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There is a matter i don`t fully grasp, and haven`t seen in discussions. There was some kind of bio-waste port north of first farm. Were there any solid leads? Then there was a note slightly north of train-fix-camp at Central, that suggest TC knew about "facility". Did it reference a prison port or a bio-waste port? So the question is: does TC know someone is dumping waste on his island? That may be a third party i was talking about earlier.
One of the audio logs suggests that TC pieces it ALL together, but fails to make a solid choice, so (here come guesses..) probably combines means for paths for himself in the future with different outcomes and goes into hiding/waiting, knowing about (or even initiating) loss of memory - dark times in his words.
There are 2 points that might be relevant here.
1. The outside supplier of crates is called "motherland". According to mystical tablets, "mothers" are sent off the island. Perhaps their descendants came back at some point. Abby mentiones her mother`s bead.
2. There are no mentions as to what happens with the Ark. I doubt it ever leaves the Island, as there is mana and fabricator onboard. Perhaps it goes back in time along with the pod. It can then be a resurrection point for IK, as well as a foundation for TC.
Ive pierced together roughly the same picture after my 60 hours.
It would be really cool to get some more lore in future updates.
Maybe the pestilence has something to do with the fourth mana effect?
Or did I just miss the fourth effect? I thought the radios never cleared that up.
It's the same like all the other 99% of games on steam --
warnings about impending ---------- through the 'chain of command' of the 'royal' priest class (called 'Crown' station etc),
which are put into action by the mlitary (hence the 'bases' etc),
who prepare ahead of time knowing it's all planned (hence the 'ark' - same as the 'Noah' ark in Norway now etc, it's surreal to see people talking about this game and not seeming to realize almost everything in this game is literally happening / happened in real life )
then it continues down into population control (i.e. the 'quarantine' tid-bits on items and the radio station messages),
then as bigger 'plagues' , cataclysmic events happen etc (stringed muscial instrument, rabies, etc)
pretty much the 'end of the world' occurs and a few people who prepped and went to stay in bunkers were 'safe'.
The 'mana' in the game stems from the knowledge and ability of the priest class (Order of the Serpent in real life) to understand metaphysics and how the universe works etc,
These were the people behind monolithic architecture all through the world ('stone henge' being a typical example),
builders of pyramids etc
At one point there is a cryptic message, "remember the snakes"
That's the devs way of putting that in there even though it probably goes unnoticed by most people playing.
I think people need to start taking time off work and really paying attention to the media (including all the games they play and see on steam) because this stuff has really become over the top redundant,
it's literally impossible to play a game and _not_ see these exact same message put in them over and over.
I'm sorry if this makes some people uncomfortable but it gets disturbing to see so many people be 'blind' to the obvious messages put into the movies, games and media all the time constantly around all of us.
The dev is doing what he can to make some money before time runs out to get a spot in the underground bases they built for those in the (serpent) hierarchy that can afford it.
(Side note, for the dev -
this 'formula' is well and good, but what happens to those that can 'see', including the "Key" (the power of R-------e in all things, otherwise known as "----"),
if a person ascends to that level how can he make it clear to the Hierarchy he is at that level to partake in being able to secure a spot in the underground bases or the various spots created for safety for the Serpents?
Yes there are various mystery schools to join but they are each more vague then the next one, they do not seem to be time-efficient or have any capacity to actually listen to a person to learn what he knows - there is too much hierarchical segregation)