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Im pretty sure if I did another whole playthrough, I would be burnt out by the time I finished and got what I wanted. The second playthrough is meant to be the retirement run where I can enjoy myself from the fruits of my labors and hardships.
Thanks for the "help" but I already found a way to get it via a mod.
The 4th ending, some called it the worst ending, is what you will have to get if you are looking for the One Mind combat art. This is also the shortest as you will not have access to FountainHead District once you get this ending.
By the way, do you know that you can defeat all the bosses without upgrading your vitality and your attack power status at all? But you will have to have God like skill in terms of success rate in perfect parry / deflect ability. There are quite a few Youtube videos about this, where some might have achieved this with a MOD, some actually did it without MOD (check out Ongbal's Youtube Videos).
I can understand why you don't want to have another playthrough of this game. I was like you after my very very first 45 minutes in this game. Then I just stopped for about 4 or 5 months. Meanwhile, I have found out that this game is about perfect parry, i.e. "deflect just when enemy's weapon is just about to reach Sekiro..." from watching Ongbal's videos. I also understood that each person has different reaction time. So I went back to the game and treated it as a challenge to myself. I cheated though, as I have found out how to manually saving the saved game files and restored them when I got killed. This way, I could "try and try" again to learn how to do perfect parry. After 3,000 hrs in the game (oh, I stopped backing up the saved game files tactics since Feb 2022), on a good day, my success rate in perfect parry can be up to 90%. Average is 70% to 80%.
Oh, there is a hard mode. Once you have completed the game once, no matter which ending, once you start a new game, be a normal one or a NG+, during the very first conversation with Kuro, or rather at the end of it, you have the option to give back the Kuro's charm to him. Without this charm, every time you block enemy's attacks, you will lose bit of health and posture. By the way, if you mistime a parry, it will be treated as a block. Oh, all enemies have more health and cause more damage. So, even if Sekiro has max vitality and posture, Sekiro can still be killed with 3 to 4 mistimed parry.
This, is the challenge I have enjoyed so much. In fact, I will embark on another playthrough after I get all achievements in A Plague Tale: Requiem.