Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

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Need to kill all minions for each miniboss every attempt?
This game started of great and I am loving the world and combat but I am on the fence of just dropping this game. I am a big souls fan trust me I even bought a ps4 just to play bloodborne (And have 100% achivements on all demonbloodsouls titles) but this game has one problem I just cant overlook. In order to upgrade my character I need to kill the minibosses but they are all surrounded by a lot of minions. So I take my time to stealth kill them and then I get recked by the miniboss because I am confused half of the time.

I can parry a bull the size of a dinosaur running at me but I cant parry a horizontal swing from a big man? So I die lots and lots. And that is fine but having to clear the area slowly each time is getting very very tedious six hours in and it is just not enjoyable anymore at this point.

I love the combat the world the vertical map design but this tedious loop of clearing the area for 5 minuts to have a shot at the mini boss is just making me question if its worth it. Because that is half of my playtime right now. Killing the same easy enemys to have a shot at a miniboss. Other half was great I love all the other stuff. But if there is no way around this I cant see myself continue.
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Showing 1-15 of 60 comments
OCTDUMPUS Jul 12, 2020 @ 3:52pm 
If you can lure the miniboss to a secluded area then yes, but if not, you'll just have to find out which specific enemy can ruin your run and end them instead of everyone.

Stealth attacking the boss can also help a lot
Originally posted by OCTDUMPUS:
If you can lure the miniboss to a secluded area then yes, but if not, you'll just have to find out which specific enemy can ruin your run and end them instead of everyone.

Stealth attacking the boss can also help a lot
Yes I always stealth attack the boss when its possible but its not about the run to a minibos. The miniboss itself is surrounded by enemies in his area. So I MUST take eveything out or I get hit from all directions and die before I can do a thing. I cant rush into a miniboss with 6 enemys next to him. And im tired of stealthkilling then 1 by 1 for each attempt becaue it takes way too long. Thats the frustrating thing.

The horseman boss was very good and fun, I respawn, run to him and learn the fight. Minibosses are a absolute pain because it takes 5 minuts for every attempt. I cant get into the flow because of all the stuff inbetween attempts.
OCTDUMPUS Jul 12, 2020 @ 4:04pm 
By "run", I mean each of the attempts to fight the miniboss instead of the actual sprint to the boss itself lol, which miniboss did you find frustrating specifically?
Alexoferith Jul 12, 2020 @ 4:22pm 
I think there are two I can think of. One is the Drunkard (first one) at Harata Estate, or the General outside the castle gate. These two literally are surrounded by minions. I am afraid that you have no choice but find a way without losing health or much health to clear all the minions first. When you mentioned about a swipe by the miniboss, you don't mean the perilous attack where a RED Japanese character appeared first? You can't parry or block that one! If it is just a normal swipe, yes, you can parry or block it. If you were trying to parry it and you got hit, that means that you have missed the window for pressing the parry button. What you can do is to HOLD the block button. Another way to learn to parry such attack is to keep on tapping the parry button. I am a PC player using keyboard and mouse. Pressing the right mouse button or tapping it, will activate a parry. Press and hold it, it will result in a block. Don't despair. I was like you at first. Now, I am playing my 5th or 6th playthrough with no Kuro's Charm. I will lose health if I block or mistime the parry. I learnt to parry the hard way. So you can do it as well. If you find your heart is beating too fast and died, stop. Walk away and have a drink or even watch some TV or like me, watch some Youtube. It always help. Good luck and have fun. Great game.
I am having most issues with the big samurai soldiers in armor especially . Their horizontal sweeps are very anoying because my reaction is to dodge but thats wrong because its not souls and you cant roll trough attacks. And I also cant parry them because they have the danger singn. I really have to get used to jumping but ugh it takes minutes to get a next attempt and so I will never get enough practice. After clearing the area 5 times I just get impatient and I make mistakes I really should not be making. I know I can do it its just a pain to kill al their minions.

Having 2 different evade buttons and the game being faster doesnt help. Well I guess there is no way around it but to kill all minions and try over and over. I know of the practice zombie guy in the hub but he is nothing compared to how relentless these mini bosses attack.

It comes down to the fact that I love the main bosses I have killed so far because I can learn their attacks and try again very fast and I dont learn the mini bosses because killing all the minions each times totally gets me out of the flow of their patterns and its like im doing them for the first time each time. If they have one move that kills me and it takes me 6 attempts to get the timing down that is 4 minuts for a normal boss because you are in the arena within 30 seconds after dying but for mini bosses 6 attempts is like 30 minuts because of all the extra stuff you have to do.
I also find it very inconsistent in what I can or cannot parry because of the blazing bull and I dont trust anything anymore xD I mean the bull is bigger then a dinosaur was in reall ife and I can parry the charge attack? But the red sign attacks from soldiers are too much
I-Chi Jul 12, 2020 @ 9:54pm 
Originally posted by 🌈❤️Jasmine ❤🌈:
And I also cant parry them because they have the danger singn.

The thrusts (e.g. by Enshin the Shinobi hunter) can be deflected or Mikiri Countered ('B' button). For the sweeps, double jumping deals Posture damage. Hanbei the Undying provides training for both.
HighLanderPony Jul 12, 2020 @ 11:07pm 
Most mobs are skippable. If you git gud you won't have to keep clearing the mobs because you'll succeed in a few attempts.

Try jumping back instead of dodging. This isn't DS. Dodging sucks vs everything but a few attacks.

It took me 13 hours of rambling and raging for the combat to click but it was an amazing time after that. So keep at it.
Last edited by HighLanderPony; Jul 13, 2020 @ 12:05am
OCTDUMPUS Jul 13, 2020 @ 12:05am 
Originally posted by 🌈❤️Jasmine ❤🌈:
It comes down to the fact that I love the main bosses I have killed so far because I can learn their attacks and try again very fast and I dont learn the mini bosses because killing all the minions each times totally gets me out of the flow of their patterns and its like im doing them for the first time each time.

There's actually not much enemies in ashina castle that uses sweeps, the monk on a castle path and the miniboss in the dojo both do it albeit rarely, so you can train with them, but they are pretty fast as well.

Originally posted by 🌈❤️Jasmine ❤🌈:
I also find it very inconsistent in what I can or cannot parry because of the blazing bull and I dont trust anything anymore xD I mean the bull is bigger then a dinosaur was in reall ife and I can parry the charge attack? But the red sign attacks from soldiers are too much

Basically every normal attack in the game can be parried. For the red symbol attacks, you cannot parry the sweeps, you can parry some of the grabs and you can parry all of the thrusts.
Ill keep at it then. The game is too good to drop. I just have to get the timing down of the danger signs. And stop dodging but start jumping. I feel like most of my souls experience is working against me xD
Ritterkreuz Jul 13, 2020 @ 2:20am 
Originally posted by 🌈❤️Jasmine ❤🌈:
Ill keep at it then. The game is too good to drop. I just have to get the timing down of the danger signs. And stop dodging but start jumping. I feel like most of my souls experience is working against me xD

Yes. But there are some fights while dodging some of the moves will work better. Love how the game actually incorporates every aspect of combat into it.
Alexoferith Jul 13, 2020 @ 2:24am 
I can suggest two ways to approach the problem you are experiencing as I have gone through them myself. Now after nearly 500 hrs into the game, after 5 or 6 or 7 playthrough (I cannot honestly remember), I can get to face Genichiro (2nd time at top of castle within a couple of hours, no speed run stuff, got the beads and memories so far on the way. At first my natural reaction was like yours, dealing different bosses and mini-bosses with the same rhythm. But FromSoftware had different idea in mind as I had found out. Their rhythms are slightly different though part of the attack rhythm was very similar. It can really confuses one's mind, and as a result, get totally frustrated. So, the first suggestion is to treat every enemies' attack rhythm as a different tune. You know, when carrying out a perfect or correctly timed parry, that clank sound. Clank, clank, clank, n, clank. And I suggest when you attack, against the mini-boss, don't mash your attack button. Ok, first, find out the fastest pace you can press your attack button and match it to the animation. What I have found out is that (other players can correct me if I am wrong), if you mash the attack button, the computer is sort of catching up with your command. You will find that you can two hits and then got smashed by your enemy with a "ridiculous" hit which you thought that your 3rd hit would arrive first rather than your opponent's one. Lady Butterfly is a very good example. I found that if I mashed the attack button, oh yes, they will be blocked by her but on the 3rd attack I would get hit. But if I slow down my attack, like press (as in pressing the attack button which is my left mouse button), n, press, n, press... I can carry on with the attack for longer, I think 6 attacks. By this time, her posture would have increased a fair bit. The "n" is sort of a pause. You can say it in your mind, very similar to counting the beats of a piece of music. Also, this slight pause allow you to change your move from attack to block or parry. Apparently, against Owl is similar but you can string 4 attacks in this manner and then he will change.
The second option is back up your game files just before starting a fight with the mini-boss, i.e. after you have cleared all the minions so that if the worst happened, you don't have to fight all the minions again. You didn't mention what platform you are playing on. I am a PC gamer. So, if I clear all the minions, I would find a spot without aggro-ing the miniboss, then I will quit the game. Now, Alt + Tab to change window to say Steam, and then go to C drive, and save this folder:
C:\Users\xxxxx\AppData\Roaming\Sekiro to say your desktop or any other location you desire. "xxxxx" is the username you log into Windows when starting the computer. Now, Alt + Tab back to Sekiro and start the game again and select Continue. You will be back at the last point where you quit the game. Now if you failed and died. Quit the game. Now, go back to the folder C:\Users\xxxxx\AppData\Roaming\Sekiro and delete the folder that has a long number as folder name. From the saved folder, copy the folder with this long number into here. Back to Sekiro, and you are back at the point where you have cleared all the minions. Hope this help.
HighLanderPony Jul 13, 2020 @ 3:21am 
Originally posted by 🌈❤️Jasmine ❤🌈:
Ill keep at it then. The game is too good to drop. I just have to get the timing down of the danger signs. And stop dodging but start jumping. I feel like most of my souls experience is working against me xD
Yw! Thx for taking it well. Glhf

Good advice Alexo, but format it please. D:

Yeah, it's another thing I had to get used to after DS. In this you've infinite stamina.

Sprinting around infinitely and past enemies? Np.

Jumping all over the place? Np.

Most importantly, spamming R1? Np.

The game encourages you to be aggressive but not reckless. I had the best results with the method Alexo described in a different way already. Attack till the opponent deflects (you'll hear a higher pitched cling sound). If you attack after, you get counterattacked. So keep attacking till then, then prepare to defend yourself. Once it clicks, it's like dancing. Don't give them time to breathe. In a way, you're the boss and the enemies should fear you, not the other way round. Really cool.
Last edited by HighLanderPony; Jul 13, 2020 @ 3:30am
Originally posted by Alexoferith:
I can suggest two ways to approach the problem you are experiencing as I have gone through them myself. Now after nearly 500 hrs into the game, after 5 or 6 or 7 playthrough (I cannot honestly remember), I can get to face Genichiro (2nd time at top of castle within a couple of hours, no speed run stuff, got the beads and memories so far on the way. At first my natural reaction was like yours, dealing different bosses and mini-bosses with the same rhythm. But FromSoftware had different idea in mind as I had found out. Their rhythms are slightly different though part of the attack rhythm was very similar. It can really confuses one's mind, and as a result, get totally frustrated. So, the first suggestion is to treat every enemies' attack rhythm as a different tune. You know, when carrying out a perfect or correctly timed parry, that clank sound. Clank, clank, clank, n, clank. And I suggest when you attack, against the mini-boss, don't mash your attack button. Ok, first, find out the fastest pace you can press your attack button and match it to the animation. What I have found out is that (other players can correct me if I am wrong), if you mash the attack button, the computer is sort of catching up with your command. You will find that you can two hits and then got smashed by your enemy with a "ridiculous" hit which you thought that your 3rd hit would arrive first rather than your opponent's one. Lady Butterfly is a very good example. I found that if I mashed the attack button, oh yes, they will be blocked by her but on the 3rd attack I would get hit. But if I slow down my attack, like press (as in pressing the attack button which is my left mouse button), n, press, n, press... I can carry on with the attack for longer, I think 6 attacks. By this time, her posture would have increased a fair bit. The "n" is sort of a pause. You can say it in your mind, very similar to counting the beats of a piece of music. Also, this slight pause allow you to change your move from attack to block or parry. Apparently, against Owl is similar but you can string 4 attacks in this manner and then he will change.
The second option is back up your game files just before starting a fight with the mini-boss, i.e. after you have cleared all the minions so that if the worst happened, you don't have to fight all the minions again. You didn't mention what platform you are playing on. I am a PC gamer. So, if I clear all the minions, I would find a spot without aggro-ing the miniboss, then I will quit the game. Now, Alt + Tab to change window to say Steam, and then go to C drive, and save this folder:
C:\Users\xxxxx\AppData\Roaming\Sekiro to say your desktop or any other location you desire. "xxxxx" is the username you log into Windows when starting the computer. Now, Alt + Tab back to Sekiro and start the game again and select Continue. You will be back at the last point where you quit the game. Now if you failed and died. Quit the game. Now, go back to the folder C:\Users\xxxxx\AppData\Roaming\Sekiro and delete the folder that has a long number as folder name. From the saved folder, copy the folder with this long number into here. Back to Sekiro, and you are back at the point where you have cleared all the minions. Hope this help.


Thank you! This folder trick is exactly what I was looking for :) I only did it once in ds2 dlc with the optionol snow dlc boss. And yes I play on pc :)
OCTDUMPUS Jul 13, 2020 @ 8:44am 
Originally posted by HighLanderPony:
The game encourages you to be aggressive but not reckless. I had the best results with the method Alexo described in a different way already. Attack till the opponent deflects (you'll hear a higher pitched cling sound). If you attack after, you get counterattacked. So keep attacking till then, then prepare to defend yourself. Once it clicks, it's like dancing. Don't give them time to breathe. In a way, you're the boss and the enemies should fear you, not the other way round. Really cool.

Yep, that's a very accurate description of the optimal sword play, with practice and prosthetics+combat arts, bosses and minibosses will crumbled before you (maybe except for one, good luck with him).
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Date Posted: Jul 12, 2020 @ 3:22pm
Posts: 60