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Yeah, I know there are some folks has beaten it with mouse and keyboard but how can I master skills overall? Especially bosses with undeflectable attacks :(
But yeah, surely it's hard, but not impossible and nothing near unbeatable
The tip is . . . GIT GUD with your mindset and stop trying to win, try to learn and improve with the basics (so you will git gud at the game) and you will not need to try to win, the victory will eventually come.
If you can not stand the punishment, your mindset need to git gud before you start thinking about git gud at the game.
If you can not endure the punishment for your mistakes while you try to master something, then the game will only become harder and harder.
Example of the kind of commitment you must have to improve?
This kind of commitment:
https://www.youtube.com/watch?v=sOv1usPgLvg
To die over and over even to the most idiotic things untill you nail it consistently enough to get the job done.
With more practice, it only becomes easier and you gain even more consistency.
40min to get the job done there . . . still, if you want to talk about commitment, Sekiro is much less demanding than many games in terms of commitment for improvement and the skill ceiling for "perfection" is high, yes, but if you want to just get through the game, all you need is to chill, go with a good mindset and with some time, paying attention to enemies weapons, stances and what you tested against these enemies, you will master the enemies and the stances to a point where even new enemies and bosses you find on your way will not be so hard (because enemies and bosses using the same weapons will use the same stances for the same purposes).
If you want to practice your reaction timing with keyboard, I suggest MUSYNX:
https://www.youtube.com/watch?v=RgVtcPPDqdQ
Nothing at Sekiro is as precision demanding or close to be as hard as this (and it is just a below average music there with just 4 keys, there are much harder musics and with 6 keys).
I would say forget your Bayonetta experience, Sekiro is not a hack&slash where you can go head-on against the enemy and spam buttons to victory (be it dodge and attack or deflect or whatever you want to use) so paying attention to enemy weapon, distance from you and stance with the weapn will give you the clues you need to know how and when you will react with better chance of success (or knowing it will be a success).
I would say fighting games can also be a close match to the skills ceiling at Sekiro where it is sort of demanding to learn enough but it only gets harder from there on (fortunatelly, Sekiro is single player only and dont demand that you learn enough to deal against players) but because of "pay attention to enemies distance form you and enemy stance to knowhow you will react to it" it can become a rhythm game like MUSYNX.
Still, if you decide to play with dash through attacks (or around enemies) and attack, you still need to learn the stances to know what you can dash through and what you can not (basically, what your skills are able to let you dash through, Sekiro have iframes but it is ridiculously hard to nail consistently) and you can slash enemies to death instead of deflecting.
You can also dash away and do the slow strategy of 1 hit for every enemy/boss action after you dodge it once, still at Sekiro bosses have insane HP and if you dont hit these constantly, a fight of 5min (like the final boss if you keep up the pressure and dont stop attacking and deflecting him) can very much turn into a 30min, 45min fight that still if you do 1 mistake you can be combo-killed.
I dont recommend you to dash away at Sekiro, no matter the situation, enemies and mostly bosses usually have ways to deal with you at long distance or to make you regret waiting for them to charge at you if you are not confident with your reactions.
Hesitation is defeat
Stay at melee range to the enemy, dont ever get away from the enemy and keep up the pressure with whatever you can, be it deflect/jump/mikiri/lightning-reversal/attack, but dont stop, you are the boss at the game and the enemies are the less skilled and less prepared for the fight, so bring hell to the enemies and dont let them get away from you.
Sekiro is the medieval version of the Doomguy:
https://pbs.twimg.com/media/ESRsQ6nXUAIppRf?format=jpg
If you´ve beaten one of the games (sekiro, bloodborne, DS1/2/3, whatever), none of the following ones will be as hard as the first one was.
And such games aren´t so hard as poeple claim anyway. It´s just about remembering enemy skill-combos and finding that one way (dodge, parry, deflect, ...) to counter them. In kind of sekiro you can cheese any boss with the good old "distance and wait for X" strategy anyway, but that´s super boring.
Playing with controller or keyboard shouldn´t make a difference. It´s still up to the player and his preference. I know a bunch of ppl who don´t even know how to hold a controller.
Dark Souls just became the meme for "hard game" because most games at the time (since the early 2000s) were aimed to the most casual players giving a lot of help and perks to ake the player feel super or supreme against the enemies while being story driven.
You paid attention to the tutorial that taught you about jumping sweep attacks, right? Other than those, there aren't many attacks that cannot be deflected, and for those attacks you can still dodge.
Also, this game is built rather well for keyboard and mouse. If you're having issues while using that, a controller isn't going to help you at all.
Also if you played the other souls games, should be easy to adapt then. Unless you cheesed your way by overleveling, you cant overlevel here.
All i can say is, its like a dance, not to sound cheesy, most fights have a rhytm.
You can't cancel attacks halfway so well like in souls games, so dont spam attack, just hit attack as many times as needed by looking at your animation and the enemys.
If you see you got room for another attack, press it before the previous one finishes, if you are caught mid-attack and wanna deflect you might end up not being able to.
Its a mix of being agressive and defensive, you cant just parry and deflect even do you will be doing a lot of that, when you parry and they get a very small animation stun you need to also attack, often you can just get 1 hit in or 2.
Practice i guess.
But more importantly than what you're using, you have to practice. Yeah, you're going to die, but that's a Souls game for you.