Phoenix Point

Phoenix Point

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Dæmon Jun 17, 2021 @ 3:03pm
A good tip to get extra Tech!
I always go the good-guy route in games and thus it never occured to me, before now, that you can cheese some extra tech out of your Allies... Right now I am severely lacking tech, especially when the pandorans raid the bases and leave everything in a pile of rubble.

Synedrion then started attacking New Jericho and I chose to intercept, even though I am allied with all three of the factions. What I do is just wait until you are sure to win against the attacker in defense of a haven, and then shoot all your allies as well, before the last attacker falls. If you're lucky you get your allies' weapons or ammo you can then scrap for tech afterwards :-D kind of a ♥♥♥♥ move, but it works :-P plus you can do that in pretty much every haven defense you are fairly sure of winning.
Last edited by Dæmon; Jun 17, 2021 @ 3:14pm
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Showing 1-5 of 5 comments
kiloromeo Jun 17, 2021 @ 3:20pm 
Good-guy ...????
Tasi Jun 17, 2021 @ 10:28pm 
If you are looking for an advantage while maintaining a good relationship with other faction you can simply raid faction/steal aircraft. Unlimited reinforcements will let you "farm" their dropped equipment. The negligible penalty of -6 to reputation is hilarious. If factions are already in a war, it will even increase reputation with other faction, e.g. your reputation change will be: -6; +1; +1

This leads to an absurd situation where stealing/raiding all factions will only cause -4; -4; -4 reputation. One single nest will immediately "repair" all the reputation penalty you have suffered and you will get 3 extra aircraft, the equipment you have farmed and skill points from the 3 extra missions...

Yeah, be a good guy and steal from everyone...

Half a year ago, Snapshot announced improving diplomacy. The only thing they have done was:
  • adding a cooldown to raiding - previously you could immediately do another raid after finishing the previous one which provided nearly unlimited resources and skill points and it allowed finishing the game within the first month with everything maxed and all bases.
  • decreasing reputation from nest/lairs/citadels which hurts more those who rely on friendly terms with factions. Players who don't raid have advantages from faction only for reaching certain thresholds, not continuously by raiding them. Reaching such thresholds was postponed by the change.
So instead of fixing the very advantageous exploitation of faction, they made the friendly approach worse. They were repeatedly notified about the issue with their change. No response. This "improvement" took them months...

The issue of negligible consequences[phoenixpoint.canny.io] of openly hostile activities is on their official pages since the beginning of July 2020. It is marked as planned now.
Last edited by Tasi; Jun 17, 2021 @ 10:38pm
Dæmon Jun 17, 2021 @ 10:42pm 
Originally posted by Tasi:
If you are looking for an advantage while maintaining a good relationship with other faction you can simply raid faction/steal aircraft. Unlimited reinforcements will let you "farm" their dropped equipment. The negligible penalty of -6 to reputation is hilarious. If factions are already in a war, it will even increase reputation with other faction, e.g. your reputation change will be: -6; +1; +1

This leads to an absurd situation where stealing/raiding all factions will only cause -4; -4; -4 reputation. One single nest will immediately "repair" all the reputation penalty you have suffered and you will get 3 extra aircraft, the equipment you have farmed and skill points from the 3 extra missions...

Yeah, be a good guy and steal from everyone...

Half a year ago, Snapshot announced improving diplomacy. The only thing they have done was:
  • adding a cooldown to raiding - previously you could immediately do another raid after finishing the previous one which provided nearly unlimited resources and skill points and it allowed finishing the game within the first month with everything maxed and all bases.
  • decreasing reputation from nest/lairs/citadels which hurts more those who rely on friendly terms with factions. They have advantages from faction only for reaching certain thresholds, not continuously by raiding them and reaching such thresholds was postponed by the change.
So instead of fixing the very advantageous exploitation of faction, they made the friendly approach worse. They were repeatedly notified about the issue with their change. No response. This "improvement" took them months...

The issue of negligible consequences[phoenixpoint.canny.io] of openly hostile activities is on their official pages since the beginning of July 2020 (the complaints are even older). It is marked as planned now.
Yeah it occurred to me that the system was a little imprecise at best, but right now I NEEDZ ME some tech so I do not mind rofl... like another post here on the forum wrote about not having any REAL base defenses as a module for tactical combat or that both havens and bases just "leave their doors open" :-D maybe they will implement it as DLC so they have some time to tinker with it, and that is why they'd rather keep silent about it. I never stole an aircraft though, but will certainly yoink a Tiamat next time I start it up! I didn't know you could plop in 16 soldiers either; I just had 6 the whole first playthrough which ended up going muchos red on the worldscape. I also wish they'd implement something to let Phoenix help the factions not go to war every time; aside the very FEW ruins with fx DOS games that cheer everyone up I do not see how that is possible O_o
finnwalTD Jun 18, 2021 @ 3:29am 
Originally posted by Tasi:
If you are looking for an advantage while maintaining a good relationship with other faction you can simply raid faction/steal aircraft. Unlimited reinforcements will let you "farm" their dropped equipment. The negligible penalty of -6 to reputation is hilarious.
Now reinforcements are not unlimited, stealing aircraft and kill all defenders give you pathetic 200-600T and 2000-3000M. About 100 turn you need to kill them all.
Mhblis Jun 20, 2021 @ 1:41am 
Just a heads up raiding the other factions is actually an intended mechanic. Not raiding is what people do to make the game harder.

The idea from rereading the dev diaries was that players would ally a faction early and help raid the others for some extra resources.

What we go is that the "Ally" moment happens right before the endgame. And because diplomacy is meaningless you end up with 100 rep with all factions with barely any effort.

This is further shown with the idea of stealing technology rather than researching it. Only again diplomacy means you only need to steal Food twch from Anu and then just build reputation to get the rest free.
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Date Posted: Jun 17, 2021 @ 3:03pm
Posts: 5