DYSMANTLE

DYSMANTLE

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Would been perfect game if it wasent for...
WHY DOES THIS GAME HAVE NO WORKSHOP!!! is the developer brain dead LIKE COMMON... seriously I cannot be the only one who thinks this is the dumbest decision, this game IS PERFECT if it wasent for fact you cant mod this dam game without some virus infected mod from NexuMOD... i really hope they get there head out there asses and get with the program.
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Showing 1-13 of 13 comments
phillip_lynx Jan 5, 2022 @ 6:11pm 
Why do all think Steam is the nonplusultra.

What is with the players who bougth this on gog?

I like the way factorio or satisfactory goes.

BTW, I never got an virus on NexusMods. There are many false positives, because the Mods there interact directly with Programms.
Violet Jan 5, 2022 @ 8:09pm 
There are workbenches around, usually in car garages
Dradgit Jan 6, 2022 @ 1:58am 
Bruh, viruses on nexusmods? I've literally downloaded thousands of mods from nexusmods for nearly a decade now and never once had an issue. The site is definitely not littered with viruses like you think. Plus there are all of six mods for this game on there, and not one of them has had a reported issue, along with "safe to use" virus total scan records. You've been misled by your anti-virus software.
Last edited by Dradgit; Jan 6, 2022 @ 1:59am
Blud Jan 6, 2022 @ 1:06pm 
LOL, the devs will be right here, I am sure they will help you after calling them brain dead.
WarNerve Jan 6, 2022 @ 5:38pm 
Originally posted by Ladlethina:
WHY DOES THIS GAME HAVE NO WORKSHOP!!! is the developer brain dead LIKE COMMON... seriously I cannot be the only one who thinks this is the dumbest decision, this game IS PERFECT if it wasent for fact you cant mod this dam game without some virus infected mod from NexuMOD... i really hope they get there head out there asses and get with the program.


You sit there and yell and scream like a child having a tantrum, and you call the developers, "brain dead", yet you can't even spell the simplist of words.
WarNerve Jan 6, 2022 @ 5:40pm 
Originally posted by Gracie Mae:
There are workbenches around, usually in car garages

He's not talking about workbenches in the game. He is talking about the Steam Workshop. It's where you can install mods from, for games that support it.
Hazamuth  [developer] Jan 7, 2022 @ 12:23am 
Proper workshop integration is on the cards at least regarding localisations / translations. We haven't had the time to sit down and ponder about how to go about the issue of full modability yet.
Cyanmurder Jan 7, 2022 @ 12:45am 
Don't release any mods, let this dude continue his never ending tantrum
Adun Jan 7, 2022 @ 4:32am 
Oh yeah, insulting the devs will *certainly* make them think about your priorities... /s
TrompeL'Oeil Jan 7, 2022 @ 6:20am 
If the game is 'perfect', no mod can improve it.
Overwatch Jan 9, 2022 @ 12:20pm 
The Steam Workshop is the worst way to have mods...

  • Modding is about having options and control.
  • The Steam Workshop is a single-button solution.
    • You need to rely on the game itself to have a good internal mod-loader (Example: Rimworld)
    • You have no control over versioning. Only the most current build of any mod is available. And even if you push a mod-update to the workshop, there is no telling when the updated files will actually hit a client machine. Sometimes the workshop will go immediately. before the game itself is updated. And sometimes it takes several days (and with mod-heavy games, that means you don't get to play. Period. You either have 100% up to date mods, or you start a new game without the broken ones.)
      • Want previous versions of a mod?
      • BETA versions?
      • Want to provide the source so it can be forked?
        NOPE
  • Have a Non-Steam version? itch.​io? GOG? Direct from developers? NOPE
  • Want to just download a mod to poke around? I hope you bought the game on Steam.
  • Need to roll-back a mod you released? Have fun playing with the versioning system. And, as noted above, cross your fingers and hope the Steam Server Gods are feeling quick so it actually hits your users before they want to play.

This is why people who are serious about making/using mods still use NexusMods and GitHub.

The Steam Workshop is better than nothing. But, just like console-mods, it is just BARELY better than nothing.
Last edited by Overwatch; Jan 9, 2022 @ 12:24pm
Sushi_Rocks Jan 9, 2022 @ 1:28pm 
Originally posted by Hazamuth:
Proper workshop integration is on the cards at least regarding localisations / translations. We haven't had the time to sit down and ponder about how to go about the issue of full modability yet.

I think it just shows how great the developers of this game are when they even answer your question super nicely without rancor, even though you even insult them.

If I were you, I would simply apologize.

Sometimes people are just working hard on other things and haven't gotten to the things you might have wanted yet. I also don't understand what your aggressive nature was about here. If you had asked nicely at least one time before and you were then ignored or insulted.... but you are breaking a butterfly on a wheel here. Why?
Sushi_Rocks Jan 9, 2022 @ 1:36pm 
Originally posted by Overwatch:
The Steam Workshop is the worst way to have mods...

  • Modding is about having options and control.
  • The Steam Workshop is a single-button solution.
    • You need to rely on the game itself to have a good internal mod-loader (Example: Rimworld)
    • You have no control over versioning. Only the most current build of any mod is available. And even if you push a mod-update to the workshop, there is no telling when the updated files will actually hit a client machine. Sometimes the workshop will go immediately. before the game itself is updated. And sometimes it takes several days (and with mod-heavy games, that means you don't get to play. Period. You either have 100% up to date mods, or you start a new game without the broken ones.)
      • Want previous versions of a mod?
      • BETA versions?
      • Want to provide the source so it can be forked?
        NOPE
  • Have a Non-Steam version? itch.​io? GOG? Direct from developers? NOPE
  • Want to just download a mod to poke around? I hope you bought the game on Steam.
  • Need to roll-back a mod you released? Have fun playing with the versioning system. And, as noted above, cross your fingers and hope the Steam Server Gods are feeling quick so it actually hits your users before they want to play.

This is why people who are serious about making/using mods still use NexusMods and GitHub.

The Steam Workshop is better than nothing. But, just like console-mods, it is just BARELY better than nothing.

I honestly like the Steam Workshop much more than the cancer of a site that is NexusMods.
I don't need to register any additional accounts, the mods will be installed with the game automatically if you should choose to install and play the game on another machine and yes, it is a single-button-solution - which is quicker (and has no ads).

If you want an extended mod version selection etc. I see nothing wrong with just offering the additional content on NexusMods.

For most people, the Steam Workshop will offer better availability and usability.
If you are afraid that Steam won't update your mod fast enough, you can just write that in the mod description (which will be updated within seconds) and link the NexusMod-site. For everyone else, even two weeks is totally sufficient.
95% of players don't even use mods or just very few mods so not having a mod loader is not such a big problem.

I would actually appreciate opening the workshop for this game, because it would mean that people could start to experiment with the game much earlier and improve their mods over time, enhancing the user experience overall. Using the Steam Workshop doesn't exclude the possibility of using Nexus-Mods as well.
Last edited by Sushi_Rocks; Jan 9, 2022 @ 1:38pm
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Date Posted: Jan 5, 2022 @ 1:26pm
Posts: 13