of clothing or trinket.)
So far I've only done the Underworld and parts of the Pets dlc so I cannot speak for doomsday. Even if you don't feel like finishing them right away for some reason, all three dlc will have new recipes you can unlock that can be useful for other aspects of the main game, including some extra speed boosting items that could help for those timed chests, and some quality of life improvements like a better seed bag and improved fast travel.
Bunkers (the ones that summon the horde) aren't mandatory for finishing the game, but are required if you want the 100% completion and the steam achievement. Same with the wishing wells.
The DLCS are on different maps than the main map. One is deep underground, the other is on a separate island. (I haven't tried the Pets one yet.)
level 15 (baseball bat) is a very good level to start doomsday,
the first 2 bosses in doomsday are really easy aswell. and the 3rd isnt needed for much aside ending the dlc story.
you get way more use out of the underworld and doomsday stuff if you do it before the maingame quest.