Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

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Quillithe Jan 25, 2023 @ 2:45pm
Genichiro
Is there something I'm missing about him? I'm playing through the game a second time after a few years and it's obviously much easier now that I know how to play it.

Except Genichiro.

Honestly he was the hardest boss the first time through too - and I mean he was the hardest stage of the final boss even!

Problems I have are:

- it's very hard to ever recover posture since he constantly shoots you, my current strategy is to get intentionally posture broken on the last hit of combo attacks

- technically you can knock him out of his attack where he jumps far away and spams midair arrows with a shuriken apparently, but it takes near-perfect timing so I'm giving up on that, since you need to hit him after the jump finishes but before the first arrow which is only a few frames

- you can mikiri counter him fine on the first and third phases, but second phase he alternates unblockables after his jump attack, and you can't really see through the dust cloud to figure out which it is

- who decided to give him every kind of unblockable attack, lol
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Showing 16-30 of 40 comments
CazadorDeLobo Jan 26, 2023 @ 1:17pm 
Nice, yeah Way of Tomoe is almost like a victory lap in comparison to his less edgy form.

I'm in the process of farming out the skill trees to have everything and make testing strats easier for myself, and getting through every ending. I'll say that I used to be quite hesitate for using combat arts with spirit emblem cost before, but this time on returning to the game I'm finding it more difficult to run out of them lol.
Quillithe Jan 26, 2023 @ 1:43pm 
Originally posted by CazadorDeLobo:
Nice, yeah Way of Tomoe is almost like a victory lap in comparison to his less edgy form.

I'm in the process of farming out the skill trees to have everything and make testing strats easier for myself, and getting through every ending. I'll say that I used to be quite hesitate for using combat arts with spirit emblem cost before, but this time on returning to the game I'm finding it more difficult to run out of them lol.
Yeah I was oddly hesitant the first time which...honestly in retrospect I wish the game just had them auto replenish to avoid people mentally doing that.

Since they're effectively unlimited anyway - even if you DID somehow run out you can farm up dozens nearly instantly at any point in the game. Pretty much any random enemy drops enough to buy 2-3. And that's if you don't just toss spare cash into them buying them before fighting bosses too.

EDIT: As a fun side note I'd already done Senpou temple while exploring again (I forgot how most areas connect exactly) as a break from trying him so I like the idea that I asked where the mortal blade is and just immediately grab it and come back. I kinda wish it'd let you get it first just to go "Oh, this thing? Yeah I have a blade that kills immortals, what a coincidence."
Last edited by Quillithe; Jan 26, 2023 @ 5:42pm
Comrade Pickles Jan 27, 2023 @ 5:38am 
Genichiro training wheels boss
goka9696 Jan 27, 2023 @ 6:22am 
You can use Mist Raven to follow him after he starts firing arrows. All of them will miss and you'll be right in front of him.
countingbeans81 Jan 27, 2023 @ 7:11pm 
Originally posted by Quillithe:
Originally posted by countingbeans81:
I have 230+ hours in the game and fight Genichiro at least once a week through a reflection of strength. I can beat him 100% of every time I take him on. Just you wait until you get to Inner Genichiro......

- I hate to be this guy but avoiding his arrows is likely one of the easiest parts of the fight. 2 things will let you work around arrows because he shoots them in 3 very distinct circumstances. 1 of them is almost never avoidable and so you do not trigger it ever and the 2nd it super super super easy to avoid and the third is timing memorization 1) He will *always* shoot *one* super fast action arrow *on the ground* if you ever dare to try to heal even remotely close to him (or use a item). The game programming MUST have a form of IF statement that basically says "if player in radius X presses heal shoot rapid arrow". The solution: Never ever heal close to him. To heal effectively rapidly run away from him for no more than like....a 10th of a second without turning around and then jump in the air while pressing dodge at a diagonal direction. You will land some distance away from him and now have time to heal. Instantly run back to confront him. Hesitation *truly* is defeat with Genichiro. So that is the frist circumstance. Never heal in close range or you WILL get hit with a arrow. 2) The second kind of arrow attack is so so so easy to avoid. This is the one with the long windup and he also does it on the ground and he will *never* do it in close range. When he does this you can hear his windup sound. It lasts approximately 1/4 a second. When you hear this and you can *easily* heal because the arrow is set loose after the amount of time it takes to heal. When you hear the windup sound STOP moving and just before he releases the arrow dodge to either side. Super super easy. Its just timing 3) The third arrow he does starts in second phase and it's when he jumps in the air and shoots the five rapid arrows in the row. These are the only arrows that *track you*. The easiest way to avoid them is to just deflect. Just go *tap, tap, tap, tap, tap* and you will deflect each one.

I realize the above is difficult but you will get to a point where the regular Genichiro can be beat almost without trying every single time.

I never use any kind of prosthetic. Its just a waste of time. Stay in his face 100% of the time and use 100% deflects and he can easily be crushed. I often break his posture in first phase before even a quarter of his health is gone and take the first deathblow.
Nah, the arrows are the hard part.

Mainly I was just asking to see if there were any particular tips I was missing - like I said, he's the hard stage of Isshin to me which always confused me. Isshin has a lot more openings and easier to avoid attacks.

The umbrella (which I'm sure I didn't find it or the counter upgrade by him naturally either time) and combat arts are probably the best advice so far.

You are truly not ready to be taught the lessons of Sekiro. Combat arts are the easy way out. His arrows are the easiest part of this fight.
Remember: hesitation is defeat. Every time you press the combat art button you are hesitating
Quillithe Jan 27, 2023 @ 7:27pm 
Originally posted by countingbeans81:
Originally posted by Quillithe:
Nah, the arrows are the hard part.

Mainly I was just asking to see if there were any particular tips I was missing - like I said, he's the hard stage of Isshin to me which always confused me. Isshin has a lot more openings and easier to avoid attacks.

The umbrella (which I'm sure I didn't find it or the counter upgrade by him naturally either time) and combat arts are probably the best advice so far.

You are truly not ready to be taught the lessons of Sekiro. Combat arts are the easy way out. His arrows are the easiest part of this fight.
Remember: hesitation is defeat. Every time you press the combat art button you are hesitating
Yeah, pretty sure calling something the 'easy way out' would actually be you not understanding the way of Sekiro.

Guess you didn't learn the Ashina style from Isshin - "You win your battles. That alone is the most important rule of the Ashina style."


If only Sekiro the character had learned it better and gotten an automatic handgun of his own lol
Raze Jan 29, 2023 @ 7:32am 
I actually uninstalled the game at Genichiro awhile back, reinstalled it yesterday and finally beat him.

My tips are:

Keep the pressure on him by using a single strike to provoke a counterattack, which you need to perfect parry. Keep this up. Usually he'll jump up eventually with a hard strike to the ground, then thrust, use your dodge forward thrust counter for this. In his second phase his jump strike will be followed likely by a sweep attack, just jump over him and strike mid air to do damage and dodge the attack.

At any point in his first and second phase, if jumps back he is likely going to fire arrows at you. Either his 4 shot combo, 1 shot, or 2 shot followed by an attack. Always be ready to block or perfect parry when he jumps back.

His 3rd phase is easy IMO. Dodge and run until he uses lightning against you, and at that point just simply jump, get hit by it, then immediately attack and you'll send it right back. 3 or 4 times doing this and he's dead.

Be patient, perfect parry as much as possible.

Anytime in his 1st and 2nd phase, when he starts into that long repeated strike combo, either roll away from him or perfect parry the whole thing if your feeling saucy. I personally rolled away because it wasn't worth risking the damage.

It did take me 10+ tries (I just reinstalled the game) but after finally beating him, in hind sight he's actually quite predictable and not that hard. Just have to put the time in, be patient, and learn the patters. There is no cheese way to my knowledge.

At one point it seemed like if you could back him up against a wall, he would spam the jump attack + thrust or sweep attack, which opens you up to do a lot of damage to his posture.

Sekiro is all about perfect parry and posture damage. Once you wrap your head around that it starts to click.
countingbeans81 Jan 29, 2023 @ 3:39pm 
Originally posted by Quillithe:
Originally posted by countingbeans81:

You are truly not ready to be taught the lessons of Sekiro. Combat arts are the easy way out. His arrows are the easiest part of this fight.
Remember: hesitation is defeat. Every time you press the combat art button you are hesitating
Yeah, pretty sure calling something the 'easy way out' would actually be you not understanding the way of Sekiro.

Guess you didn't learn the Ashina style from Isshin - "You win your battles. That alone is the most important rule of the Ashina style."


If only Sekiro the character had learned it better and gotten an automatic handgun of his own lol

Says the guy who is trying to beat Genichiro with a combat art
Hesitation is defeat. The moment you press the combat art button you are hesitating.
At least in terms of game mastery.
Quillithe Jan 29, 2023 @ 4:26pm 
Originally posted by countingbeans81:
Originally posted by Quillithe:
Yeah, pretty sure calling something the 'easy way out' would actually be you not understanding the way of Sekiro.

Guess you didn't learn the Ashina style from Isshin - "You win your battles. That alone is the most important rule of the Ashina style."


If only Sekiro the character had learned it better and gotten an automatic handgun of his own lol

Says the guy who is trying to beat Genichiro with a combat art
Hesitation is defeat. The moment you press the combat art button you are hesitating.
At least in terms of game mastery.
Pretty sure I wasn't defeated when I did that though.

And is that some weird attempt at implying that using game mechanics is bad?

Besides, might as well experience the whole game - like I said, I never really messed with combat arts the first time so trying to use them and prosthetics more is interesting. Still haven't tried that umbrella counter attack thing - it's on my to-do list but honestly most things besides main bosses are a bit easy to really get a feel for them on.

In particular a second playthrough is making me realize how many mini-bosses are largely tutorials almost. Except Blazing Bull, don't think I learned anything there
Last edited by Quillithe; Jan 29, 2023 @ 4:26pm
goka9696 Jan 29, 2023 @ 4:37pm 
Originally posted by countingbeans81:
Originally posted by Quillithe:
Yeah, pretty sure calling something the 'easy way out' would actually be you not understanding the way of Sekiro.

Guess you didn't learn the Ashina style from Isshin - "You win your battles. That alone is the most important rule of the Ashina style."


If only Sekiro the character had learned it better and gotten an automatic handgun of his own lol

Says the guy who is trying to beat Genichiro with a combat art
Hesitation is defeat. The moment you press the combat art button you are hesitating.
At least in terms of game mastery.

If you beat the game with your eyes open you're not playing it right.

Originally posted by Quillithe:
Originally posted by countingbeans81:

Says the guy who is trying to beat Genichiro with a combat art
Hesitation is defeat. The moment you press the combat art button you are hesitating.
At least in terms of game mastery.
Pretty sure I wasn't defeated when I did that though.

And is that some weird attempt at implying that using game mechanics is bad?

Besides, might as well experience the whole game - like I said, I never really messed with combat arts the first time so trying to use them and prosthetics more is interesting. Still haven't tried that umbrella counter attack thing - it's on my to-do list but honestly most things besides main bosses are a bit easy to really get a feel for them on.

In particular a second playthrough is making me realize how many mini-bosses are largely tutorials almost. Except Blazing Bull, don't think I learned anything there

It's the same people who say that using summons or playstyles they don't deem appropriate means that you didn't "beat" any of the DS titles.
CazadorDeLobo Jan 29, 2023 @ 9:18pm 
Originally posted by countingbeans81:
Originally posted by Quillithe:
Yeah, pretty sure calling something the 'easy way out' would actually be you not understanding the way of Sekiro.

Guess you didn't learn the Ashina style from Isshin - "You win your battles. That alone is the most important rule of the Ashina style."


If only Sekiro the character had learned it better and gotten an automatic handgun of his own lol

Says the guy who is trying to beat Genichiro with a combat art
Hesitation is defeat. The moment you press the combat art button you are hesitating.
At least in terms of game mastery.
Passing off your distaste for a method of attacking a boss as "not doing it right/hesitating" is fallacious at best, man.
black34879 Feb 8, 2023 @ 10:11pm 
You can just ignore the long combo by walking away when he's charging

while for the arrows just press the dodge button to right or left

Holding the block button recovers posture faster(you can hold it while he's charging his long combo if your hp is full or nearly full you should have enough to not get posture broken)

you can also let him break your posture during the 4 arrow combo since there's enough distance for you to be back on your feet before he can land an attack

there's also this thing where he will try to shoot you at close range and if you manage to cancel it
he will block your next attack and then try the bow again and will stay on that pattern for another 2 times so those are like free 3 hits

if you manage to land an attack when he jumps it will make him fall on his back and let you land a few hits before he goes on offensive (mikiri or double jump is still more effective)

he has alot of openings for counter attacks so it ain't that difficult
marlicious Feb 9, 2023 @ 2:53am 
You must attack quickly and aggressively.
Stay close to him and never put too much distance.
Quillithe Feb 9, 2023 @ 9:28am 
Originally posted by yak:
You must attack quickly and aggressively.
Stay close to him and never put too much distance.
Haha, yeah, I never moved away from him, he did from me.

Apparently there's also a shuriken attack followed by a moving forward attack I never used that can be good for the future - apparently the answer was that I really didn't do anything but R1/L1 my first playthrough.

And I guess all I added this time was hitting them both at once since I didn't use prosthetics when beating him, just floating passage.
Last edited by Quillithe; Feb 9, 2023 @ 9:29am
VisciousFishes Feb 16, 2023 @ 6:58pm 
Hi, got something controversial to offer- counter the perilous attacks. There is enough time to counter his elbow and other perilous attacks. I discovered recently not all perilous attacks are as perilous as they first seem. Some - not all - but many of an enemies perilous attacks can be countered. Trick is to be close, and attack as soon as you hear the rising tone.

If you hit Geni while he is winding up his elbow, his will stagger and break posture a certain amount.

I only mention it because someone was watching me play and they were surprised that I countered a perilous. Or rather - I was close enough to hit during the wind-up with enough pressure to stop the attack.
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Date Posted: Jan 25, 2023 @ 2:45pm
Posts: 40