Phoenix Point

Phoenix Point

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['w'] Jul 23, 2022 @ 11:07pm
Are dlcs really worth it?
Anyone here who played without dlcs?

When I read through the dlc ratings, I get the picture that they aren't that great or that the use is very limited.

Like vehicles can only shoot 4 times, no reloading.
Or Arial Combat, only two viable weapons, combined with hit and run.
Originally posted by nicodemus80:
Long story short:
living weapons: ok
Blood & titanium: ok
Legacy of the ancients: ok
Festering skies: Nope, totally worthless and uninspired
Corrupted horizon: kinda ok... you get more missions but corruption is boring and mutoids are lacking..
Kaos Engine: Nope, vehicles are still a joke and Kaos weapons are very bad from a desing point of view.

But since dlcs are cheap, you can still try them all
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Showing 1-8 of 8 comments
Noobiecanoobie Jul 23, 2022 @ 11:48pm 
I'm sure this question has been asked once or twice in the last week. I'll bite anyway since I've played with and without: I have played first with Year One edition DLC, then with no DLC, and am currently playing with latest DLC except Blood & Titanium and Legacy of the Ancients disabled for reasons I won't explain.

I would say the DLC is absolutely worth it. When I played without any, I realized just how much content and unique enemies and missions were part of the DLC. There is fun and variety to be had. It's good to try all DLC once and replay with your favorites enabled.

Air combat in Festering Skies is pretty simple but adds a little something like the classic X-Com. The big fat creature does a little damage to the world then retreats to the ocean even if you don't harass it, and is defeat-able with a unique ground style combat mission. Vehicles still do only have a few shots even with Kaos Engines, but the amount of damage they can do with those is significant, and the vehicles now come with equipment slots which add things like bumper bars for damaging enemies which they could not previously do.
['w'] Jul 24, 2022 @ 12:34am 
https://steamcommunity.com/app/839770/discussions/0/3463848715764926229/

and

https://www.reddit.com/r/PhoenixPoint/comments/t8c74x/shutting_off_some_of_the_dlcs_suggestions/

Gorffo
·
5 mo. ago
Each DLC downgrades the game in its own way. So the more DLC you enable, the worse the game becomes.

For the best experience: turn them all off.

Here are my issues with each the DLC:

— Living Weapons. A super powerful suit of armour, acid spewing assault rifle, and poison spewing machine gone. All great stuff—especially when playing on Legend, where soldiers come without weapons or armour. When playing on Legend, you really need to get those three missions done in the early game, but they almost always spawn on the other side of the planet, so good luck with that. Nevertheless, it really doesn’t hurt your campaign too much to enable it. DLC rating: 5/10.

— Blood & Titanium: cybernetic enhancements are expensive armour upgrades that, to be honest, really aren’t with the cost. It’s late game content. Cool! But you get a new early game enemy—The Pure—that are just brutal to fight with low level squads with basic gear. If the Pure appeared much later in a campaign and was more, what’s the word, “balanced”, this DLC could be good. But they don’t. So, hard pass. DLC Rating: 3/10.

— Legacy of the Ancients is what happens when someone plays too much Destiny 2 gets bogged down in a whole bunch of convoluted exotic weapons quest chains, and thinks, “Yeah, let’s do that in Phoenix Point.” Sure, the exotic weapons are sweet an powerful, but we have to do so many ♥♥♥♥♥♥♥♥ mission just to get the blueprints then the resources then the resource processing sites then station an aircraft on the resource site. Oh, I forgot about rescue mission at the beginning and the need to build archeology labs. And then the need to build probes and then fly all over the planet to launch them then wait for them to scan the entire planet. And then return to a site to start an excavation. Then wait for the excavation to finish before returning to clean it out. Lots of make busy work. … And then there are Umbras, which just suck. Forget everything I ♥♥♥♥♥♥♥ about in the convoluted quest chain. Umbras, alone, are reason enough to disable this DLC—permanently. DLC Rating: 2/10.

— Festering Skies: the resource crunch on Legend is tough enough as it is. And you have to manufacture all weapons and armour for your soldiers too. Festering Skies adds the need to manufacture aircraft weapons and modules to the mix. So it amps of the game difficulties. Cool. No problem with that. But then the Behemoths randomly destroys havens, and that is total ♥♥♥♥♥♥♥♥. But there are new enemies types, the myrmidons, which are just ridiculously unbalanced, unfair, total ♥♥♥♥♥♥♥♥, not fun to play against, and the worst enemy ever designed in the history of enemies in video games. DLC rating: 0/10

— Corrupted Horizons … is late game content that trigger in the early game. The corruption mechanic sucks—unless you just let the mission that starts it sit in the geoscape forever (until you have a huge stockpile of mutagens). But if you delay starting that DLC until the end game, the reward—mutagen soldiers—will be obsolete at that point. Oh, I forgot about the new enemy type, the Archeron, yep, those suck too. DLC rating: 1/10.

—Khaos Engine: I haven’t fully explored all the content in this DLC yet, but so far, it has been totally meh. Uninspired and unimpressive. But the main problem is that it’s all about vehicles, which are nowhere near as good as three soldiers. And when playing of Legend, earning skill point is a lot harder (a measly 5 per soldier on each mission). And since this DLC doesn’t really address the balance issues with using vehicles, it’s kind of pointless DLC. It doesn’t add much to the game and really won’t hurt your campaign to enable it either. DLC Rating: 4/10

......
okay that solved it
Last edited by ['w']; Jul 24, 2022 @ 12:42am
AoD_lexandro Jul 24, 2022 @ 1:26pm 
Simple answer

Imo no its not. THe DLC is pretty mediocre and has massive flaws in design and implementation. Unless you really want to own the entire DLC content, I would not bother tbh.
saltmummy626 Jul 24, 2022 @ 3:29pm 
Festering skies is garbage of the worst kind. The rest are "meh" to "fine."
Festerin' Skies, Corrupted Horizons, and Kaos Engines all looked bad to me in various play-through videos. The others are kinda meh. All have a few interesting missions; but vanilla is really good enough on it's own. I like to use mods to adjust the difficulty and tempo to keep it feeling new.
['w'] Jul 25, 2022 @ 8:10am 
Does Kaos Engine give you more seats on the troop transporter or was this another dlc which introduces another transporter?
The author of this thread has indicated that this post answers the original topic.
nicodemus80 Jul 25, 2022 @ 12:56pm 
Long story short:
living weapons: ok
Blood & titanium: ok
Legacy of the ancients: ok
Festering skies: Nope, totally worthless and uninspired
Corrupted horizon: kinda ok... you get more missions but corruption is boring and mutoids are lacking..
Kaos Engine: Nope, vehicles are still a joke and Kaos weapons are very bad from a desing point of view.

But since dlcs are cheap, you can still try them all
Technerdoc Jul 25, 2022 @ 1:34pm 
Maybe I'm the only one, but I like Festering Skys. I want to rename my ships, and something is missing for me, without this air-battles. Keep in mind, that the DLC all add new stuff, but also made the game harder. At the end, you have to look by yourself, what you like and what not, so it's a good thing that you can turn the DLCs on an off at the start. The idea behind this game is, that you play this more then just one time, so you can play around a little bit here.

It's not a good idea to play with all of them, when you are a new player, but some people like this challange, maybe... ^^
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Date Posted: Jul 23, 2022 @ 11:07pm
Posts: 8