Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
are you sure it just divides the 30 shred amount the burst and round it off cause that seem to be a really stupid way of doing it, what it should do is just add 30 shred to the first projectile that hits, and yes in the coding there is a first hit even for shotgun as well.
or at least it did before 1.10. Looks like they've read my bug report and fixed some weapons but not others.
I found the most interesting the extra 10% damage from research which can't be mitigated by armour. While the replace vs add can be fixed by correcting the description text, the extra damage should be fixed.
I'd have to verify this by shooting something I haven't researched so I'm not completely certain it's from research, I merely strongly suspect that's the case. It certainly doesn't depend on soldier class or perks as Synedrion neural pistol (10 damage, 20 pierce) fired by sniper did exactly 1 damage when shooting Chiron's abdomen (40 armour). And now I just realised that I already verified that this allows us to inflict status effects in situation when we aren't supposed to, because that 1-damage hit DID inflict paralysis.
If it is how I think it is, then yeah, this does sound like a bug. For all we know this might be deliberate, specifically to let us inflict statuses as "reward" for capturing live one, but I rather doubt that.
Furthermore Odin grenade also has it's shred replaced.
At this point I'm quite sure there are no exceptions, everthing has it's shred replaced.
btw armor break traditionally did not work with launcher weapons but now it seems to replace their shred too, that makes it a little op, because your tier 1 grandes can shred 30 :O
Does quick aim replace AP cost with 2AP? No, it reduces it. It cares about the weapon it's used with, so should Armour Break.
But it's Snapshot so it could go either way.