Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Optics are odd in that each weapon by default comes with a 2x zoom ( I think it's 2x). So you'd only want to pay for and mount a zoom if you want a different zoom level.
For me that's the last upgrade I buy and usually only to back it down to 1.5x zoom. Some of the higher zooms are crazy overkill.
Yeah, reduces zoom a little. good for most guns. I still go up with storm bolter though just because its so accurate I use that as a sniper basically.
When you earn mods as rewards are some more powerful like that than others. I saw some were like "legendary" and others "rare". Does that affect it?
You have only two real upgrades - one increase the size of your ammo clip, the other prevents your weapon from jamming. Everything else affects the look of your weapon. The different optics barely make a difference during gameplay, maybe the one where you can spot stalkers is somewhat useful.
You have a bit more variety with melee weapons, but there are still basically two upgrades for most (only one for the powerfist and crozius), them being a straight damage upgrade with no downsides and two choices for a power switch - hit faster but for less damage, or hit slower but for more damage.
The upgrades' different rarity is an indicator about the chance they have for dropping from a renown box.
It would be cool if we could trade them but I like this game isn't an mmo with an economy
Maybe an easter egg :)
It's not the biggest increase on the accuracy bar, and it's even harder to tell given how accurate the bolter already is - but bio scanner's what I'd put on it anyway.
The stats lie sometimes as well - for example, if you slap a speed mod on the librarian's sword, the speed bar shows the increase, and likewise if you use the perk that increases its swing speed; but if you put both on, it shows no change from if you had just one of the perk/mod on. But in-game, the sword really is faster, there's just an artifical cap on the stats in the customization screen.
The one that reveals cloaked enemies can be pretty useful too, though it's not too difficult to spot them - and apparently on lower graphical settings, they don't go invisible at all!
The auspex (or "radar" to the heathen masses) is your friend.