Space Hulk: Deathwing - Enhanced Edition

Space Hulk: Deathwing - Enhanced Edition

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Bradeck Sep 23, 2020 @ 11:19am
cheats
Hello, I am desperate to play this game's single player and make sure I see the end....but the campaign is just too brutally difficult when the AI is utter dog turds, and I don't have all the super uber gear. Is there a way to turn on a god mode?
Originally posted by Jhea:
hard...?
just tell your guys to stay at a point you want them to stay with G
close ALL doors
closed doors are friends

max out the psych tree ASAP (IMO you can skip the last perk in the psych tree... but that's just me)
the vortex renders most brood lords to a laugh, they just cease to exist in no time.

take the bolter and the psi-axe and you are good to go
vortex every 40 seconds
lightning every other second
flameinferno every 6 or 8 seconds...

just go there and kill stuff...

the stormbolter is also the best weapon in game.
it's accurate, reliable, and when you are being overwhelmed, LIGHTNING! and INFERNO!
and you ahve enough breathing space till you can LIGHTNING AND INFERNO the cr... ap out the of the enemy again ;)

you can do everything with inferno and lightning!
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Showing 1-15 of 52 comments
cordelle999 Sep 23, 2020 @ 2:08pm 
i wish man im having trouble with the game to but to no luck ive found nothing
Shalashaska Sep 28, 2020 @ 4:38am 
Playing on Normal is ok. It's a bit problematic, true, but you can still reach the end of the game without much pain.
A different story is playing on Hard or NM, where things are almost impossible once you reach 3rd level and stealth enemies appear, wiping out your allies in a single shot (including you as well, ofc).
Bradeck Sep 29, 2020 @ 4:32am 
So I died like 4 times on the first mission. This is a casual speaking....
Shalashaska Sep 29, 2020 @ 2:58pm 
Originally posted by Bradeck:
So I died like 4 times on the first mission. This is a casual speaking....
At what difficulty?
Remember that you can ask to brother Nahum to heal yourself. And if you run out of medikits and/or your brothers have fallen, you can still use a psygate to resupply and "revive" your allies.

If you want some help, just ask.
ThePurpleTraitor Sep 30, 2020 @ 2:32am 
you can play the story in multiplayer, it's the same. might be easier than singleplayer because often you have high level players joining and carry you through the map
Last edited by ThePurpleTraitor; Sep 30, 2020 @ 2:33am
Palandus Sep 30, 2020 @ 10:47pm 
With the campaign, difficulty is based on how you specialize your librarian. I've played the campaign three times, once specced as heavy support (with plasma cannon), once specced as heavy frontline (with thunderhammer/shield) and once specced as psycaster. Easiest run was playing as the Psycaster. Many of your psycasts are exceedingly powerful and with careful planning, you can obliterate the toughest foes with ease.

So if you are having trouble with the campaign, on normal, then the likely reason is you specced your librarian wrong. Other possibles are:

1. Going to specific areas on the map. Some areas have worse spawn rates than others. Usually in areas with optional relics, that don't actually make you more powerful.

2. Not closing and locking doors.

3. Not running when it is time to run.
Last edited by Palandus; Sep 30, 2020 @ 10:47pm
Bradeck Oct 1, 2020 @ 3:56am 
To be fair the game does an absolute crap job of saying, ok, those three red blips north of you is actually a broodlord followed by like 50 stealers. The spec thing is ok, I will look into that. Only problem is again, I'm on level 2, I'm not overflowing with psychic might.

Lastly, I feel like exploring this game is one of the best parts. Granted I feel like Ripley in the Sulacco the entire time, but I just want to find all the little lore bits. I know they aren't even close to cannon, but I only bought this game in the first place because I love the lore, not for the twitchy LFD-esque frantic shooting.

Can you post a guide for the Psyker build you are talking about?

Thank you for your advice.

Also, doors are LOCKED, I am obsessively locking doors, even on the wrong side sometimes....
Palandus Oct 1, 2020 @ 1:46pm 
That is a very good point. The game does a terrible job of indicating what is coming on your tracker.

I agree that exploring is the best part. Even if the rewards for exploring tend to be poor and involve things that want to get into your armor suits and steal your jeans :P

If you are on map 2, then other thoughts, that may assist you:
- Equip your heavy weapons dude with the assault cannon. If you use the AC, its unaccurate as high hell 20 meters away. If they use it, they are pinpoint accurate 400 meters away. Its honestly the best weapon to give them, until you unlock the thunder hammer or plasma cannon.

- Make sure your apothecary has their narcecium equipped. Yeah, you could give them extra dps instead, but without healing, they aren't super useful.

- Despite what pre-release says, having armor in all red is not actually a bad thing. I also don't know if the system is in where if the arm goes black, if they can't use that arm. Only when the chest or head goes black, is when they die. So, usually let them go red before healing them. If memory serves, there are keyboard shortcuts for the apothecary to heal themself, heal you, or heal the heavy weapons dude.

- Finding enough relics on the floor gives you an extra psygate. It says you gain willpower, but I've never seen a gameplay benefit, other than unlock psygates. I believe it takes 3 relics to get a psygate.

- Psygates can be useful for changing out gear, changing out your psycasts, refilling the apothecary's heal count, reviving allies, and fully healing everyone in the group (without using heals). So, I suggest using your psygates periodically, as you go about the floor.

- Although allies are a bit stupid, they can be ordered to do simple tasks, such as opening or locking doors. Or ordering your allies to stay in place, while you go forward, attract the horde, and run back to them.

- Although turrets getting obliterated by hybrid weapons easily, they do make short work of genestealers too. Many areas have turrets, so hacking them can help.

- Many areas have multiple ways you can enter them. Some paths are more likely to kill you over others. If you are finding that resistance is too high, backtrack, and try getting at the area in another direction.

- If you go psycasts, equip the power sword. It severely reduces cooldowns by like roughly 50%. Once you have the power axe, it reduces it to like 67%. So if lightning normally takes 30 seconds to reuse, with the power sword it takes roughly 15 seconds. The early psycasts are best used up close and personal, while the late game psycasts are best used from afar.

- There is a "scope" function that can be used to make the bolter pistol much more accurate, especially at a distance. Very useful for eliminating hybrids from afar, where you can dodge their rockets.

- The game rewards slow, methodological gameplay. You can't sprint that much, so trying to pick and choose your battles is the best way to succeed. Some objectives do require more aggression though, which the game punishes you severely for, but what choice do you have. Sometimes it is best to play the map once, without any expectation of succeeding, to just figure out the layout of the map, and then succeed the second time around.

- If you don't want to wait to unlock a door, you can bash it down with melee attacks. Can be useful if you lock a door, thinking it will stem the horde, for them to just spawn in front of you instead and now your escape route is blocked off.

- Frequently checking behind your back every 2-3 seconds, can help to avoid getting ass raped by a kamikaze or assassin genestealer. In most games this would be called paranoia. In this game its called life insurance.

- Starting in map 2, there are secret passages. Many of these contain relics, but can be used to quickly deal with a particular area of the map, once you've uncovered them. Effectively shortcuts or great places to hide in as there are no genestealer spawn points in them.

For the psyker build, I dump all my points into the psyker tree. After that tree is filled, I put them into the melee? tree (the one that gives points towards thunder hammer). You will of course always want a power sword or axe out, so that limits build options, but the melee tree has extra benefits for the psyker build, once you have all the psyker unlocks.

Hope some of this helps.
Last edited by Palandus; Oct 1, 2020 @ 1:48pm
pfmm Oct 2, 2020 @ 7:30am 
I disagree. The tracker does an excellent job.

If you pay attention to and learn it's signals you will know where, what and the range.

I spend more time looking at this than anything else. Usually to glance at where team mates are and to line up shots.
Grim@FU_BARRACUDA Oct 2, 2020 @ 11:21am 
just give your heavy bot hammer and shield you will see
Palandus Oct 2, 2020 @ 11:27am 
Can't give them the thunder hammer on level 2. Earliest for that is like level 7?

Maybe the tracker has been improved then? The last time I played the campaign was 2017; I tried the game briefly again when Enhanced Edition came out, but most of the issues I had with the original campaign, were not fixed.
Grim@FU_BARRACUDA Oct 2, 2020 @ 12:41pm 
Originally posted by Bonegrinder:
Can't give them the thunder hammer on level 2. Earliest for that is like level 7?

Maybe the tracker has been improved then? The last time I played the campaign was 2017; I tried the game briefly again when Enhanced Edition came out, but most of the issues I had with the original campaign, were not fixed.

i can just give you a few tips

this game is not about how much enemys you kill speaking about killing when you can shoot the head do it does even drop warriors relatively fast with standart sbolter

be always in motion think of your terminatior like a boxer use your arms to block damage broken arms and legs no problem broken chest or head dead

you can even block with your arms while not blocking (sounds weird right?) just turn your side to enemy attacks if there is no time for anthing else

know your enemy when stalkers are nearby the radar gets blurred as long as they are cloaked

for psykers im not 100% sure but when they are nearby my armor in hud always starts to flicker (needs confirmation) best is to kill them on sight with a headshot

but actually for all these little hybrid scum there is a very good tactic that just needs a bit patience when you spot some shoot at them then go behind a corner and let them come

make a lot use of your meele attack in my opinion the best one hand meele weapon is the power fist with speed mod when you get swarmed use meele

specially for stalkers if you cant avoid the jump attack with a sidestep wich is the optimum start a meele attack that often interrupts their attack if you do it early enough

manage your stamina wisely thats actually not the least impotant thing trust me many die because in the wrong moment out of stamina

there are a truckload of more tips but these are the most important in my opinion

for single player as i said as soon as you get the shield for you heavy bot things get much better

good luck
Bradeck Oct 2, 2020 @ 5:01pm 
So I looked up a guide and dropped all my 6(?) points from chapter 1 into Psyker, and 1 into the middle (Apparently buffs defense by 10%, which due to a bug makes a massive difference) and boy is that flame spell broken as all hell. Anything in front of me for a mile is toast every like 15 seconds, and if they survive it the Heavy gunner is waiting, or I blow my lightning spell. This game just got broke, by the first spell, which is insane. I can't wait to try the heavy with shield and hammer!
Bradeck Oct 2, 2020 @ 5:02pm 
Another question, are relics tied to the points I earn after each mission, or is that how fast I go and how much I kill? Because it seems silly. I want to max out my experience, not get it done in 6 minutes like some ♥♥♥♥♥ out speed runner.
pfmm Oct 2, 2020 @ 5:21pm 
Yes for relics. You want kill as many as quickly.

Something about not suffering the heretic. I've always taken my time.
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