Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
could you like not use my name? thanks
Your just rushing to defend the game, I stated things that players can see for themselves by playing the game.
when aiming on furthur moving targets returning fire, those small movments are drastic on mildly closer targets and the iron sights tab intersect with the sight when just moving the mouse.
Please tell me community can you run and out jump and spam prone and spaz your way out of bullets at not so far engagements and make the fight close quarters with a melee weapon or hipfire? If so there is something wrong with this game or maybe you prefer it that way which is cool but does not mean others like it. Why am i here? the game is enjoyable and i am waiting on that long awaited major update.
As far as "spamming keys looking like ragdoll physics", that's kinda the point, because everything is meant to move like a ragdoll being puppet'd around. You can pretty much just going prone to your advantage to completely judge bullets, since most people aim pretty high for the body and not the legs.
Aiming down the sights is not as bad as as it seems, as I described before, crouching actually prevents wobbling, so it's actually important to do that if you plan to strafe at all while aiming. Complaining about how you can't move left or right like you'd want to is like complaining running and shooting in CS:GO isn't constantly pinpoint accurate.
If you get hit with a bullet that causes you to fall over, that's likely because you were hit with a gun that causes that pushback or you got headshot'd. At which point, smoke/cage grenades are a pretty good saving grace to get you out of situations, as well as buy you time to heal if you go prone within either. That's how I tend to counter situations like that anyway. Most people don't get the chance to get the second shot in.
Not even sure what you mean by the "barrel doing its own thing". The only time I've had a problem like that is when my character is holding the gun under my leg or something like that, and even in those situations I don't have too much trouble killing guys in close quarters. If you want to fix that though, the best way would be to switch out and back on to your weapon so it gets uncaught.
And finally, hip firing with a two handed weapon is not supposed to be a thing. When you spring with a 2 handed, it will always move down to your side. That is likely to prevent things like being able to rush into a fight with a minigun, when it's purpose is to try and get close to the enemy before firing. You CAN, however, use 1 handed weapons and rush in, which obviously does less damage, but compensates for that by allowing you to run in. If you're looking for big damage while springing, then your best bet is to duel wield weapons, which of course then consumes ammo much quicker.
The complaints you're making are just bizarre. The game has always had this system, and everyone is effected by the same physics, so you're meant to take advantage of that when in combat.
I get it if you don't like that, but that's why this game has survived despite missing things a lot of popular games have to keep people playing, such as a progression system, a player record, etc. Because this game's the only thing really out there, as far as I know, that has this sort of goofy firing system that should be absurd but somehow manages to work.
Quick question are you farming, your ingame and on fourms and i received this instantly to? if it is as easy as it seems which it is not for me i will watch you and follow you on twitch to see if this talk is backed up and admit i was wrong.
farming happens alot on steam, makes sense now since you attempted to play but people do use IdleMaster or leave the game running in the background to farm hours and to my knowledge its for steam cards or bragging rights and or profile decoration with shown hours of gameplay, The player with 20-30,000 hours on csgo is probaly fake.
April fools day or not it is any indie devlopers wet dream to put out a game that gains alot of traction on day 1 and not even sure why they ditched it and why they would rather focus on a overhead rag doll humping game called TABS which is stalling this current game from any growth, This game would have had so much finacial potential if they would have added content and seasons, if you cant afford content or seasons passes than you will still enjoy the game without it.
https://twitter.com/wilnyl/status/1044941363115163649 <-- who the L wants to sit back and watch this be simulated as a battle.
People love silly goofy sandbox games that require no skill to play. That's why TABS is super popular. And the devs have spoke countless times that they went on break. They were worn out. They stated that their own health and well being is more important than the games. Which is absolutely 100% the right thing to do.
Wasn't this vacation in July? it's October now and completely not relevant anymore as a excuse, Nobody at least on this post has even held that against them, it is 100% obvious they ditch this game and the most rapid response they had since the vacation was over the tri poloski song licensing and the helmet of shame post and bot Hannahs future content post which only gave hope and no delivery yet, it took ages just to do a Free weekend.
I am very downed and depressed about this game cause I can simply play another game dingus.
IDK maybe the OP should get involved in his own post.