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... But you get a Resesrch-project to build weapons for aircrafts ...
1. You get to fight flyers early = more resources.
2. The behemoth doesn't always destroy. Some times it damages and sometimes it is a source for infested havens which are cool missions.
I'd rather have the dlc content sooner than later to enjoy it.
And unlike other missions it doesn't give you the opportunity to change your soldiers equipment it just goes straight into the mission.
1. the amount of resources doesn't significantly push you ahead, since you have to invest even more resources to equipping fighter squadrons than you get back (except for the first free couple fights)
2. cool is cool and all, but how's the loot and resources from infested havens? Worth letting behemoth do its thing?
2. I don't remember loot from infested clearly. It's more having a different type of mission that I like. I like doing all the various haven missions and raids because it lets you play on so many more tactical maps and different opponents. I know some say, 'I don't steal' or 'I don't want to fight the factions when I'm trying to save them' but I like the mission variety. Loot was probably the same as a normal haven defence.
I definitely appreciate the different artwork and settings for the 3 different factions if you take the time to do all the different types of sabotages and rescues you see many different angles of their architecture, but the balancing of raiding has been a sloppy mess for well over a year now. I quit complaining about it for about 6 months hoping they would address it in the DLC, but nope it's still on their to-do list. There's just not enough punishment and too much reward for constant raiding.