DEAD OR ALIVE 6

DEAD OR ALIVE 6

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Does this game support 4096x2160 resolution? And how I can get it?
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Bread Apr 7, 2019 @ 11:09am 
Originally posted by ElectricChurch:
Does this game support 4096x2160 resolution?
Yes.


Originally posted by ElectricChurch:
And how I can get it?
You have to connect a 4K monitor.
Roger That Apr 7, 2019 @ 1:41pm 
This game does not even support full screen... Download the core free version and test it.
Tort Apr 7, 2019 @ 2:50pm 
Originally posted by MadSynthesizer:
This game does not even support full screen... Download the core free version and test it.
My full-screen seems to be working fine on both of my gaming PCs. Am I missing something?
Last edited by Tort; Apr 8, 2019 @ 1:36pm
Roger That Apr 7, 2019 @ 4:44pm 
Mouse cursor still shows, tired of having to hide it. And its not true full screen by the way. This game seem s to use some kind of dsr technology. Weird ass engine.
Last edited by Roger That; Apr 7, 2019 @ 4:44pm
ToxicCherry Apr 7, 2019 @ 4:53pm 
confirmed - DoA6 does not support full screen.
GOTY
V I D A L Apr 7, 2019 @ 5:45pm 
Originally posted by Nin:
Originally posted by ElectricChurch:
Does this game support 4096x2160 resolution?
Yes.
Originally posted by ElectricChurch:
And how I can get it?
You have to connect a 4K monitor.
You don't really know what the traditional 4k resolution is, do you?
Most 4k monitors are 3840x2160. The 4096x2160 was the original 4k resolution, but because it's not evenly divisible by 4 (to scale up from 1080p), 3840x2160 became the standard 4k resolution... and the format games, monitors and 4k blu-rays adopted. I didn't even know there was screens native 4096x2160. 3840x2160 will often allow you to select the former, but you obviously get a squished image.
V I D A L Apr 7, 2019 @ 5:47pm 
Originally posted by emechtech:
Originally posted by MadSynthesizer:
This game does not even support full screen... Download the core free version and test it.
My full-screen seems to be working fine on both of my gaming PCs. Am I missing something?
It's in borderless windowed mode. There is no fullscreen support whatsoever. If you move your mouse you can see it on the screen.
Tort Apr 7, 2019 @ 8:13pm 
Originally posted by V I D A L:
Originally posted by emechtech:
My full-screen seems to be working fine on both of my gaming PCs. Am I missing something?
It's in borderless windowed mode. There is no fullscreen support whatsoever. If you move your mouse you can see it on the screen.
Well, I just double-checked and I just don't see ANY borders or white outlines or a taskbar when using mouse/keyboard and/or controller. DOA6 seems to be acting like any other full-screen game. This might also explain why my fps seems to be running so much higher compared to others despite having older hardware. Maybe it has something to do with OS and/or AMD/Nvidia?

My primary gaming PC is running up-to-date W10, 4790k, GTX 1070, 16gb 2400, 1440p 144hz, 512GB 950pro SSD.

Perhaps this is an AMD issue? I'm really curious as to why so many people seem to be reporting a lack of full-screen. I am simply not seeing the issue.

EDIT: Triple checked by changing all settings under in-game graphics. There is a clear difference between borderless window and full screen...

Originally posted by V I D A L:
I didn't even know there was screens native 4096x2160. 3840x2160 will often allow you to select the former, but you obviously get a squished image.

I've only ever seen 4096x2160 used by some laser projectors. You are correct when stating 3840 x 2160 is what most are considering 4k. These terms likely came about when the industry was still trying to decide on a "standard" of manufacturing.

EDIT: fixed, Erynar is correct.
Last edited by Tort; Apr 7, 2019 @ 8:43pm
Roger That Apr 7, 2019 @ 8:30pm 
Originally posted by V I D A L:
Originally posted by emechtech:
My full-screen seems to be working fine on both of my gaming PCs. Am I missing something?
It's in borderless windowed mode. There is no fullscreen support whatsoever. If you move your mouse you can see it on the screen.
This guy seems to have a special version of the game because my version and all of my friends do not have full screen whether its nvidia or amd. =D

My brother uses a 2070 by the way.
Last edited by Roger That; Apr 7, 2019 @ 8:32pm
Erynar Apr 7, 2019 @ 8:35pm 
Originally posted by emechtech:
I've only ever seen 4096x2160 used by some laser projectors. You are correct when stating 3840 x 2160 is what most are (incorrectly) considering 4k. These terms likely came about when the industry was still trying to decide on a "standard" of manufacturing.

Well, officially, 3840 x 2160 is 4K and is what almost everything talking about 4K will mean, stupid as that may be. Per wikipedia, it's 4K UHD, whereas 4096 x 2160 is DCI 4K. But it's far from the first time that screwed up numbers have become the standard for marketing with computer stuff. Another classic would be how they sell hard drives based on 1000 instead 1024 for each set of units, making the marketing not match what the computer actually sees, which has gotten _really_ bad as hard drives have increased in size (e.g. a 12TB hard drive is actually more like 9.94TB; it's now actually smaller than the size claimed for the hard drives one size smaller - 10TB).
Tort Apr 7, 2019 @ 8:37pm 
Originally posted by MadSynthesizer:
Originally posted by V I D A L:
It's in borderless windowed mode. There is no fullscreen support whatsoever. If you move your mouse you can see it on the screen.
This guy seems to have a special version of the game because my version and all of my friends do not have full screen whether its nvidia or amd. =D

My brother uses a 2070 by the way.
Yeah, that's why I'd love to figure out WHAT exactly is the difference. I agree with you that almost everyone I've talked to has the same full-screen issue, but it simply is not affecting my systems and I'm not sure why. I'd certainly be ****** if I couldn't make use of a basic feature such as full-screen!

Maybe it should be noted that I'm running the "Core Fighters" version until lobbies are fully available. I've also disabled ALL features of Big-picture mode because it was messing with my friends list and in-game trading with other games when using shift-tab.

https://steamcommunity.com/app/838380/discussions/0/1843566500518650216/

This thread states that changing file permissions to administrator should fix the full-screen issue, although I've never seen a mouse-cursor on screen when set to full-screen because I am the admin and only user on these PCs. If your PC has multiple users and/or no administrator rights, this would explain the problem.
Last edited by Tort; Apr 7, 2019 @ 8:49pm
V I D A L Apr 7, 2019 @ 9:27pm 
Originally posted by emechtech:
Originally posted by V I D A L:
It's in borderless windowed mode. There is no fullscreen support whatsoever. If you move your mouse you can see it on the screen.
Well, I just double-checked and I just don't see ANY borders or white outlines or a taskbar when using mouse/keyboard and/or controller. DOA6 seems to be acting like any other full-screen game. This might also explain why my fps seems to be running so much higher compared to others despite having older hardware. Maybe it has something to do with OS and/or AMD/Nvidia?
Of course you don't see any borders.. that is what bordeless means.
You seem to not understand the difference of exclusive fullscreen or this bordeless stuff. It's not really an issue for the most part but the game is essentially running windowed, but blowing up to cover your entire screen and hiding the borders to look just like fullscreen. If you Alt+tab you can see how quick it can switch between the game and another window you have open. You can also hover the mouse over the game icon your task bar and you will see the real time thumbnail of the game running.
The downsides are, games running in fullscreen will have better performance to some degree because your PC won't have to be actively using memory for the Windows Explorer. Also because borderless the game also get a lower priority from your hardware, which can impact performance... not to mention some issue with forced V-Sync.

If your PC is strong enough and you are getting 60fps regardless, then you really wouldn't care. But there are a lot of people suffering from heavy performance issues in this game and they could really use a proper fullscreen mode as they can use any extra fps they can get.
Tort Apr 7, 2019 @ 10:13pm 
Originally posted by V I D A L:
Originally posted by emechtech:
Well, I just double-checked and I just don't see ANY borders or white outlines or a taskbar when using mouse/keyboard and/or controller. DOA6 seems to be acting like any other full-screen game. This might also explain why my fps seems to be running so much higher compared to others despite having older hardware. Maybe it has something to do with OS and/or AMD/Nvidia?
Of course you don't see any borders.. that is what bordeless means.
You seem to not understand the difference of exclusive fullscreen or this bordeless stuff. It's not really an issue for the most part but the game is essentially running windowed, but blowing up to cover your entire screen and hiding the borders to look just like fullscreen. If you Alt+tab you can see how quick it can switch between the game and another window you have open. You can also hover the mouse over the game icon your task bar and you will see the real time thumbnail of the game running.
The downsides are, games running in fullscreen will have better performance to some degree because your PC won't have to be actively using memory for the Windows Explorer. Also because borderless the game also get a lower priority from your hardware, which can impact performance... not to mention some issue with forced V-Sync.

If your PC is strong enough and you are getting 60fps regardless, then you really wouldn't care. But there are a lot of people suffering from heavy performance issues in this game and they could really use a proper fullscreen mode as they can use any extra fps they can get.

IDK... too many conflicting remarks...
Last edited by Tort; Apr 8, 2019 @ 11:16am
KayJay Apr 8, 2019 @ 1:54am 
The game definitely can run in fullscreen, just because you see a mouse cursor doesn't mean that it's not running in fullscreen.
Setting G-Sync to fullscreen only clearly shows that it does run on Fullscreen mode because then G-Sync does not trigger when you set the game to borderless.

Fullscreen mode @120Hz: G-Sync is applied and drops it's refresh rate to 60Hz/FPS with no v-sync inputdelay
Borderless mode @120Hz: G-Sync does not trigger, the refresh rate stays at 120Hz while the FPS drops to 60FPS, double buffered V-Sync is enabled, inputdelay increased.

When you alt+tab while in fullscreen mode, the game temporary switches to borderless mode which is also easy to tell since it's gamma/contrast settings will be altered and G-Sync stops syncing.
Last edited by KayJay; Apr 8, 2019 @ 2:26am
dias_flac_0g Apr 8, 2019 @ 3:49am 
It supports the industry standard 4K resolution of 3840x2160 i'm not sure about the resolution you are talking about. Infact I never seen or heard of a HDTV/Monitor with that resolution.

That aside, you also need capable hardware to run it in 4K resolution (3840x2160) at 60fps. If you don't have capable hardware you should play at a lower resolution since having frame rate drops or playing at sy 30-40fps will ruin your opponents online experience big time even with a 5 bar wired connection.

I have a MSI Gaming X 1080 ti and even I drop frames in 3 stages, Forbidden Fortune, Throwdown, and Sweat. I can hold a 100% 60fps in every other stage (regardless of what's going on the screen) but not in those 3. My fps hovers around 48-54-ish in those stages.

Because of this I rather play at 1440p to have a 100% locked 60fps in ALL stages.

Pretty soon i'm gonna upgrade my PC though and I will see if that will make a difference. I currently own a 4790K but i'm going to upgrade my mobo, cpu, ram, and ssd's (cuz they are very cheap atm) I plan to go to the z390 chipset so I should be able to get a nice boost in performance across the board with a 9700K vs a 4790K.
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Date Posted: Apr 7, 2019 @ 7:54am
Posts: 22