Phoenix Point

Phoenix Point

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Groogo 15/fev./2021 às 17:19
1
Phoenix Point is such a disappointment.
I waited for three years along with everyone else for this release and PP has been such a huge disappointment that I completely gave it up. I was really, really hoping that they would do a major improvement patch for the Steam release, that came and went with a fizzle. I don't even have the game on my hard drive any longer.
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T0R [LNX] 16/fev./2021 às 3:50 
thx for sharing. Was a backer but got thrown out due to Epic Shames. Still having a look at it from time to time but it seems that they done me a favour
Dorok 16/fev./2021 às 4:34 
Disappointment means expectations, I hadn't any clear expectations, and I avoid build expectations on dreams because reality always defeats them.

For me, it's more than 300H of very good fun, so I have no regret to have pledged it. But also for me it's not a game finished. Many aspects are quite tuned and polished. Many other aspects have an approximate design but most are at the global management layer. For combats, most topics get cleaned, the few exceptions are easy to avoid like some OP skills or some OP builds. For UI there's been a huge improvement, only a few parts would need an upgrade but overall it's already quite good and usable. There are also still some bugs that would need a clean.

Just throw it to trash is quick, at least don't if you are a fan of Tactical TB shooters. Or check again later.
Última edição por Dorok; 16/fev./2021 às 4:36
Groogo 16/fev./2021 às 16:30 
Escrito originalmente por Dorok:
Disappointment means expectations, I hadn't any clear expectations, and I avoid build expectations on dreams because reality always defeats them.

For me, it's more than 300H of very good fun, so I have no regret to have pledged it. But also for me it's not a game finished. Many aspects are quite tuned and polished. Many other aspects have an approximate design but most are at the global management layer. For combats, most topics get cleaned, the few exceptions are easy to avoid like some OP skills or some OP builds. For UI there's been a huge improvement, only a few parts would need an upgrade but overall it's already quite good and usable. There are also still some bugs that would need a clean.

Just throw it to trash is quick, at least don't if you are a fan of Tactical TB shooters. Or check again later.

My only expectation was that I would get a playable X Com game as good as X Com was, I did not get that. I got Phoenix Point.
Hold these kitties 16/fev./2021 às 17:37 
Escrito originalmente por Groogo:
Escrito originalmente por Dorok:
Disappointment means expectations, I hadn't any clear expectations, and I avoid build expectations on dreams because reality always defeats them.

For me, it's more than 300H of very good fun, so I have no regret to have pledged it. But also for me it's not a game finished. Many aspects are quite tuned and polished. Many other aspects have an approximate design but most are at the global management layer. For combats, most topics get cleaned, the few exceptions are easy to avoid like some OP skills or some OP builds. For UI there's been a huge improvement, only a few parts would need an upgrade but overall it's already quite good and usable. There are also still some bugs that would need a clean.

Just throw it to trash is quick, at least don't if you are a fan of Tactical TB shooters. Or check again later.

My only expectation was that I would get a playable X Com game as good as X Com was, I did not get that. I got Phoenix Point.
Xcom is in a different league man
wei270 16/fev./2021 às 18:31 
i just don't get it why can't they just take the original x com and make improvements for it, instead they are try to do something different, and none of them is as good as the original.
Groogo 16/fev./2021 às 19:56 
Escrito originalmente por wei270:
i just don't get it why can't they just take the original x com and make improvements for it, instead they are try to do something different, and none of them is as good as the original.

EXACTLY! They all think that they can invent a better mouse trap and they fail miserably.
Cesare 16/fev./2021 às 21:21 
This game is waaaay better than Xcom from Firaxis. Both Enemy Unknown and 2 were garbage on release, and needed years of patches before they could fix a damn thing. check launch reviews of those games. Even PP needs some fixes here and there, but definitely better that those 2 games. And let's not talk about that Chimera Garbage Squad.
Última edição por Cesare; 16/fev./2021 às 21:21
General Plastro 16/fev./2021 às 22:36 
The mere fact this game doesnt have mod support already throws it under the bus.

Being stuck with the default boring look and mechanics of the standard game is so sad.

So many broken and forgotten promises since the days of the kickstarter also doesnt help.
Última edição por General Plastro; 16/fev./2021 às 22:36
Dorok 17/fev./2021 às 0:41 
Escrito originalmente por Groogo:
Escrito originalmente por wei270:
i just don't get it why can't they just take the original x com and make improvements for it, instead they are try to do something different, and none of them is as good as the original.

EXACTLY! They all think that they can invent a better mouse trap and they fail miserably.
How many true clones of oldies like that sold enough to sustain an A budget? Certainly not Xenonauts. Perhaps Xenonauts 2 will achieve it, but how much it will really reproduce the gameplay of oldies?

JA2 has the exact same problem, the deepest and more detailed of all, but with severe problems hard to fix without totally change the gameplay, and such problems will be major nowadays.

All series suffer the problem, they can't clone themselves without a severe backlash. And players' expectations are evolving over time, hence cloning is risked business for higher budget games.
Escrito originalmente por Cesare:
This game is waaaay better than Xcom from Firaxis. Both Enemy Unknown and 2 were garbage on release, and needed years of patches before they could fix a damn thing. check launch reviews of those games. Even PP needs some fixes here and there, but definitely better that those 2 games. And let's not talk about that Chimera Garbage Squad.
Your standards must be high af to say they were garbage. Despite performance issues those games were masterpieces from the start.
Fenris 17/fev./2021 às 9:01 
Escrito originalmente por Captain *:*itties:
Escrito originalmente por Cesare:
This game is waaaay better than Xcom from Firaxis. Both Enemy Unknown and 2 were garbage on release, and needed years of patches before they could fix a damn thing. check launch reviews of those games. Even PP needs some fixes here and there, but definitely better that those 2 games. And let's not talk about that Chimera Garbage Squad.
Your standards must be high af to say they were garbage. Despite performance issues those games were masterpieces from the start.

If they would be high, he wouldn't play PP...
No, it's just to defend his new toy when he see it fail.
Xcom2, with or without mod, now or at his release 5 years ago, it was/is far better than PP. The huge difference of numbers between them is not a coincidence.
Ps: some people seems to forget than PP has been released 1 year ago to the epic store. It isn't really new. One year of dev time already since the release and this dev time didn't help it a lot...
Última edição por Fenris; 17/fev./2021 às 9:12
Dorok 17/fev./2021 às 10:46 
Escrito originalmente por Fenris:
One year of dev time already since the release and this dev time didn't help it a lot...
Really? UI didn't get a huge amount of improvement? Multiple OP skills didn't get better balanced? Didn't Stealth get stopped being totally OP? Didn't Lairs/Citadels/Scavenging got deeply reworked and widely improved? Didn't thyy added Bionics modifications, multiple weapons? Didn't the balance between long-range and shorter range get widely improved? Didn't they add many more enemies variations? Didn't they stop with a never working adaptive difficulty? More.

A ton of improvement was done, and plenty of stuff added. The problem is with Chtulhu update they changed in deep the global blueprint of the gameplay and on many aspects, it's like starting on a new basis. If many aspects of the game are like unfinished with approximate gameplay, it's a lot more on global management. For combats, it's a wide cleaning and improvement, even if there's still some stuff to clean, balance or fix. But a lot of good work was done, you can't remove them that.
wei270 17/fev./2021 às 13:20 
i have to agree with dorok, i do hate the fact that some of the year one release issue is still not fixed today, but there is significant improvement over the year one release, that is why i finally decided to buy it on steam.
Elevrai 17/fev./2021 às 13:45 
Escrito originalmente por Fenris:
If they would be high, he wouldn't play PP...
No, it's just to defend his new toy when he see it fail.
Xcom2, with or without mod, now or at his release 5 years ago, it was/is far better than PP. The huge difference of numbers between them is not a coincidence.

Not only XCOM2: Old XCOM1 still has 2 times more players than PP at this moment so yeah, sunk cost fallacy is strong here with people trying to persuade themselves and others that they are in front of something worth more that what it is with zeal that look like it was a member of their family.

It can be also seen with the "new patch/DLC/whatever will fix everything" mantra that appears when a glimpse of "hope" (also known as a random Canny update) is sighted.

Game is dead: Takes 1 year to adjust a thing needed since day one (the panic/paralysis loop for example), really low feedback or news about DLC, touted Canny tool is barely used, etc. Everyone dropped the "this is XCOM 3" chants, left, and now, the rest just pray that bugs reported a year ago will get fixed while trying to recover from their sunk cost .
Última edição por Elevrai; 17/fev./2021 às 13:46
snuggleform 17/fev./2021 às 13:51 
Oh yeah, phoenix point and cyberpunk have defos been the biggest letdowns for me emotionally. It was foolish of me to buy into the hype, I thought I was being reasonable because those creators had a good track record or good ideas, but now I've learned my lesson and now I aim to wait about 2 years after any game releases before considering it.

I've just been half-ass playing PP because I already own the game on release and was curious to see what the ancients dlc was about, while waiting for other games to update. It's a sad life hopefully one day I'll break out of it entirely.
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