Phoenix Point

Phoenix Point

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lily40k Mar 16, 2023 @ 11:45pm
Is it good idea to go straight after ancient weapons?
I find that ammo manufacturing actually is a pretty significant drain for me, any serious fight where i take good weapons i'm prectically spending what i make from rewards.

Is it reasonable strategy to go after one of the resources and build few ancient weapons. My understanding is that they are the highest teir weapons in the game. Sure its going to be real tough to do it but seems possible.
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Seems like the biggest impediment to getting ancient weapons is having site access. Great, you mined ancient materials, but without a refining site? No weapon.

You do get actual normal materials I believe for taking sites over, so it's not not worth it. It's just going to be a bit luck-based deciding which weapons you're going for. If you find a refining site and a material site for a weapon early, sure, I say go for it. Keep in mind probes and archaeology labs also have a cost, I just don't think it's much.
lily40k Mar 17, 2023 @ 2:35am 
Thanks, gonna try this next
Artek [General] Mar 17, 2023 @ 3:41am 
Nah, you don't need em'. I turned off the DLC for good and ammo drains is just coins into the fountain, unless your strategic layer is doing that badly.
All Ancient DLC does is redistributes those spendings into wasting them on building laboratories, probes and excavating sites instead. Not to mention the dangers that come from trying to secure one.

But sure - the sooner you can get ancient weapons the better. Infinite ammo is their least important feature, frankly.
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Date Posted: Mar 16, 2023 @ 11:45pm
Posts: 3