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번역 관련 문제 보고
What?
Example:
You have 6 soldiers:
Some suggestions:
Unreachable places:
That is very interesting... thanks
I don't even have two teams yet, I'm still a few soldiers short. I'm also in a resource deficit. I too don't see many scavaging missions and I did encounter not being able to afford ammo once. I had to scrap a bunch of medkits. Then later, I had to manufacture more medikits lol. I have a full team of 7 that I use for everything after stealing a quad copter ship then I have two soldiers sitting in base waiting for me to get enough resources to build them armor sets.
As stated above, I also went out and traded away food for other supplies to craft gear but I'm just barely keeping above my costs so far.
This leads me to a question. Is it possible for your ship to be ambushed just flying directly to a haven to trade or recruit a soldier?
How much you get? If you will be able to trade everything they have (raw estimate is 200 resources) you can get 20% from it which means (again, it is just raw estimate) 40 resources.
Exploration gives (on average) similar (I would say even higher) income. Trading should not be used as a source of income. It is just a waste of time. Explore.
This leads me to crticial question - does it pay off equip another team and make another aircraft to be able explore 2x much (even though it is huge initial investment)
The game *will* force you to have many crafts around the map, moving non-stop 24/7 and just stop for healing. With that in mind, outfit the second aircraft(stolen synedrion is best) with a single guy and a vehicle (best if you get an armadillo) and use it to explore "?" on the maps: It's the least ressource and time-consuming setup in case of ambushes and do well in the 3 scavenging missions (drive straight to soldiers/vehicles and escape or tank shots while the assault loot everything into the trunk in scavenging missions). The "?" often results in free ressources too so it will pay itself.
To steal ships, look for havens with aircraft hovering on top: There will be a "Steal aircraft" mission available.
My preference for resources spendings:
After that, I invest to: more aircraft (I usually have around 6 aicraft), more bases (I would say 6 is enough but I usually have around 10) and better equipment.
Lol
1. Synedrion sells 2 tech for 8 food or 8 material. Anu buys 2 tech for 12 food and NJ buys 2 tech for 12 material. So I buy 1 tech for 4, and I sell it for 6. That's a 50% ROI, not 20% :)
2. The conclusion that time is wasted on traveling is predicated on the following assumptions: that I use a single aircraft to do the trade, that the aircraft is manned so as to be able to engage in exploration, that I only do the trade and that there are unexplored POIs nearby where I could otherwise I go, but I forego going there in order to do the trade. All these have to hold true for the trade to be a waste of time, but in fact none needs to be true, and some of these are actually rather unlikely:
- You have to be traveling through POIs all the time, so as to go from one place to another. You are not wasting any time by trading at a haven at which you have to stop anyway.
- You do not have to do return trips, since you are not carrying anything in the craft and it doesn't have capacity. You don't have to buy from Synedrion and sell to Anu or NJ in a sequential order: all you have to do is buy tech from Synedrion, and sell tech to Anu and to NJ when opportunity arises.
- You can trade using empty aircraft (and that's the only productive thing you can do with an empty aircraft, besides picking up recruits at havens)
- There aren't always opportunities for exploring or doing missions that you can take advantage of.
That is correct only for the first visit in that area (and free exploration of the nearby locations). It is far from "stopping on your way". By making "side trips" you only make exploration slower and thus having less income. The opportunities for trading "on my way to somewhere else" are not even enough for me to have resources I need (I usually have more of A but need B) so it is not income but as @Yme written:
You can't call it income if you have not traded that back. If you have at the beginning 80 food and you will swap it to 20 tech you only changed resources (sure, good rate but not an income). You need to trade it back to get an income.
Moreover, it actually needs those resources which you can't use. It is basically the same as building a facility on your base: your resources are "blocked" (dedicated for trading). So if you are planning to have income from trading 100 food, you know you have to keep 200 which can't be used.
Aircraft cost is actually another investment just to trading. Why would you invest 150 tech and 1200 material for low income if you can use this investment to higher income from exploration? Do you consider this "extra aircraft" as something which goes free? Well, if you steal aircraft it may be definitely better. I don't.
Really? My teams are permanently either resting or defending heavens or exploring.
Best all around weapons are the Synedrion laser weapons. They have good accuracy, great range, and high ammo capacity per magazine.
Conserve your ammo, use precise shots only. DO NOT WASTE AMMO!
Shoot unarmored or lightly armored body parts.
If the enemy will bleed out in his turn, DO NOT WASTE AMMO ON HIM!
Use grenade sparsely, only if it a must.
Early do not produce or use grenade launcher, it is realy expensive to make, and the magazine is more so, better make hand grenade, it is cheaper (1 launcher + 1 magazine = 19-20 grenade)
Early do not try to make robotic implants, it is expensive and fixing your syborg soldier is more costly.
You dont need full 6-7 member squads to be effective, try 5 soldier teams (like 1 heavy, 1 sniper, 3 assault or 1 heavy, 2 sniper, 2 assault) and steal a Synedrion airship (5 cap 650 speed 3500 range) the best early/mid game.
I use vehicles only to base deffence and to send them on trade run (alone) and to activate excavation sites.
If you can, get a berserker, it has armor break at level 2 (30 armor shred) that will aply to the next attack, even for a grenade (shred armor from all the effected body parts)
Give him/her speed and multi class to heavy,(Brawler give 50% more melee damage, Boom Blast for explosives) or assault (Dash more mobility)
The melee weapon Marduk's Fist is op with Brawler and if you lucky and got Close Quarters Specialist skill then even better.
For melee only Arthrons, shoot the claw holding arm disabling them (they will only use the shield to defend)
Worms and Mindfraggers, let them come to you if you cant move and shot them. They will run to you, into a short range overwatch that you placed beforhand. Or bash/melee them, just watch out for the equipment damage, dont brake your weapons.
For humans......why do you want to fight with other factions? If you anger them, you cant trade with or recruit from the heavens. Defend the heavens, and use the defender forces like meat shield, scouts and damage sourse.
But if you desperate.......brake the arm = cant use 2 handed weapons or berserker in the face!
Worst place to start the game is South America, not much to explore, and you are cornered, only one way to expand (to North America)
The best starting point is Europe, North Afrika, Asia, Russia. Big place to explore and expand.