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I think agile mutogs are key. Being able to close the distance to strike is where it's at.
I like to ram and bash
If you go for the melee ramming head - go agile.
If you go for the poisonous ranged head - go regenerating.
The ramming head needs to get close to the enemy to deliver lots of damage and unfortunately the speed difference between agile and regenerating legs is too much.
If you go ramming head with regenerating legs - your mutog will literally never reach anyone to deliver any meaningful amounts of damage, unless the melee enemy comes for it instead.
You can go full tank, of course, but such a mutog will mostly exist to just soak up bullets and not do anything useful besides that. Kinda like a heavy soldiers, heh...
If you go regeneration - might as well go for poisonous head to compensate lack of speed with ranged capability. Also will prevent akward situations where mutog can't hit something hiding inside a thick building.