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回報翻譯問題
Yeah but summoning is like being taught to ride a bike by watching someone else do it.
One of the core differences between Sekiro and Souls is the fact that in Sekiro death means losing sometimes permanently both your currency and exp so with that in mind if you are careful and remember to always spend your money and skill points before going into the unknown you're probably gonna have a good time.
I like sekiro more than DS. But that's not the same as saying that it should be played first
Sekiro is more difficult due to the lack of stat leveling and phantoms.
I mean, if I wouldn't want to feel bad about recommending something you might not enjoy that much, I would say DS3. If you can afford it, go for all the souls-like series :)
May the flame guide thee
i think doom is quick time event game ^_^
How does summoning go against FromSoftware's approach if they're the ones that put that ability into the game? FromSoftware give you all the tools to make their games as easy or as hard as you want. Dying a lot? Grind for a handful of hours and pump the levels on your stats. Can't beat a boss? Bring in multiple companions to do your dirty work for you. That's not even mentioning the unlimited ways the games allow you to cheese tough enemies.
I get going in with the approach of not levelling the health stat and soloing all the bosses but stating that the inverse strategy goes against FromSoftwares approach is a bit inauthentic and not conducive to onboarding new players.