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Yeah, I kinda wish combat arts were a little more general purpose. Most of them are pretty niche and only work to exploit one or two openings in one or two boss fights.
But Mortal Draw especially I just don't get. I thought it'd do loads of vitality damage to opponents with one of those undying centipedes in them but even that doesn't seem to be a great use for it. I guess it looks cool?
Ashina Cross is ofc a much safer and more cost effective alternative for fast punishes and interrupts. It is probably the best safe combat art on bosses like Owl (all versions) as he has a lot of punishable moves and Isshin (Shura version) because you can interrupt most of his fire moves with it and punish the rest.
You might have also just set your expectations too high. It does a lot of damage, but it's hardly an "i win" button if you land it.
Here's a comparison of an unblocked normal attack and an unblocked Mortal Draw:
Normal attack: https://i.imgur.com/2t9JVUQ.jpg
Mortal Draw: https://i.imgur.com/RRl0DjF.jpg
it does particularly well against enemies who don't block and just eat damage fully.
Or you can setup those hits by tricks, like using Raven's Feather to teleport behind the enemy and strike them in the back. Extra emblems are used, but taking away a great chunk of enemies' health might be worth it.
Personally i found it particularly useful in Great Shinobi and Guardian Ape fights.
Guardian Ape staggers from mortal draw hits, in fact if you land 1st hit you can easily hit
a fully charged second which causes him to stumble back and attempt a grab attack, which you can then punish with a mortal draw again and repeat the loop.
Mortal Draw effectively allows me to skip Guardian Ape's first fight.
As for Great Shinobi i found it great for punishing him for firecrackers move.
> Deflect elbow strike that begins the combo
> Dash backwards to get out of range of both firecrackers and the follow up slash
> Fully charge mortal draw
Great Shinobi is too busy recovering from what might be his best move and eats the strike fully without blocking, receiving a LOT of vitality damage, which shortens the fight greatly. Of course, i can't land a 2nd hit, but i don't really need to.
Speedrunners won't use bad things, so study it.
Mortal Draw and many other weapon skills might make the fights a little shorter but I don`t believe they make the game any easier and are not worth using unless you are making youtube videos or trying to convince others that you`re a pro gamer.
I don't have the data, but i definetely feel that all my Great Shinobi fights take about 50% longer with any other prosthetic / art combination than the one where i kept mortal drawing him for using firecrackers.