Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

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The definition of perfection - SEKIRO
I gotta say this game is perfect, 10/10. Story, gameplay and everything else. I've never played anything like before in my life. I'm only making this thread to share my opinion about it and hopefully someone would answer with "yes".

Masterpiece from start to finish, this wonderful game can be my Estus for sure.
Any thoughts about sekiro 2?
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Showing 1-15 of 60 comments
BurntFish Mar 2, 2024 @ 1:41pm 
game was mid
Originally posted by RetroWave:
game was mid
hahahahaahah
Uvirith Mar 3, 2024 @ 12:51am 
There will never be a Sekiro 2, just like there will never be a Bloodborne 2. Fromsoft is weird about things like that.
Last edited by Uvirith; Mar 3, 2024 @ 12:52am
grandma_moses Mar 3, 2024 @ 12:59am 
The game is crazy good, and it draws you in time and time again.

I can't say it's perfect when judging against ER or DS3, as it's missing a lot of 'volume' of these games - weapons, builds, clothes, side content.

But for what it is - a bite-sized From game without the ballast of the DS series or the need to convey tons and tons of lore to the player, which makes the game feel fresher in comparison - it is a masterpiece.

I remember launch day, it was the hardest thing I had ever seen up to this point, my progress on day 1 could have been measured in metres. I didn't like it.

Then it clicked somewhere around the Giraffe and I could finish it, but still felt very noob-ish. Stuck with it, did like 10 more playthroughs over the course of a year, was hyped for the Gauntlets, did the Gauntlets and now it's my ultimate 'I have a Sunday afternoon, let's rush a game real quick' - game.

Best From combat by a landslide, the most understandable story ( the other games have no actual story I find, they just have tons and tons of lore - interesting things did happen, interesting people did things, but we never experience it. The actual story of DS, for example, is 'a guy walked around killing almost everything while himself dying a lot' ), the fastest game, some of the best bosses ( it had THE best From bosses before ER was released, then rivaled only by the big guns like Gael, Friede or Orphan ) - yeah, Sekiro is as close to perfection as I believe such a bite-sized game can get.

You can always compare it to Wo Long, another title from a respected studio that sports more than a few similiarities. Then you at last will realize how crazy good Sekiro actually is.
Last edited by grandma_moses; Mar 3, 2024 @ 1:01am
Originally posted by grandma_moses:
The game is crazy good, and it draws you in time and time again.

I can't say it's perfect when judging against ER or DS3, as it's missing a lot of 'volume' of these games - weapons, builds, clothes, side content.

But for what it is - a bite-sized From game without the ballast of the DS series or the need to convey tons and tons of lore to the player, which makes the game feel fresher in comparison - it is a masterpiece.

I remember launch day, it was the hardest thing I had ever seen up to this point, my progress on day 1 could have been measured in metres. I didn't like it.

Then it clicked somewhere around the Giraffe and I could finish it, but still felt very noob-ish. Stuck with it, did like 10 more playthroughs over the course of a year, was hyped for the Gauntlets, did the Gauntlets and now it's my ultimate 'I have a Sunday afternoon, let's rush a game real quick' - game.

Best From combat by a landslide, the most understandable story ( the other games have no actual story I find, they just have tons and tons of lore - interesting things did happen, interesting people did things, but we never experience it. The actual story of DS, for example, is 'a guy walked around killing almost everything while himself dying a lot' ), the fastest game, some of the best bosses ( it had THE best From bosses before ER was released, then rivaled only by the big guns like Gael, Friede or Orphan ) - yeah, Sekiro is as close to perfection as I believe such a bite-sized game can get.

You can always compare it to Wo Long, another title from a respected studio that sports more than a few similiarities. Then you at last will realize how crazy good Sekiro actually is.


I agree with almost everything you said, except for the part of Wo Long.

Wo Long is garbage, I tried it myself and due to bad optimization, I would never recommend the same way I do with Sekiro.

Sekiro provided me the experience of overcoming a challenging that doesn't require stats or "more souls" to farm to boost my character. Sekiro isn't about that, you have your sword and your hands and that's it. Fully intentional for the player skill to follow patterns and instructions, provinding the ultimate experience of combat.

The resolution is epic, the story is a dark fantasy inspired by many others out there like Berserk, but with its own originality and artwork. A truly amazing game that would give many people a hard time with your heart pounding as if it were a real deal fatal blow.
Originally posted by Uvirith:
There will never be a Sekiro 2, just like there will never be a Bloodborne 2. Fromsoft is weird about things like that.

which is a shame....):
PrinceXavieR™ Mar 14, 2024 @ 9:52am 
Lies of P is the closest feel to a sekiro 2.. oh noo its not, its more like bloodborne meets sekiro.. its a shame really, i would want a 2 for sure.. there is nothing like this game out there..
Originally posted by Kitty💜Kang:
Lies of P is the closest feel to a sekiro 2.. oh noo its not, its more like bloodborne meets sekiro.. its a shame really, i would want a 2 for sure.. there is nothing like this game out there..

Have to agree. I would love to see the second game.
Apekatt Mar 16, 2024 @ 3:13am 
Nah, i don't know about the story. It was okay. I do feel like the characters had more depth to them than in other souls games. Like Emma and Isshin. Rest was good besides certain bosses and why were the main bosses so much easier than most mini bosses. Seriously, how does Isshin take me 8 tries but Seven spears 21???

While a Sekiro 2 will never happen, I do hope the utilize the same formula and expand on it to make an even better game. And if they do, please make quick switching between combat arts an official thing. It would add to the creativity of combat.
Fromsoftware thing. We've always had mini bosses, NPCs tougher than some bosses in their games.
I agree that switching combat arts and prosthetic tools would be a cool thing, I mean you can switch the tools but it takes one precious second after the animation.
Bacon Mar 16, 2024 @ 8:34am 
Game is the definition of a mid souls game. You people are really hurting.
Originally posted by Bacon:
Game is the definition of a mid souls game. You people are really hurting.

Mid souls game? What are your arguments to sustain such statement?
BurntFish Mar 16, 2024 @ 10:05am 
Originally posted by 𝕭𝖊𝖑𝖒𝖔𝖓𝖙:
Originally posted by Bacon:
Game is the definition of a mid souls game. You people are really hurting.

Mid souls game? What are your arguments to sustain such statement?
The game is so difficult that it takes away from the experience.
Azyle Mar 16, 2024 @ 10:52am 
Originally posted by RetroWave:
Originally posted by 𝕭𝖊𝖑𝖒𝖔𝖓𝖙:

Mid souls game? What are your arguments to sustain such statement?
The game is so difficult that it takes away from the experience.
Its probably the easiest once it clicks to be honest. Like even without using a bunch of cheap tricks, just literally, dodging, parrying and attacking.. it can be REALLY easy.
Originally posted by RetroWave:
Originally posted by 𝕭𝖊𝖑𝖒𝖔𝖓𝖙:

Mid souls game? What are your arguments to sustain such statement?
The game is so difficult that it takes away from the experience.
I see, skill issue noticed. With that excuse, you won't be able to experience Sekiro at all.
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