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The Trainer has a skill tree for flicking, i'd recommend trying that with the ASP weapon.
Small dot scenarios in the Sandbox are great for working on flicks/precision. You'll want to stay away from maps that are very fast like Tile Frenzy. 1wall6targets small, 1wall2targets smallflicks 60s, 1wall6targets TE, pattargetswitch small are some good maps to start with.
Thanks dude, I will def try these out.
Should I try to be slower and have more control? What should I do If I overflick on a target, should I readjust(It happens kinda subconsciously and very fast. Usually I only overflick slightly and then readjust. but maybe I should try to just flick on target by going slower at first?)
On maps like 1wall6targets small you'll almost always need to flick > adjust > click which is totally fine but as you said it happens subconsciously and very quickly. I would recommend keeping your flicks fast and crisp, but taking a moment between each shot such that each flick it's own action. If you try to move between targets too quickly things get messy.
Yeah I have footage. https://www.youtube.com/watch?v=rgkLKLVSJm4
As you can see I undershoot/overshoot quite a lot.
When it comes to 1wall6targets TE there tends to be two styles. The tracking style where you essentially track over the targets and click at the right time, or flicking target to target. You are sitting somewhere in the middle with deliberate, slower movements between targets but not quite tracking over.
If you're looking to improve your flicks, i'd recommend trying to actually flick from target to target like this - https://gyazo.com/107ffc4c8530714e910c222798143a33
Don't worry too much about how many targets you're killing, just find a nice cadence and avoid those deliberate slow movements to the target. You may start missing much more, but you'll get better quickly.
Thanks a ton dude. You really have helped and put a lot of time into this, I appreciate it a lot.