Phoenix Point

Phoenix Point

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KrazyIvanUS 2022 年 8 月 12 日 上午 7:15
Siren
I bought this game when it was first released and really liked it...until I encountered the Sirens.

I tried and I tried to like this game, but the Siren made it infuriating and unplayable. After their mind control mutation, they would take over my entire team and be able to move across the map in one move - too far away on the map to be able to do anything. Game Over.

I stopped playing this game because of the Siren.

Have they nerfed this damn thing? Personally, I would love to see a setting option to turn them completely off. They were (are?) completely OP.
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正在显示第 1 - 15 条,共 20 条留言
neil 2022 年 8 月 12 日 上午 7:46 
Snipers (like my pic)
2 or 3 of them
shoot in head
No Mind contro
Eagle_of_Fire 2022 年 8 月 12 日 上午 11:50 
Never had any problem with any of the enemies so far. You definitely need to adjust your tactics to counter one. For Sirens, I like to soften them up with 4 grenades from my grenade launcher guys first then simply use brute force to kill them.

Think of it, in two games I don't remember a single instance where I was mind controlled by one of them.
Yoinkyz 2022 年 8 月 12 日 下午 2:05 
this is possibly just an excuse you have heard in the thumbs down reviews. ingame its not a problem.
Moth 2022 年 8 月 12 日 下午 5:17 
You can beat them over the head with the virus stick, 1 hit from it will prevent them from mind controlling you for the rest of the mission, 2 hits will panic them forever.
KrazyIvanUS 2022 年 8 月 12 日 下午 6:17 
引用自 Yikes
this is possibly just an excuse you have heard in the thumbs down reviews. ingame its not a problem.

This is not true. I got to a mission on multiple runs where I had to make my way across a canyon zone. The enemies never stopped spawning and every time I killed a siren, another one would spawn. Then they would move almost all the way across the whole map and mind-control my entire team in one move making them attack and kill each other.

I tried the campaign 3 times and every time I got to this mission, it ended the same way. I tried different tactics - snipers, ambush, etc... I could never win. The sirens were too much.
louisecollins1971 2022 年 8 月 12 日 下午 6:39 
A couple of Sniper Shots to the head does the trick and shred their armour using explosives. Grenades, Spiders, Rockets etc Acid and Poison Weakens them too. If one of your men is in control focus on killing the Siren or at least disarm the head.
Yoinkyz 2022 年 8 月 12 日 下午 6:45 
i havnt gotten mind controlled yet is all im saying. those explosive flying enemys are way more problematic
最后由 Yoinkyz 编辑于; 2022 年 8 月 12 日 下午 6:57
Omanaman 2022 年 8 月 12 日 下午 6:56 
In rugged terrain, sirens do pose a certain danger. Especially in the early and middle stages of the game. At the late stage of the game, they are no longer so dangerous, here Acherons and acidic myrmidons become dangerous. And of course Umbra that comes from worms. With 2-3 Chirons, this causes huge problems (on the legend).
最后由 Omanaman 编辑于; 2022 年 8 月 12 日 下午 6:58
Ubik Valis 2022 年 8 月 13 日 上午 2:04 
引用自 KrazyIvanUS
I bought this game when it was first released and really liked it...until I encountered the Sirens.

I tried and I tried to like this game, but the Siren made it infuriating and unplayable. After their mind control mutation, they would take over my entire team and be able to move across the map in one move - too far away on the map to be able to do anything. Game Over.

I stopped playing this game because of the Siren.

Have they nerfed this damn thing? Personally, I would love to see a setting option to turn them completely off. They were (are?) completely OP.

As someone who also struggled with this game, especially on the first run, I'd say the Sirens aren't so bad. They're definitely brutal, especially if you mess up, but they're an elite unit, so they kind of have to be that, you know?

The thing about this game is that some of the maps/missions have a seemingly very random way of generating enemies, which produces very different results. Sometimes it's manageable, other times you'll see 2-3 sirens on the first turn, and you just feel like nuking the entire map from orbit.

My own record in this regard is a map where I was struggling with an Acheron, after having already dealt with a siren as well....and just as I'm about to kill the Acheron, TWO more pop up as reinforcement. I was literally yelling at the screen: ♥♥♥♥♥♥♥ DIE ALREADY!!!!!!!!!!!!!!

But most missions are not insane like that fortunately...
Eagle_of_Fire 2022 年 8 月 13 日 上午 2:14 
The vast majority of missions don't actually require the total extermination of the Pandorans on the map either. In fact you are pretty much better of not doing so and most melee Pandorans can simply have a single shot from a sniper to neuter their melee arm away and can be completely ignored for the rest of the mission. They either bleed out or run at the edge of the map and run away. No point in wasting ammunition you need to pay for with resources.

Sirens are a tad more problematic and definitely need to be focused down when you spot one. But that's easily managed.

Missions in which you actually need to kill all Pandorans on the map explicitly tell you so. And unless scripted in a particular mission, they usually don't respawn either in such a mission.
Rocket Mule 2022 年 8 月 14 日 下午 5:52 
There are way too many ways to counter sirens. Here are a few.
General: Sniper shots to the head. No head no mind control.
Shotgun blasts to the head, (might want to soften the target up with grenades first)

New Jericho: Their armadillo vehicle can reliably take on a siren 1v1 (Vehicle too tanky. Galting gun to the face ends a siren very quickly. Vehicles are immune to mind control.)

Fire grenades is an extremely effective method of breaking limbs, especially if you can shred some armor off first.

Synedrion: 3 infiltrator spider mines is enough to break the limbs (and head) on a siren. 3 spider mines can be deployed in a single turn with a single mid level infiltrator.
A siren won't win against a synedrion Aspida vehicle.

Anu: Sirens need willpower to maintain mind control. Priest weapons can quickly sap willpower.

Some might say the above is cheese tactics. I say embrace the cheese, humanity is at stake there is no time to play fair.
KrazyIvanUS 2022 年 8 月 14 日 下午 7:05 
引用自 Rocket Mule
There are way too many ways to counter sirens. Here are a few.
General: Sniper shots to the head. No head no mind control.
Shotgun blasts to the head, (might want to soften the target up with grenades first)

New Jericho: Their armadillo vehicle can reliably take on a siren 1v1 (Vehicle too tanky. Galting gun to the face ends a siren very quickly. Vehicles are immune to mind control.)

Fire grenades is an extremely effective method of breaking limbs, especially if you can shred some armor off first.

Synedrion: 3 infiltrator spider mines is enough to break the limbs (and head) on a siren. 3 spider mines can be deployed in a single turn with a single mid level infiltrator.
A siren won't win against a synedrion Aspida vehicle.

Anu: Sirens need willpower to maintain mind control. Priest weapons can quickly sap willpower.

Some might say the above is cheese tactics. I say embrace the cheese, humanity is at stake there is no time to play fair.


That's all fine and good, except on the map I am talking about, they constantly spawn and are hidden in the shadows where you can't see them until they come out and mind control you.
Moth 2022 年 8 月 14 日 下午 9:41 
引用自 KrazyIvanUS
引用自 Rocket Mule
There are way too many ways to counter sirens. Here are a few.
General: Sniper shots to the head. No head no mind control.
Shotgun blasts to the head, (might want to soften the target up with grenades first)

New Jericho: Their armadillo vehicle can reliably take on a siren 1v1 (Vehicle too tanky. Galting gun to the face ends a siren very quickly. Vehicles are immune to mind control.)

Fire grenades is an extremely effective method of breaking limbs, especially if you can shred some armor off first.

Synedrion: 3 infiltrator spider mines is enough to break the limbs (and head) on a siren. 3 spider mines can be deployed in a single turn with a single mid level infiltrator.
A siren won't win against a synedrion Aspida vehicle.

Anu: Sirens need willpower to maintain mind control. Priest weapons can quickly sap willpower.

Some might say the above is cheese tactics. I say embrace the cheese, humanity is at stake there is no time to play fair.


That's all fine and good, except on the map I am talking about, they constantly spawn and are hidden in the shadows where you can't see them until they come out and mind control you.
If you're having issues with vision, scatter the Infiltrator's spider drones in front of you. You can move them around so that you get a good view of the area you're moving into before you put any soldiers at risk.
ArchAngel 2022 年 8 月 15 日 上午 3:28 
引用自 KrazyIvanUS
引用自 Yikes
this is possibly just an excuse you have heard in the thumbs down reviews. ingame its not a problem.

This is not true. I got to a mission on multiple runs where I had to make my way across a canyon zone. The enemies never stopped spawning and every time I killed a siren, another one would spawn. Then they would move almost all the way across the whole map and mind-control my entire team in one move making them attack and kill each other.

I tried the campaign 3 times and every time I got to this mission, it ended the same way. I tried different tactics - snipers, ambush, etc... I could never win. The sirens were too much.
Sounds like you played some older version of the game before they were nerfed. A long time ago they could use mind control multiple times per turn, now they can only do it once per turn.
KrazyIvanUS 2022 年 8 月 15 日 上午 7:21 
引用自 ArchAngel
引用自 KrazyIvanUS

This is not true. I got to a mission on multiple runs where I had to make my way across a canyon zone. The enemies never stopped spawning and every time I killed a siren, another one would spawn. Then they would move almost all the way across the whole map and mind-control my entire team in one move making them attack and kill each other.

I tried the campaign 3 times and every time I got to this mission, it ended the same way. I tried different tactics - snipers, ambush, etc... I could never win. The sirens were too much.
Sounds like you played some older version of the game before they were nerfed. A long time ago they could use mind control multiple times per turn, now they can only do it once per turn.

Could be, and that would be good to hear. Also, I never heard of the infiltrator spider drones, so that must be something new as well. All why I asked about the status of the game. I stopped playing about a month or two after it was released. I'll give it another shot.
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发帖日期: 2022 年 8 月 12 日 上午 7:15
回复数: 20