DEAD OR ALIVE 6

DEAD OR ALIVE 6

View Stats:
DOA Central: (Lite Customization Mode Revealed)
So DOA6 actually comes with a lite customization mode where you can change or add a few small items, you can even choose among select color presets.

https://steamcommunity.com/sharedfiles/filedetails/?id=1567849761
https://steamcommunity.com/sharedfiles/filedetails/?id=1567850299

VIDEO
https://www.youtube.com/watch?v=vOsWri1EsqE

This is the way customization should be in all fighting games, no stupid items, everything looks good fits character theme, and doesn't break immersion.
Last edited by Providence 777; Nov 18, 2018 @ 4:09am
Originally posted by Kuriishi:
I saw that. It looks so good. I still think that recolours shouldn't be separate outfits though

This is literally what I have been asking for, right down to the Customisation slots
< >
Showing 91-105 of 170 comments
Juihau Dec 1, 2018 @ 7:57am 
Originally posted by Providence 777:
Originally posted by Juihau:
Note that alllll of those are ending cinematics. Kind of an important distinction,
Says you.

It's still content that's in the game, and it's part of the main series.

DOA5 uses in game cinematics, something the previous games would have always done for the endings if the tech was on the level it is today.
I say it's an important distinction because 5 also had a comparable reward for playing through the single player modes. Not ending cinematics, but beating arcade, time trial and survival mode on the hardest difficulties without losing once would unlock the skimpiest[vignette.wikia.nocookie.net] outfits[vignette.wikia.nocookie.net] in[vignette.wikia.nocookie.net] the base game. Granted, in Ultimate and Last Round, it was changed so they can be unlocked like any other costume, but in the vanilla version, that was how they were unlocked, and is why playing those modes on legend difficulty will always have the respective character in their bonus outfit as the last opponent.

All of that is DLC.
None of that was base game content, besides, you're forgetting just how much fanservice was in the older games base content:

DOA1:
Look familar to something in DOA5 at all?[vignette.wikia.nocookie.net]
Also look familar to something in DOA5 at all?[vignette.wikia.nocookie.net]
Tina never shy[vignette.wikia.nocookie.net]
Bikini time[vignette.wikia.nocookie.net]
Micro Bikinis were a thing back then[vignette.wikia.nocookie.net]
Lei Fang seems to have always enjoyed showing underboob[vignette.wikia.nocookie.net]

DOA2:
Lei Fang is clearly an exhibitionist if she calls this an evening dress[vignette.wikia.nocookie.net]
Needlessly sexy Ayane costume[vignette.wikia.nocookie.net]
Tina torn clothes, showing panties[vignette.wikia.nocookie.net]

DOA3:
Helena's hottest costume[vignette.wikia.nocookie.net]
Lei Fang brings back her dress from DOA2[vignette.wikia.nocookie.net]

DOA4:
This is why the endings should be considered as base content[vignette.wikia.nocookie.net]
Christie's P2 costume is wild dude.[vignette.wikia.nocookie.net]
Lisa doesn't seem shy, this is bassically a wrestling bikini[vignette.wikia.nocookie.net]
...I'm pretty sure every single one of those outfits either is a non-dlc outfit in LR or has some non-dlc equivalent, on top of the multitude of dlc and non-dlc outfits that go beyond them. I'm not sure what the point is.

OMG setting is not new.

It's been a feature since DOA2, it was hidden behind the age setting in the previous games (set to 99).
I actually can't find any solid evidence of this. Looking it up only gets me people talking on forums about it, no videos or anything. You'd think somebody would have posted a video on it in this day and age if it was true. I know it's not true in 2U or 3, as I have tested those games personally, but I haven't been able to try in 2 on PS2 or Dreamcast, nor 4.

Btw, OMG mode is just to emulate the earlier bounce of DOA1
https://www.youtube.com/watch?v=XNtstDeA3P0
They did a pretty bad job of it, considering the breasts in the first game don't continue moving for upwards of 5 seconds after the character stops.
Originally posted by Juihau:
Plus, some of those ending cinematics are from 3, which is, like, the second least fanservicey game in the series after Dimensions.
Still part of the game dude.
This was more an observation that I found kind of amusing than an actual point I was trying to make, to be fair.

Originally posted by ⎛⎝ Heresy ⎠⎞:
My stance on the costumes that you linked tho isn't really that they're '' bad for the game '' or that I have some kind of a '' *gasp* I am so offended '' reaction towards them.
I just feel like they're lazy and boring personally.
I'd rather see stuff like Ayane's Ninja outfit or crossover costumes like from Guilty Gear, Blazblue or Senran Kagura ( the quality should still be good tho ) and costumes that are more in line with the characters personality and '' profession '' etc.
Also, I mean, I wasn't necessarily trying to say they're bad for the game, I was more just saying 6 never looked like it was going in a completely different direction from where the series has gone. It just stopped heading in the direction 5 started taking it.
Last edited by Juihau; Dec 1, 2018 @ 8:06am
Providence 777 Dec 1, 2018 @ 8:23am 
Originally posted by Juihau:
I say it's an important distinction because 5 also had a comparable reward for playing through the single player modes. Not ending cinematics, but beating arcade, time trial and survival mode on the hardest difficulties without losing once would unlock the skimpiest[vignette.wikia.nocookie.net] outfits[vignette.wikia.nocookie.net] in[vignette.wikia.nocookie.net] the base game. Granted, in Ultimate and Last Round, it was changed so they can be unlocked like any other costume, but in the vanilla version, that was how they were unlocked, and is why playing those modes on legend difficulty will always have the respective character in their bonus outfit as the last opponent.
I still don't see how that's relevant.

All the DOA games had sexy content, and fanservice stuff, I think it's really far reaching to try and suggest the older games should be excluded from that reality just because that stuff was most intense in the cinematics.

Originally posted by Juihau:
...I'm pretty sure every single one of those outfits either is a non-dlc outfit in LR or has some non-dlc equivalent, on top of the multitude of dlc and non-dlc outfits that go beyond them. I'm not sure what the point is.
That's LR, which was the bundle pack of nearly all the post release content made after vanilla 5.

My point is that if you're going to add some special exception to the previous DOA games because the fanservice was mostly "unlockable cinematics, not part of the game", then I don't see why no such exclusion is made to the DOA5 costumes which were DLC and literally "not part of the game" unless you actually added them.

Originally posted by Juihau:
I actually can't find any solid evidence of this. Looking it up only gets me people talking on forums about it, no videos or anything. You'd think somebody would have posted a video on it in this day and age if it was true. I know it's not true in 2U or 3, as I have tested those games personally, but I haven't been able to try in 2 on PS2 or Dreamcast, nor 4.
Those games pre-date youtube, it's hard to find video on those games in any decent quality, let alone dedicated to such a specific topic.

And emulators still struggle to run these games well on high end PCs.

Forum posts is all we have to go by, and we do need to consider the differences between Arcade, NSTC, and PAL versions which may be the reason different users have different experiences.

Originally posted by Juihau:
Btw, OMG mode is just to emulate the earlier bounce of DOA1
https://www.youtube.com/watch?v=XNtstDeA3P0
They did a pretty bad job of it, considering the breasts in the first game don't continue moving for upwards of 5 seconds after the character stops.
You're exaggerating the OMG mode, they've never been as extreme as so many people claim. It does look stupid, but DOA1 looks equally stupid.

Originally posted by Juihau:
Still part of the game dude.
This was more an observation that I found kind of amusing than an actual point I was trying to make, to be fair.
Oh.
Last edited by Providence 777; Dec 1, 2018 @ 8:24am
Jyu Viole Grace Dec 1, 2018 @ 8:38am 
Let's not forget DOA 2 Ultimate where you could see Kasumi's ingame model fully naked (way more than in DOAX 3, that game that went "too far")

https://www.youtube.com/watch?v=VMmZg94jypo

Obviously nor nipp*** or vagi** but you could see her full body.

For me worst part about DOA 6 is default costumes being changed, that should have never happened. New Kasumi's dafault costume is the worst thing I even have seen in this series design wise, even worse that these uninspired ropes costumes.
Last edited by Jyu Viole Grace; Dec 1, 2018 @ 8:39am
Kuriishi Dec 1, 2018 @ 8:45am 
Originally posted by Jyu Viole Grace:
Let's not forget DOA 2 Ultimate where you could see Kasumi's ingame model fully naked (way more than in DOAX 3, that game that went "too far")

https://www.youtube.com/watch?v=VMmZg94jypo

Obviously nor nipples or vagina but you could see her full body.

For me worst part about DOA 6 is default costumes being changed, that should have never happened. New Kasumi's dafault costume is the worst thing I even have seen in this series design wise, even worse that these uninspired ropes costumes.
Context is very important here. You see Kasumi's clone Alpha in the lab "naked" as part of a plot device. Nudity=/= eroticism

Xtreme 3 is more fanservice orientated as its aim is to titillate almost exclusively
Jyu Viole Grace Dec 1, 2018 @ 8:49am 
Originally posted by Kurisu_丈:
Context is very important here. You see Kasumi's clone Alpha in the lab "naked" as part of a plot device. Nudity=/= eroticism

Xtreme 3 is more fanservice orientated as its aim is to titillate almost exclusively

Still you're seeing Kasumi's body fully naked, something that you never saw in next games.

What makes that scene erotic is the camera and the water trying to distort her private parts. They obviously want to show her body more than trying to make the player feel sorry for her.
Last edited by Jyu Viole Grace; Dec 1, 2018 @ 8:50am
Juihau Dec 1, 2018 @ 8:51am 
Originally posted by Providence 777:
Originally posted by Juihau:

They did a pretty bad job of it, considering the breasts in the first game don't continue moving for upwards of 5 seconds after the character stops.
You're exaggerating the OMG mode, they've never been as extreme as so many people claim. It does look stupid, but DOA1 looks equally stupid.
I'm actually not exaggerating it. I literally used a stopwatch to time it specifically to make that point. I wanted to say 10 seconds for hyperbolic effect, but I decided to just measure it because I knew the actual number would be dumb enough (it was around 6.5 seconds btw).

Those games pre-date youtube, it's hard to find video on those games in any decent quality, let alone dedicated to such a specific topic.

And emulators still struggle to run these games well on high end PCs.

Forum posts is all we have to go by, and we do need to consider the differences between Arcade, NSTC, and PAL versions which may be the reason different users have different experiences.
Yeah, they predate Youtube, but lots of games that predate Youtube have had urban legends proven either true or false in the time since. It's really confusing to me that nobody's done it, since it certainly wouldn't be hard to do. I'm also not saying the fact that nobody has is evidence that it's false, but the fact I can personally attest to it being false in two games and can't find any evidence that it's true in any makes me lean towards it being false.
I still don't see how that's relevant.

All the DOA games had sexy content, and fanservice stuff, I think it's really far reaching to try and suggest the older games should be excluded from that reality just because that stuff was most intense in the cinematics.
It's relevant because they're both fanservicey rewards for playing the game?.. The difference is that one is a cutscene you're likely to only see once unless you look it up on Youtube, while the other is a costume that you can use any time you use those characters, that the AI can use whenever you fight those characters, and that people playing online will relatively frequently use while playing those characters. You see one a lot more than the other, and the costumes themselves show more skin than most of those ending cinematics...
Providence 777 Dec 1, 2018 @ 9:55am 
Originally posted by Juihau:
I'm actually not exaggerating it. I literally used a stopwatch to time it specifically to make that point. I wanted to say 10 seconds for hyperbolic effect, but I decided to just measure it because I knew the actual number would be dumb enough (it was around 6.5 seconds btw).
I call that into question because the characters rarely ever stay still, even their idle animations have a lot of movement which would cause more jostles to the physics.

Perhaps it depens on the win pose, I just watched Ayane's win pose (for science), and the jiggle lasted on 3 seconds.

Originally posted by Juihau:
Yeah, they predate Youtube, but lots of games that predate Youtube have had urban legends proven either true or false in the time since. It's really confusing to me that nobody's done it, since it certainly wouldn't be hard to do. I'm also not saying the fact that nobody has is evidence that it's false, but the fact I can personally attest to it being false in two games and can't find any evidence that it's true in any makes me lean towards it being false.
I find that to be an odd position because it was common knowledge that it was a thing.

But whatever.

I know for a fact that DOA1 had it before they released it turning it into a simple toggle, so perhaps people just assumed it remained in the rest of the games. But I was pretty sure that it had an effect in some of the other games.

Originally posted by Juihau:
It's relevant because they're both fanservicey rewards for playing the game?.. The difference is that one is a cutscene you're likely to only see once unless you look it up on Youtube, while the other is a costume that you can use any time you use those characters, that the AI can use whenever you fight those characters, and that people playing online will relatively frequently use while playing those characters. You see one a lot more than the other, and the costumes themselves show more skin than most of those ending cinematics...
Every time you beat the story mode, you see the fanservice ending sequences.

And most of the costumes you listed from DOA5 are DLC, and again, you'll never see them unless you buy the packs, regardless of what your opponent or AI chooses to wear.

And you're still forgetting that all of it not much different (if at all) to the costumes I listed here:
DOA1:
Look familar to something in DOA5 at all?[vignette.wikia.nocookie.net]
Also look familar to something in DOA5 at all?[vignette.wikia.nocookie.net]
Tina never shy[vignette.wikia.nocookie.net]
Bikini time[vignette.wikia.nocookie.net]
Micro Bikinis were a thing back then[vignette.wikia.nocookie.net]
Lei Fang seems to have always enjoyed showing underboob[vignette.wikia.nocookie.net]

DOA2:
Lei Fang is clearly an exhibitionist if she calls this an evening dress[vignette.wikia.nocookie.net]
Needlessly sexy Ayane costume[vignette.wikia.nocookie.net]
Tina torn clothes, showing panties[vignette.wikia.nocookie.net]

DOA3:
Helena's hottest costume[vignette.wikia.nocookie.net]
Lei Fang brings back her dress from DOA2[vignette.wikia.nocookie.net]

DOA4:
This is why the endings should be considered as base content[vignette.wikia.nocookie.net]
Christie's P2 costume is wild dude.[vignette.wikia.nocookie.net]
Lisa doesn't seem shy, this is bassically a wrestling bikini[vignette.wikia.nocookie.net]

DOA has always been a sexy game, DOA5 didn't go very far at all.
Last edited by Providence 777; Dec 1, 2018 @ 11:14am
Evaide Dec 1, 2018 @ 11:23am 
just gon' say: Yeah, DOA4 has/had the 99 age breast physics things, and I found out about it through a pixelated video back in the day when DOA4 was about half-way through its popularity cycle. Videos often get taken down or the content creator deletes their channel or what have you, but it existed, at least in DOA4.
Jyu Viole Grace Dec 1, 2018 @ 12:25pm 
I'm not a fan of OMG/DOA physics mode but I will never understand the lack of it because they know there're plenty of people that enjoy that. If they keep zero-physics mode then there isn't a logical reason to cut OMG/DOA mode. Both or none.

Personally I would like them investing in male physics as well, I still don't understan why they don't do it.
Last edited by Jyu Viole Grace; Dec 1, 2018 @ 12:26pm
Providence 777 Dec 1, 2018 @ 12:29pm 
Originally posted by Jyu Viole Grace:
Personally I would like them investing in male physics as well, I still don't understan why they don't do it.
They actually commented on this, saying that in their tests, people just didn't notice it, and it would require to many resources to add it for all the male characters and their costumes for something that's barely visible.

Personally I wish they would add it anyway.
Last edited by Providence 777; Dec 1, 2018 @ 12:29pm
Kuriishi Dec 1, 2018 @ 12:48pm 
plz add Bass Belly Physics or Riot
Evaide Dec 1, 2018 @ 12:48pm 
we're talking about pp jiggling rite?

('cause surely the males have thigh physics and stuff?)
Last edited by Evaide; Dec 1, 2018 @ 12:48pm
Juihau Dec 1, 2018 @ 12:54pm 
Originally posted by Providence 777:
They actually commented on this, saying that in their tests, people just didn't notice it, and it would require to many resources to add it for all the male characters and their costumes for something that's barely visible.

Personally I wish they would add it anyway.
...Isn't that, like, word-for-word what they said about butt physics in 5?

Originally posted by ⎛⎝ Heresy ⎠⎞:
I don't like or dislike them, I am just totally indifferent to them but I do think that they come across as a bit boring and lazy.
I'd rather they take the time and effort spent on those and put it on creating costumes like these for example
I still personally hold that Honoka's new outfit in 6 is better than 90% of what she got in 5, and it honestly should've been her new default, but I get why they didn't do that, since she's a new character and they wanted to make sure newbies are recognizable.
Kuriishi Dec 1, 2018 @ 1:45pm 
When I mained Honoka, I pretty much exclusively used this one[vignette.wikia.nocookie.net]. I think it's cool. Her default is alright too I guess.

I do really like her new outfit though, I love casual wear and it's also really fitting for her. She's just your everyday girl... that has red mist emanating from her hands lol
Kuriishi Dec 1, 2018 @ 2:22pm 
[quote=⎛⎝ Heresy ⎠⎞;17444790639987570010I sorta just perceive her default and the no jacket one to be her equivelant of Hitomi's karate outfit :P.
I mean she's a walking trope and she has her own fictional martial arts.
I sorta see it as her having customized what she's got and what's part of her identity as her '' martial arts uniform ''.
It sorta fits her and her martial arts quirky nature too.
I don't think that they should ever change it tbh.

I think that the casual attire for the default ones fit the '' less Anime '' ones better like Hitomi, Leifang and Kokoro.
Altho to some extent I think that casual wear should be for the optional ones rather than main costumes.
Their defaults should be a bit more like '' uniforms '' I think.
But they fit Honoka's too as optional ones.
Altho I think that they could be a bit more '' flashy '' in comparison.
I don't mean more lewd, I just mean more colorful and details like frills etc.
It kinda suits her more fantasy nature better imo.
Her new one in question is sorta borderline in that regard imo. [/quote]
lol
>Calls Hitomi "less anime"
>Hitomi is literally a moeblob

I get what you mean though, and that is seemingly what they're doing in DoA6. Most of the defaults sorta eschew the person/their martial art which is pretty neat. I say most because there are cases, like Christie where (using this example) she literally has an assassin bodysuit which is a better fit for her. I guess they don't wanna look lazy? Then again, they did recycle quite a few DoA5 assets so I dunno

I agree that casual wear should be secondary, in the case of the Honoka Outfit I shared, it's her C3. I do still think it's important to have it in the game for variety (and not exclusively as DLC :S)

Something I just realised though...

We have Honoka, which in personality and design is pretty much Honoka[vignette.wikia.nocookie.net] from Love Live! Uh, we now have NiCO which shares the same name as Nico From the series, the similararities sorta end at the fact they're similar builds and both like their hand gestures.. but uhm, I thought that was interesting to note. Maybe they secretly want to turn DoA into an Idol fighting game or something lol
< >
Showing 91-105 of 170 comments
Per page: 1530 50

Date Posted: Nov 17, 2018 @ 10:32pm
Posts: 170