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As for Isshin... his phase 1 is now more dangerous than his phase 2, so it is a bit messed up.
The real challenge is Inner Father though.
That said, I think when I go to kill these three charmless/demon bell without taking damage, Inner Isshin will be by far the hardest. I'll need to learn an entirely new way to fight him in phase 1, as I not sure it's humanly possible to react fast enough to avoid his new counter if playing the normal aggressive way.
Isshins phase 1 got some cheap moves he didnt had before.
Yes but the spear phase doesnt really have other good new moves and they messed up the first phase.
The two jump moves from the spear phase could be in the default isshin and it would be fine.
You can either do
stay out of reach of the first waver and then tun to isshin and atttack him, so you avoid the second wave that only effects the far range away from Isshin.
or
you use the lilac umbrella to deflect the first wave, stay close to isshin again and miss the second one naturally again
you can parry it with the lilac umbrella just like genichiros first attack in the default last boss fight.
also with a follow up attack
see here
https://www.reddit.com/r/Sekiro/comments/jqhxt2/in_case_you_dont_know_you_can_use_the_lilac/
It has already been mentioned but you can also deflect the charged aoe he does at the start with the Lilac Umbrella with frame perfect parry, the timing for it being 3 light attacks on him before deploying. For the rest of the Phase 1 there a few things you want to do.
Always throw only 1 light attack, don't go for a second or you may get countered if he decides to go for it.
You can force constant loops of 3 outcomes if you make him deflect your attack, easy way to force him to deflect is to throw a thrust attack by holding the attack button. Doing so will make him do one of the following 99% of the time:
-Dodge backwards and sheath his weapon. This can have 3 outcomes; 1) He can feint you and instead unsheath and go for an overhead; 2) A quick and slight lunge forward with an upwards slash followed by a sweep; 3) Fully charged Ashina Cross. The trick is to go for option number 2, you can force him to do that by simply dashing forward, he will immediately follow with that pattern and you can deflect and then goomba stomp him for good posture damage. Perform 2 aereal slashes followed up by a ground one and he will deflect you again.
-He will palm strike you and then thrust attack you, which you can mikiri counter easily. Hit him once with a light attack after mikiri counter then charge a thrust to force a deflect.
-He strikes you from left to right and right to left. You can deflect and counter immediately the 1st hit, but I always go for deflecting the 2nd one. After deflecting both, force a deflect with a thrust.
If you do the following that I've written down, the first phase actually goes by really kick and you should not be scratched at all.
Yes you can avoid it if you stay very passive or like you say, dont attack more then once but that makes this phase extremly boring and a bad fight imo. If you wanna get a goof flow into the fight you get cought buy his stupid counter.
Also there is a move that stuns you on full posture if you dont deflect it, for so long you cant avoid the next hit.
His feint attack when he does the ashina cross also always gets me, its not really cheap tho, just very annoying for me.
His spin slash attack (whatever its called he uses at the beginning) also feels inconsistent. Sometimes it gets you even when you have the feeling it should not, like if you parry it with the lilac umbrella.
He also got one very fast follow up move when you parry one of his combos to long without attacking. That also feels just a bit too fast.
Overall i started to hate this phase and just stopped try to perfect it. It doesnt hast the same feeling anymore. It requires too much, "do it the exact way, or it wont work" feeling for me.
I beat him several times, also without charm, but is still think the first phase got cheap.
Though I personally had more trouble with Inner Father than with either of them, yet now I can beat any version of Owl probably more easily than the other difficult bossest. Difficulty can be a bit weird in this game and somewhat subjective, and if you practiced far more against one boss than against another that boss is going to be a lot easier to deal with. Prosthetic or combat art use also can make a difference.
Genichiro (any variant) is far easier to beat if you use the shuriken follow up slash to consistently keep him from attempting to "run away" and by not letting up on your attacks, as he often will try to pull out his bow or jump back and you can get easy hits against him with your sword. You can use firecrackers to interrupt his special abilities (like Sakura Dance) if you need to, but I enjoyed learning the timing to deflect it.
Ishin is a tough battle and the first phase is now harder. The new attacks on phase 2 and 3 are easy to avoid or counter with mikiri.
I still have to catch Inner Owl. I did the Shura final only yesterday.