Phoenix Point

Phoenix Point

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HBD Oct 6, 2023 @ 5:04pm
Base Attack problem
So I have my base with 11 soldiers in it. It is my training base where I train them to fight pandorians. It is the only base that I am not afraid to leave alone as it always has men to fight of any threat. I have a manticore with a kaos buggy and 3 highly experienced soldiers 14h away when the attack starts...

The deployment windows opens with an error message saying that If I continue the game might be unstable or crash i think "this happened to me before I just go back to the world map and deploy again" so.... once I closed the window where I equip soldiers I could not go back to it again !!!!! Shock !!! I cannot start defending my base because there is no aircraft on it ? even with fully armed guys ?

I thought "this must be a bug, it is stupid I will reload". Fortunately my auto save was not long ago. The base attack starts again, this time I decide to ignore the "crash" message and get my men ready to act. I start the mission the loading screen progresses I decide to make myself a coffee...

When I come back to my horror I notite that my laptop is out of power, I had not plugged the charger in :D:D:D:D:D. It took its time to restart/update etc. Now when I use my autosave the game starts in the moment the base is under attack and I cannot start it :D:DD:D.

Is there something I can do ? Or I need to fly all 14h to initiate the battle ?
I play TFTV mod so missions get more difficult the longer you wait, now I would have to deal with an infiltrated base.

I try to play Iron-man but in this situation I feel cheated ;/ I feel so annoyed by this ;(

PS: I have researched "the wall of Jericho" It should reduce enemy attack on my base by one threat but it is still 'extreme'. which i think is the highest. Does it work or not ?

https://steamcommunity.com/profiles/76561198134018808/screenshot/2079031781112160763/
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Showing 1-13 of 13 comments
Muton Oct 7, 2023 @ 6:14am 
You need to reload an earlier save. Your auto-save was overwritten just before the attack.
You need to arm and equip your soldiers in the base and on your aircraft beforehand, before the attack is initiated. You cant equip anyone when you get the base attack screen, it's like an ambush.
Yes that's a bug, reload a save and try again. Save the game a couple hours before the attack.
So you have a total of 14 soldiers and a buggy? Should be easy.
If you're on ironman you might be screwed as far as saves go
That's why I play what one friend called "Bronze man" instead of "Iron man". I do manual saves at the end of every time playing, I don't go back to "change history" or correct my mistakes. And I still make plenty.

But I also don't trust my Dell hardware, Microsoft Windows 10 OS, or Phoenix Point software enough to avoid the unfortunate situation above. Stuff can go sideways very quickly.
HBD Oct 7, 2023 @ 8:12am 
It is not so easy. I can use only 9 units to defend my base. My team is spawned farcaway from the centre and on one turn pandorians got 7 acid myrmydions( + few others ) you cannot win this. I have no other saves and at this point I am a bit frustrated about the randomnes of the game. I just did a forth restart and finaly my team is together and can reach tge sentinel in one turn.
Gibbler Oct 7, 2023 @ 3:57pm 
That sounds like a TFTV mod bug as you defend your base with all your units you have in that base in vanilla. That happened to me when I had to do a base defense but I just ignored it ( hardest damn mission I've ever done because half my squad was exhausted) also the key to not instantly dying is to explode your generators when an enemy wave is incoming.
HBD Oct 7, 2023 @ 5:10pm 
I did the mission with my fourth attemp. I reload evwrytime when I saw some bs going on. On the moment of the attack I had 11 soldiers in my base and I should be able to defend my base with them it even says that there is some sort of defense system holding pandorians at bay, buying time.

But anyway what I noticed again.

On my succesful attemp I had a spawning sentinel insteal of the horror one - much easier.

Enemy was reinforced 2-3 times not every round.

Reinforcment would consist of one siren 4-5 mindfragers. Another time it would be 2 umbras.

On my failed attemp, pandorians got around 10 myrmydions 7 of them being acid, lets stop here for a bit.

Acid myrmydion is a guy who has 320hp, 25-30mobiliry, does acid damage,can fly and explodes with 150acid damage.

This guy can fly over your overwatch,can travel a distance of 14-15 tiles and hit you twice hard + acid. If it get to you you need to break your formation in order to kill it from a distance. Heavies cannot run away far enough and shoot without getting splashed. Assault can run away but will not kill it, snipers same as heavy.

It is faster than you, you cannot run away. It takes a group effort and concentrated fire to kill one. And I talk about ONE, not 7!!

The enemy reinforcment mechanic is so random. You can get a wave of 15 worms or 10 myrmydions or 2 umbras. So unbalanced, making no sense.

And I still do not get how the mission was "extreme" with new jericho wall research done.
Bobucles Oct 7, 2023 @ 7:02pm 
It is faster than you, you cannot run away. It takes a group effort and concentrated fire to kill one. And I talk about ONE, not 7!!
I can't speak to all the balance issues, but mastering 2 things will help a lot
1) War Cry. Imagine a skill with large range that deletes 1 AP, it'd be an amazing skill. Warcry removes 2 AP for 3 will points. That's half the enemy turn, and if they move a single tile they can't do anything more than 1AP. It's busted and the enemy action economy is over tuned because warcry is overtuned. Once enemies reach combat range they should be permanently locked down by this skill.
2) Neurazer is a vastly under appreciated tool. Paralysis is pretty good yo. Every 25% deletes 1 AP and it stacks with war cry. Don't waste effort trying to weaken enemies before stunning them. That's doing twice the work. Charge in, war cry, zap each target once or twice, and the battle is over. Exploding enemies don't explode if they don't die.
HBD Oct 7, 2023 @ 7:06pm 
In tftv there is no warcry for heavies :/. This creates a problem when facing umbras and myrmydions.

I found that disabling torso might help. Still difficult to hit though.
HBD Oct 7, 2023 @ 7:07pm 
Using neurazer sounds like a good idea.
Muton Oct 9, 2023 @ 5:24am 
I'm not clear on the mission type. This is on a phoenix point base defense mission? You are defending a phoenix point base? I've never seen any kind of pandoran Sentinel in a base defense mission, Vanilla or in TFTV
In a base defense mission, all of the enemies generate inside the Access Lift.
There is a choke point that you can throw fire grenades in.
Sounds like you have arthrons that are touched by the void with the special ability to call in reinforcements? Always more Arthrons and Myrmidons.

Yes acid myrmidons are the biggest headache of all the enemies.
HBD Oct 9, 2023 @ 2:33pm 
In terror from the void there are different types of defense missions.
Once the enemy attacks your base you have 19 hours to react. If you react right away you will defend the choke point.

But if you wait for too long the base gets infiltrated and the infestation process begins. Your team will have to fight off pandorians from the inside.

I do not know if there is any other type of defense mission, well theee are also fully infested bases.

Reinforcnents:

There are events during the base defence that bring fresh forces to pandorians.

-Umbraa or tritins
-Worms or myrmidions
-Strike team ( 4-5 )triton on your back.

Those can happen every turn the way to stop them from happening is by moving your soldiers to consoles. This will create an explosion and damage your generator. I might send some pics later.

During an missiin event " worms or myrmidions" pandorians spawned around 10 of myrs :((
Muton Oct 10, 2023 @ 5:15am 
I played TFTV in 2 completed campaigns and don't recall any PP base defense other than the normal type.. Hmm

"moving your soldiers to consoles. This will create an explosion and damage your generator"

What do you mean, move them to consoles? Do they press a button or activate something?
What good would blowing up your power generator do? The pandorans can be anywhere in the base, not next to the generator
HBD Oct 10, 2023 @ 7:35am 
When I get a base defence like that then I will send some pics.
Blathergut Oct 10, 2023 @ 10:40am 
The change to base defences was relatively recently.
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Date Posted: Oct 6, 2023 @ 5:04pm
Posts: 13