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And i gotta admit, i was close to just give up and leave the game there in my library, just now i took time to practice a bit with Hanbei in the lobby area and it really pays off knowing how to deflect and counter properly, now i wonder what's the next wall i'll hit until i go insane.
There's no easy mode with this one in the form of cheese builds or exploits, in fact the biggest mistake anyone could do (including me) is trying to play Sekiro like a soulsborne, jesus i couldn't stop laughing at myself for how much i spammed B wondering why the hell was i taking damage lol
This game is NOT a hack and slash game. The combat system was worked on for 3 years!!! You have to learn to parry or deflect.
Also, NEVER mesh the attack button. Each attack has a short animation, if you mesh the attack button, the "commands" will be put into a queue.
If you hold the defend button, you will do a "block". If you tap on it, you will do a "parry".
The game is a rhythm game.
Tap on the defend button just when the enemy's weapon is about to reach Sekiro's body. This is actually the instruction shown by the text from within the game.
However, what out for all the variations of movements exhibited by different enemies. Minions are straight forward. But as you will or have already seen, the 1st mini-boss who has a very long sword and does long sweeping attacks most of the time. Long sword with long sweeping action take slightly longer to reach your body. Remember that.
Watch out for the perilous attacks which just prior to its execution, there is always a red Kanji character appearing above the enemy's head. Perilous sweep, you can just jump to avoid it and if you time it right, you can make yourself landing on the enemy which will cause a fairly large posture damage to the enemy.
In this game, your sword will only cause a "tiny" damage. Against minions, you will have not much trouble. But for powerful enemy, like the 1st mini-boss, he can recover his posture and health if you stay far away from him and wait. So, you have to learn to be aggressive and parry as much as you can.
In the early stage, like you are now, you can "block" (holding the defend button) the enemies' attacks, minions and even the powerful attacks by the 1st Main boss (Gyoubu on horse) and you won't suffer any damage. However, as you progress in the story, if you block, you will suffer chip damage to both your health and posture. I mean you can just die within 4 to 5 blocks when you face Owl Great Shiobi.
Hope this help. Good luck and have fun.
The game has built-in cheese, also known as "trivializing strategies" for a large number of what others will call "hard" or "difficult" but the difficulty is over-stated. It's very accessible, but you have to recognize when a tactic is really not working. Deflection of attacks and keeping a steady flow of attacks going is the true way of playing this game, and that requires timing and recognition of body movements/memory of audio cues etc. which mouth-breather gamers might struggle with.
Anybody that just calls this game difficult is one of those mouth-breathers. There are difficult optional fights, yes, but what game doesn't have those?
Fun fact: Playing with the odds against you will actually make you so much better at the game. You will pay much more attention to what the bosses and enemies do, rather than just spaming one button and hope for the best(which, don't spam buttons. It will be your downfall).
no lie
You don´t need to be good, you just have to use the right button in the right time.... it´s about timing like a quicktime event.
In Dark Souls you have to be good, in Sekiro you just need timing.
In Dark Souls and even DS3 and Elden Ring i could exploit builds to cheese a lot of bosses, but not in Sekiro.