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Don't try and hold in a match against a grappler, they'll beat you at your own game. It's literally in their name title
But that is par for the course for grappler characaters.
In 4, aerial grab "NEVER" existed. Thus grapplers like Tina and Bass had to face against these SCUMMY NINJAS with LACKING and SLOW ground combos. Ground grab executed with the slowest motion I COULD IMAGINE, thus unable to do continue the attack with downed opponent.
Now, in 5. The Devs decided to buff her by giving aerial grab for the first time and faster motion for Ground grabs. Little breather, not OP.
6 seems to be remain just like 5 and people complain because she is launching aerial grabs and ground grabs which cannot be countered? SICK OF THESE NINJAS AND PERVERTED MARIE OR NICO COMPLAINING.
https://www.youtube.com/watch?v=m--WRPo5_M8
Skip to 1:10 that`s when they show off some moves.
There is absolutely no reason why Tina has some moves that take away half of your life bar!
- Combo throw
- Perform hold on a downed opponent
Tina players in a nutshell.
If you know all that you've done the first step to beat those players, though.
There's odds of being countered in (almost) all aspects of a fight. So, why should the wake-up be a special case to that?