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Edit: wow time flies, I didn't start two days ago, I started on the 28th
Had you practiced with normal enemies before bosses would seem much easier.
The final boss was 2 tries for me, 1 try with deflect only where I got through 2 stages and died out of rage after the boss decided for the 7th or 8th time to run away untill he fully recover posture then I gone full dodge and attack and it was a 5min fight, because the final boss is just the culmination of most enemies and weapons in 1 single character, like a final test.
oh i see , well she was a pain in the a$$ to beat as first boss , thats for sure lol
Well, then the following bosses untill around midgame will be easier than her XD
i was scared that she was the *tutorial* boss and all the next would be even more hard to beat
Sekiro= parry doge jump and u cant lvl up then beat a boss easy all what u get from beating a boss a bit of dmg boost and u wont feel it dose something only after 70+
Bosses give Memories, Mini-bosses give Prayer Beads.
Dark Souls has more a variety of enemies and some can be quite tricky especially with the clunkier controls. The bosses in that series are probably a bit easier especially in the first as you can cheese many and see their limited move and attack patterns. Sekiro is more rhythmic, timing-crucial and whittling down enemy health and be more strenuous. One mistake can also be fatal and hard to recover form whereas one slip in Dark Souls and you can recover and compose yourself far more easily.
They are actually two very different games. Lady Butterfly did give me some trouble early on but once I came back, studied her moves closer and then made use of my tool, it was quite routine. It does get significantly harder and I also found with Sekiro that it was easier to become more demoralised after getting killed a few times.
Sekiro also have iframes like Dark Souls, it just is as lenient as parry at Dark Souls but you can perform dash through attacks at Sekiro like you do roll through attacks at any DS.
Dash and attack or Dash and monk skills . . . or Monk skills only can be used if you dont want Sekiro to be a rhythm game.
The difficulty of enemies and bosses at Sekiro, much like at Dark Souls, is not only about timing or player skill but about how you are taking each challenge the game provides.
Pontiff on my first run blind and solo can be a 5min fight first try like it was for me (and DS3 was my first souls game) while for others it is one of the hardest bosses or the hasdest boss in the game, while Midir can be a complete pain in the a** even after finishing the game 9 times (like it is for me) while for others Midir could very much be first try on their first run.