Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

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Artyom 23 DIC 2019 a las 10:55
Guardian Ape bossfight at Ashina Depths
It's the cheapest boss design ever done by From Software, period.

Edit: beat it second try but made this statement after first try. I still stand by my point
Última edición por Artyom; 26 DIC 2019 a las 12:14
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Mostrando 16-30 de 38 comentarios
SushiJaguar 26 DIC 2019 a las 13:05 
Publicado originalmente por Alex:
I wonder how much Youtube videos cheapen video games for people these days. I remember back in the 80's playing C64 games and no one to ask and no internet to watch walkthrough videos, needless to say you were on your own and games could be so hard people gave up. You just didnt know what to do. Now you can pop over to Youtube and see the boss pattern and then copy it. I stay away from doing that every time i get a game because it cheapens my own enjoyment, but i reckon a lot of people do this and i can only imagine when you dont have to figure out patterns by trial and error that it cheapens the experience and make it much easier. Not saying OP did that, but i think many do. I have had a hard time with the few bosses and mini bosses ive done so far. Granted my reflexes arent what they used to be and combined with no knowing their patterns its been a challenge. :)

Games were made ♥♥♥♥ and overly difficult/nonsensical back then because they were transitioning from arcades, where it was all about score-chasing reflex-based SHMUPS and consuming as much small change as possible.

Your old timey games weren't even that hard by the standards of many games today, the actual limiter on them was your cash supply for arcades, and your parents' tolerance for spending hours memorising levels.
Gorwe 26 DIC 2019 a las 13:57 
It sucks donkey ♥♥♥♥ and has NOTHING to look for in a DUEL BASED game!
Artyom 26 DIC 2019 a las 16:10 
Publicado originalmente por Gorwe:
It sucks donkey ♥♥♥♥ and has NOTHING to look for in a DUEL BASED game!
Preach
pcdeltalink 26 DIC 2019 a las 21:27 
IMO the fight wasn't THAT bad. Only took me about 4 or 5 tries. I feel like Guardian Ape's sword attacks are actually really easy to deflect compared to some bosses and as for his partner ape it only has 1 health bar, not a lot of posture, and can be killed fairly quickly. It's also not super aggressive and usually only attacks when it sees a huge opening (like when Guardian is stunned and you go for a combo on him). Otherwise the thing actually runs away from you most of the time. Once I was able to manage avoiding the Guardian Ape while focusing on the second ape it didn't take long at all and Guardian really wasn't hard to avoid.
Phishfood 26 DIC 2019 a las 21:30 
It is unnecessarily annoying. The way I normally beat is by deflecting the headless ape, and pulling out the centipede with the spear. Its posture recovers so slowly that you can break its posture while still avoiding the brown ape.

Once the headless dies the brown ape vanishes.
pcdeltalink 26 DIC 2019 a las 21:32 
Publicado originalmente por Phishfood:
It is unnecessarily annoying. The way I normally beat is by deflecting the headless ape, and pulling out the centipede with the spear. Its posture recovers so slowly that you can break its posture while still avoiding the brown ape.

Once the headless dies the brown ape vanishes.

I never could figure out how to pull out the centipede. Gave up trying that and took the time when it was down to just do an Ichimonji art. Think I read somewhere you have to activate the spear twice to do so? I was only hitting it once.
HighLanderPony 26 DIC 2019 a las 21:40 
Publicado originalmente por pcdeltalink:
Publicado originalmente por Phishfood:
It is unnecessarily annoying. The way I normally beat is by deflecting the headless ape, and pulling out the centipede with the spear. Its posture recovers so slowly that you can break its posture while still avoiding the brown ape.

Once the headless dies the brown ape vanishes.

I never could figure out how to pull out the centipede. Gave up trying that and took the time when it was down to just do an Ichimonji art. Think I read somewhere you have to activate the spear twice to do so? I was only hitting it once.
Look up the moveset of the spear. You wanna use the Drag command, not the other one.
Gorwe 26 DIC 2019 a las 21:50 
Let's focus for a moment on solo Ape and whether its design fits Sekiro. During the first phase, I'd definitely say "no". It's just too..."rampage total chaos" for a game like Sekiro.
pcdeltalink 26 DIC 2019 a las 22:00 
Publicado originalmente por Gorwe:
Let's focus for a moment on solo Ape and whether its design fits Sekiro. During the first phase, I'd definitely say "no". It's just too..."rampage total chaos" for a game like Sekiro.

In some ways I agree, it is a total departure from what you're used to by this point in the game. At the same time I can find something to admire in the game throwing you a curve ball and making you adapt to a new combat situation focusing more on deflecting punches and kicks instead of sword combat. It's a nice twist pushing you a little harder, trying to make you a better fighter.
HighLanderPony 26 DIC 2019 a las 22:07 
Publicado originalmente por Gorwe:
Let's focus for a moment on solo Ape and whether its design fits Sekiro. During the first phase, I'd definitely say "no". It's just too..."rampage total chaos" for a game like Sekiro.
I mean... it's a wild beast. I like it because it's a fun fight.
Gorwe 26 DIC 2019 a las 22:15 
Publicado originalmente por HighLanderPony:
Publicado originalmente por Gorwe:
Let's focus for a moment on solo Ape and whether its design fits Sekiro. During the first phase, I'd definitely say "no". It's just too..."rampage total chaos" for a game like Sekiro.
I mean... it's a wild beast. I like it because it's a fun fight.

Yeah, there's a cognitive dissonance for you. Was just thinking of that. It's completely primal and wild, yet...that don't fit Sekiro at all.

When you go from something like Geni to Ape is like...derp.
Sokurah 27 DIC 2019 a las 0:14 
Publicado originalmente por Gorwe:
Publicado originalmente por HighLanderPony:
I mean... it's a wild beast. I like it because it's a fun fight.

Yeah, there's a cognitive dissonance for you. Was just thinking of that. It's completely primal and wild, yet...that don't fit Sekiro at all.

When you go from something like Geni to Ape is like...derp.

It dont make less sense than onikage or the bull. With only human enemies it would be boring imo.
Publicado originalmente por Artyom:

Edit: beat it second try but made this statement after first try. I still stand by my point

Of course you do. You would never admit you were wrong or ignorant or anything. You are a badass genius who is never wrong.
Artyom 28 DIC 2019 a las 8:55 
Publicado originalmente por The Sylvan Learning Center:
Publicado originalmente por Artyom:

Edit: beat it second try but made this statement after first try. I still stand by my point

Of course you do. You would never admit you were wrong or ignorant or anything. You are a badass genius who is never wrong.

Damn, lol. Being able to beat a boss apparently makes it good or sufficient boss design. Cool, i'll continue hoping you won't ever be hired by From
Toaster Bath 28 DIC 2019 a las 8:59 
Oh please. Headless ape is easy, no where near as agro as his first stage. I always kill the mate first then just beat headless ape.
Última edición por Toaster Bath; 28 DIC 2019 a las 9:27
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Publicado el: 23 DIC 2019 a las 10:55
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