DEAD OR ALIVE 6

DEAD OR ALIVE 6

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Opinions on Helena
So, I'm currently thinking to get 2 more characters out of the following 3, Helena, Ayane and Nyotengu.

I have a good opinion on both Ayane and Nyotengu, just not really sure how to feel about Helena, she seems fun and interesting, I'd need to play her to get a better feel for her (don't have her on 5 either) so I'm interested to see what ya guys think on the lovely DOATEC queen.
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Showing 1-13 of 13 comments
Redemiya Feb 10, 2020 @ 3:55pm 
I really like Honoka and Nyotengu and Hitomi and Helena and Zac and Rig and Bayman and Hayabusa and Ayane and Marie Rose and Mai and Leo and Gigas and Siegfried and Ryu and Sol and especially Ramlethal
Dick Feb 10, 2020 @ 5:12pm 
She can be strong if you put the time into learning her. Stance based, low hit, throw and hold damage but good mixups/combos, generally relies on using stance to dodge and mashing people out because she's a fast character. I don't particularly find her fun to play as or against but there's only one notable helena player I know about in this game so my opinion might be skewed.

There's a fair amount of ayane players and a few nyotengu players but both characters are very gimmicky and lose a lot of their advantage if your opponent knows how to play against them. This game is more about playing who you like rather than who's good though so if you like the character then there's no reason for you not to play them.
Originally posted by 僕のピコ:
She can be strong if you put the time into learning her. Stance based, low hit, throw and hold damage but good mixups/combos, generally relies on using stance to dodge and mashing people out because she's a fast character. I don't particularly find her fun to play as or against but there's only one notable helena player I know about in this game so my opinion might be skewed.

There's a fair amount of ayane players and a few nyotengu players but both characters are very gimmicky and lose a lot of their advantage if your opponent knows how to play against them. This game is more about playing who you like rather than who's good though so if you like the character then there's no reason for you not to play them.

I never play the meta in a game anyway, unless it happens for something I enjoy to be meta, but in moba games that usually changes fast so I don't worry toouch. Meta slaving isn't fun.
Horrible Orbit Feb 11, 2020 @ 12:28am 
Historically, Helena has had serious trouble with mid punching. That's to say that way too many of her combos were mostly or entirely mid punches. In DOA 6 she's still got that problem, although not as severely as before.

That said, if you're looking to shut off your opponent's controls for entire rounds and have just slightly too much dignity to use Marie Rose to do the same thing, Helena's a perfect fit. Otherwise I wouldn't recommend her. Pro tip: in her Bokuho stance, ducking will dodge mid attacks, by somehow being considered lower than Brad Wong is when he's literally laying on the ground.
Originally posted by Horrible Orbit:
Historically, Helena has had serious trouble with mid punching. That's to say that way too many of her combos were mostly or entirely mid punches. In DOA 6 she's still got that problem, although not as severely as before.

That said, if you're looking to shut off your opponent's controls for entire rounds and have just slightly too much dignity to use Marie Rose to do the same thing, Helena's a perfect fit. Otherwise I wouldn't recommend her. Pro tip: in her Bokuho stance, ducking will dodge mid attacks, by somehow being considered lower than Brad Wong is when he's literally laying on the ground.

Marie is my main.

Just looking to extend a little.

True, it's funny that Bohuko duck is lower than sitting but oh well. Iirc, that stance can't be maintained, right? At least that what I saw in FoN's vid guide for her, so maybe that's why it evades mids as well.
Miuna Feb 11, 2020 @ 1:07am 
Originally posted by 僕のピコ:
so if you like the character then there's no reason for you not to play them.
The best take away for me here, i have gone from Marie to Honoka to Kuula to Lisa not because they are good or bad, just because i like them (still use all but Marie, forgot how to play her it seems lol).

That aside, Helena masters are nasty, they are hard to escape and her stances make her a pain to hit, Users who have plenty of low attacks (like Kuula) might be a issue as they will break you stances a lot more (speaking from experience). Like most she is someone who needs heavy investment in learning stances and combo's, she has easy throws and stances which switch into throws are not the hardest to execute, just don't expect Bass power when executing them.

As equally mentioned above, the more Ayane and Tengu users makes me easier to read so Helena does have that going for her. I wouldn't base your opinion on this though as Ayane can be annoying for them who don't know her well (like myself) as her inability to keep still for a second makes the pressure she exerts be felt.

Ayane is a terrible sub choice if you don't mind learning her and getting used to all her attacks leaving you in random positions from back-to-foe to jumping all over.
Tengu is good for power and masters high combo locks and throws but she is equally easy to lock in by faster users like Marie and Helena, for me (who knows Honoka well) i find she isn't someone to panic about when she appears when i use Honoka as i can probably out damage her throws and i know i have speed on my side.

But my advice is simple, if you like them, play them! Meta is not my thing either so i always just play what i like in any game, and i this is why i picked up Kuula (she is cute :D).
Horrible Orbit Feb 11, 2020 @ 1:20am 
Originally posted by I:P マスカレーナ:
Marie is my main.

Just looking to extend a little.

True, it's funny that Bohuko duck is lower than sitting but oh well. Iirc, that stance can't be maintained, right? At least that what I saw in FoN's vid guide for her, so maybe that's why it evades mids as well.

I've always suspected that was the motivation behind the decision to make Bohuko duck so low, but it's still an imbalance. Anyway, why bother with Helena if Marie's your main? It seems like you would already have all the completely defenseless, immobile opponents you want just by sticking with Marie. Neither one are the types of characters you'd choose if you're interested in an interactive, literally multiplayer match, but of the two Helena has (somewhat) fewer stuns and juggles.
Last edited by Horrible Orbit; Feb 11, 2020 @ 1:20am
Masterson Feb 11, 2020 @ 11:55pm 
Helena will cure you from being a loli.
Bagel Feb 12, 2020 @ 1:26am 
Yez, zis iz ze melody.
Originally posted by Horrible Orbit:
Originally posted by I:P マスカレーナ:
Marie is my main.

Just looking to extend a little.

True, it's funny that Bohuko duck is lower than sitting but oh well. Iirc, that stance can't be maintained, right? At least that what I saw in FoN's vid guide for her, so maybe that's why it evades mids as well.

I've always suspected that was the motivation behind the decision to make Bohuko duck so low, but it's still an imbalance. Anyway, why bother with Helena if Marie's your main? It seems like you would already have all the completely defenseless, immobile opponents you want just by sticking with Marie. Neither one are the types of characters you'd choose if you're interested in an interactive, literally multiplayer match, but of the two Helena has (somewhat) fewer stuns and juggles.

I like how Helena looks and she seems fun to play. Plus her voice is cute.



Originally posted by Miuna:
Originally posted by 僕のピコ:
so if you like the character then there's no reason for you not to play them.
The best take away for me here, i have gone from Marie to Honoka to Kuula to Lisa not because they are good or bad, just because i like them (still use all but Marie, forgot how to play her it seems lol).

That aside, Helena masters are nasty, they are hard to escape and her stances make her a pain to hit, Users who have plenty of low attacks (like Kuula) might be a issue as they will break you stances a lot more (speaking from experience). Like most she is someone who needs heavy investment in learning stances and combo's, she has easy throws and stances which switch into throws are not the hardest to execute, just don't expect Bass power when executing them.

As equally mentioned above, the more Ayane and Tengu users makes me easier to read so Helena does have that going for her. I wouldn't base your opinion on this though as Ayane can be annoying for them who don't know her well (like myself) as her inability to keep still for a second makes the pressure she exerts be felt.

Ayane is a terrible sub choice if you don't mind learning her and getting used to all her attacks leaving you in random positions from back-to-foe to jumping all over.
Tengu is good for power and masters high combo locks and throws but she is equally easy to lock in by faster users like Marie and Helena, for me (who knows Honoka well) i find she isn't someone to panic about when she appears when i use Honoka as i can probably out damage her throws and i know i have speed on my side.

But my advice is simple, if you like them, play them! Meta is not my thing either so i always just play what i like in any game, and i this is why i picked up Kuula (she is cute :D).

Thanks for the input.

I prefer the challenge to learn more complicated stuff because it's fun to do so, part of the fun is in the process of learning after all.
Horrible Orbit Feb 12, 2020 @ 3:22am 
Fair enough. In hindsight, I probably should've thought twice about a tone that discourages someone from picking a more fair character, even if it is ludicrous to describe Helena as "a more fair character" in most other contexts.
Last edited by Horrible Orbit; Feb 12, 2020 @ 3:22am
the most important thing is using those who you think are cute
power, usefulness, or efficiency in battle doesnt matter





:3
Last edited by Blue Eyes White Coffee; Feb 12, 2020 @ 3:28am
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Date Posted: Feb 10, 2020 @ 3:30pm
Posts: 13