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+1 on the idea for posion and hallucinogenic darts that cause the target to attack its allies, run in fear or just stand their tripping TF out lol
it might also be cool to have all of those options for hallucinogenics at once with a percentage based chance for what effect it will have, just like real life you never know how someone will react to a strong sudden onset of psychedelics
They definitely do. I think some things from the wishlist thread have already been implemented, like the dedicated slot for blades.