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I you meant 4 crashes in 4.5 hours, that sounds like a lot to me. And 1.0.1 is indeed the correct version. We pushed it to main branch quickly as it should definitely be more stable. There could be some other reason for the crash though. We'll keep investigating!
1 an hour for something that is fresh out of beta on a platform that is known to be super awkward to game on - I'm not calling 1 crash an hour bad. Can see some people on here have it way worse than me. Happy to keep posting logs into here if it works (and am on the Discord as well - if there is a beta branch, I don't game much but am happy to try it and see if it works etc.).
Edit - latest one (does posting these help?)
<?xml version="1.0" encoding="UTF-8"?>
<root>
<array id="CRASH_INFO">
<node
clean_exit="0"
screen="Stage"
player_pos="90200,37477,0"
stage="stages/island/index.xml"
context="OnLeftPause"
version="1.0.1"
stage_time="20"
session_time="60"
stack_trace=""
/>
</array>
</root>
& another - looks like I may have spoken too soon about not having it bad
<?xml version="1.0" encoding="UTF-8"?>
<root>
<array id="CRASH_INFO">
<node
clean_exit="0"
screen="Stage"
player_pos="93050,37403,0"
stage="stages/island/index.xml"
context="OnLeftPause"
version="1.0.1"
stage_time="586"
session_time="720"
stack_trace=""
/>
</array>
</root>
& another - rotten luck - had 3 in 3 hours and have then had 3 in 30 minutes
<?xml version="1.0" encoding="UTF-8"?>
<root>
<array id="CRASH_INFO">
<node
clean_exit="0"
screen="Stage"
player_pos="94902,41368,0"
stage="stages/island/index.xml"
context="OnLeftPause"
version="1.0.1"
stage_time="839"
session_time="1021"
stack_trace=""
/>
</array>
</root>
One more:
<?xml version="1.0" encoding="UTF-8"?>
<root>
<array id="CRASH_INFO">
<node
clean_exit="0"
screen="Stage"
player_pos="79364,18107,-5"
stage="stages/island/index.xml"
context="OnLeftPause"
version="1.0.1"
stage_time="453"
session_time="2064"
stack_trace=""
/>
</array>
</root>
No worries - is very weird as it has been all over the map but the 3 in 30 minutes were in the camping area headed south towards I think it was a house and a timed chest. I'm happy to carry on posting them up if that helps at all but agreed it doesn't seem to be a location or event specific problem.
E.g. next one
<?xml version="1.0" encoding="UTF-8"?>
<root>
<array id="CRASH_INFO">
<node
clean_exit="0"
screen="Stage"
player_pos="86105,30341,0"
stage="stages/island/index.xml"
context="OnLeftPause"
version="1.0.1"
stage_time="765"
session_time="1140"
stack_trace=""
/>
</array>
</root>
Crash log:
<?xml version="1.0" encoding="UTF-8"?>
<root>
<array id="CRASH_INFO">
<node
clean_exit="0"
screen="Stage"
player_pos="95353,32535,-0"
stage="stages/island/index.xml"
context="OnLeftPause"
version="1.0.1"
stage_time="658"
session_time="840"
stack_trace=""
/>
</array>
</root>
Game log (weirdly doesn't seem to show audio - had effects off and music on - but didn't get any music?):
The switching to 1600x900 is a personal preference from me.
10tons NX (API 15.54.06 + core 2339, built Nov 15 2021 14:26:06)
----------------------------------------------------------------
0001: [18:16.31] [SYSTEM] Logging Verbose Level set to 2.
0002: [18:16.31] [SYSTEM] Platform info:
0003: [18:16.31] [SYSTEM] CPU: Unknown
0004: [18:16.31] [SYSTEM] GPU: Unknown
0005: [18:16.31] [SYSTEM] Memory: Unknown
0006: [18:16.31] [SYSTEM] OS: Mac OS X
0007: [18:16.31] [SYSTEM] Program 'DYSMANTLE' version 1.0.1.
0008: [18:16.31] [SYSTEM] Loading program implementation...
0009: [18:16.31] [SYSTEM] Validating program implementation...
0010: [18:16.31] [SYSTEM] Program implementation validation OK.
0011: [18:16.31] [SYSTEM] Checking for multiple program instances...
0012: [18:16.31] [SYSTEM] No other instances running.
0013: [18:16.31] [SYSTEM] Initializing extension module 'Simulation'...
0014: [18:16.31] [SYSTEM] Initializing extension module 'Steam'...
0015: [18:16.31] [SYSTEM] Initializing extension module 'Local Fallbacks'...
0016: [18:16.31] [SYSTEM] Resolving implementations inside extensions modules...
0017: [18:16.31] [SYSTEM] Using Cloud implementation from module 'Steam'
0018: [18:16.31] [SYSTEM] Initializing resolved implementations inside extensions modules...
0019: [18:16.31] [SYSTEM] Initializing Cloud implementation 'Steam'...
0020: [18:16.31] [SYSTEM] Initializing Achievement implementation 'Steam'...
0021: [18:16.31] [SYSTEM] Initializing UGC implementation 'Steam'...
0022: [18:16.31] [SYSTEM] Locale resolved to 'en'.
0023: [18:16.31] [SYSTEM] Checking parameters with the program before video init.
0024: [18:16.31] [SYSTEM] AudioManager::Initialize.
0025: [18:16.31] [SYSTEM] Requested resolution 1600x900 (windowed=0) is supported.
0026: [18:16.31] [SYSTEM] Adding packages...
0027: [18:16.31] [SYSTEM] Preinitialization complete.
0028: [18:16.31] [SYSTEM] Endianness: 1234.
0029: [18:16.31] [SYSTEM] Initializing renderer 'OpenGL': 1600 x 900 fullscreen...
0030: [18:16.31] [SYSTEM] Renderer Initialization done.
0031: [18:16.31] [SYSTEM] Initializing OpenAL Sound Imp.
0032: [18:16.31] [SYSTEM] Sound Implementation initialized.
0033: [18:16.31] [SYSTEM] Attempting to reinitialize with parameters: 1600x900 windowed=0
0034: [18:16.31] [SYSTEM] Requested resolution 1600x900 (windowed=0) is supported.
0035: [18:16.31] [SYSTEM] Requested resolution 1600x900 (windowed=0) is supported.
0036: [18:16.32] [SYSTEM] Attempting to reinitialize with parameters: 1920x1080 windowed=0
0037: [18:16.32] [SYSTEM] Initializing Program 'DYSMANTLE'..
0038: [18:16.32] [SYSTEM] Program initialization OK. Running program 'DYSMANTLE' version 1.0.1.
0039: [18:16.32] [SYSTEM] Applying ReInit: 1600x900 (fs) -> 1920x1080 (fs) display index 0
0040: [18:16.32] [SYSTEM] Attempting to reinitialize with parameters: 1920x1080 windowed=0
0041: [18:16.56] [SYSTEM] Attempting to reinitialize with parameters: 1600x900 windowed=0
0042: [18:16.56] [SYSTEM] Requested resolution 1600x900 (windowed=0) is supported.
0043: [18:16.56] [SYSTEM] Requested resolution 1600x900 (windowed=0) is supported.
0044: [18:16.56] [SYSTEM] Applying ReInit: 1920x1080 (fs) -> 1600x900 (fs) display index 0
0045: [18:16.56] [SYSTEM] Attempting to reinitialize with parameters: 1600x900 windowed=0
0046: [18:16.56] [SYSTEM] Requested resolution 1600x900 (windowed=0) is supported.
0047: [18:16.56] [SYSTEM] Requested resolution 1600x900 (windowed=0) is supported.
Oh and simply turning music and sound effect volume slider to zero doesn't disable the sounds. It still needs to play them in silence so that it knows what's playing in case you restore the volume at some point. Adding the NO_SOUND feature to prog.xml file "features" list removes all the sounds, but you need to edit the app bundle so it may not be feasible. Looking at that log file it's still initializing the OpenAL sound implementation:
0031: [18:16.31] [SYSTEM] Initializing OpenAL Sound Imp.
Also playing with no sounds is not a solution to anything really :)
Cheers - my fault. Didn't quite understand the sound workaround lol. I won't post any more logs until there is another build. Am on the Discord as well (was the person that volunteered to do some testing in the middle of last week) so am happy to try and run things if it helps.
There's also automatic save backup now in place on macOS just to be on the safe side.
Cheers - have just updated to the 22nd November build (and have time off work this week lol so maybe able to put some time in). I'm sure me and others will report back here if we can find anything (will just add logs here on this thread if we do).
Edit: 46 mins in areas where I'd had crashes previously. Seems to be no issues so far.
So far so good!
Yeah put another 30 minutes in. Cautiously I'd say you are all good lol. Will flag in here if I find anything.